- 26 Mar, 2021 2 commits
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Jonathan Wilkes authored
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Gabriela Bittencourt authored
Add a reminder to upgrade packages and add a line break to improve readability (make a line code as code appearance).
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- 15 Mar, 2021 2 commits
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Jonathan Wilkes authored
Fix - Punctuations See merge request jwilkes/purr-data!614
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- 25 Jan, 2021 1 commit
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Jonathan Wilkes authored
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- 19 Jan, 2021 1 commit
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Jonathan Wilkes authored
Not sure what this was used for. Could have been a remnant from ancient Pd-extended builds where libdl was required to dynamically load at all, but that's a shot in the dark. Anyway, if we get reports in a future release of some external randomly refusing to load under Windows, we may want to test whether this change is the culprit.
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- 18 Jan, 2021 1 commit
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Jonathan Wilkes authored
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- 11 Jan, 2021 1 commit
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Jonathan Wilkes authored
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- 02 Jan, 2021 1 commit
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Jonathan Wilkes authored
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- 01 Jan, 2021 1 commit
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Jonathan Wilkes authored
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- 31 Dec, 2020 3 commits
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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- 29 Dec, 2020 4 commits
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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- 28 Dec, 2020 3 commits
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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- 23 Dec, 2020 1 commit
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Jonathan Wilkes authored
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- 24 Nov, 2020 1 commit
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Jonathan Wilkes authored
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- 22 Nov, 2020 1 commit
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Jonathan Wilkes authored
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- 02 Nov, 2020 5 commits
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Albert Gräf authored
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Albert Gräf authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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- 01 Nov, 2020 3 commits
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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- 31 Oct, 2020 1 commit
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Jonathan Wilkes authored
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- 30 Oct, 2020 5 commits
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
This gives what is to me smoother and more predictable snapping motion with respect to the current mouse position. For example-- imagine the grid cell size is 10 and the selected object under the mouse already has its top left corner aligned with vertical grid line #2. If I begin dragging that object to the left, within a single pixel of motion it will snap to vertical grid line #1 which is 9 pixels away from the object's current position. With this commit, the user must drag the object cellsize / 2 pixels before it snaps to a new position. To me this seems smoother as it rounds to the nearest grid line rather than to the grid line with the smallest coordinate value.
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Albert Gräf authored
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- 29 Oct, 2020 1 commit
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Jonathan Wilkes authored
We also keep a partially transparent version of a grid for editmode. This allows us to keep editmode visually distinct from runmode, even if snap-to-grid isn't turned on. If needed it's pretty easy to make the following changes: * set the "big" cell size to something that isn't 100 (but I'm not sure how much control over the grid we actually want to give users-- e.g., setting the big cell to something for which the small cell isn't a factor * allow snap-to-grid to be set independently for each canvas. (But again, what would be the use case for this?
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- 24 Oct, 2020 2 commits
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Albert Gräf authored
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Albert Gräf authored
also run for extended periods of time.
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