Commit e41dea29 authored by thomas's avatar thomas
Browse files

no message


git-svn-id: https://svn.grrrr.org/ext/trunk@291 4d9ac71a-51e6-0310-8455-cad1006bcd31
parent 12ccba8b
...@@ -79,6 +79,7 @@ see flext.h, fldefs.h and flclass.h for the documented base definitions and clas ...@@ -79,6 +79,7 @@ see flext.h, fldefs.h and flclass.h for the documented base definitions and clas
Version history: Version history:
0.3.3: 0.3.3:
- PD: fixed bug for DSP objects having no signal inlets
- revisited priority stuff for detached threads - revisited priority stuff for detached threads
- Bind/unbind functions for flext classes (in MaxMSP only one object can be bound) - Bind/unbind functions for flext classes (in MaxMSP only one object can be bound)
- Made "t_symtype" another synonym for "t_symbol *" - Made "t_symtype" another synonym for "t_symbol *"
......
...@@ -21,7 +21,7 @@ WARRANTIES, see the file, "license.txt," in this distribution. ...@@ -21,7 +21,7 @@ WARRANTIES, see the file, "license.txt," in this distribution.
void flext_dsp::Setup(t_class *c) void flext_dsp::Setup(t_class *c)
{ {
#ifdef PD #ifdef PD
CLASS_MAINSIGNALIN(c,flext_hdr,defsig); // CLASS_MAINSIGNALIN(c,flext_hdr,defsig);
#elif defined(MAXMSP) #elif defined(MAXMSP)
// dsp_initclass(); // dsp_initclass();
dsp_initboxclass(); dsp_initboxclass();
......
...@@ -290,6 +290,7 @@ bool flext_base::SetupInOut() ...@@ -290,6 +290,7 @@ bool flext_base::SetupInOut()
#if 1 #if 1
switch(list[0]) { switch(list[0]) {
case xlet::tp_sig: case xlet::tp_sig:
CLASS_MAINSIGNALIN(thisClass(),flext_hdr,defsig);
++insigs; ++cnt; ++insigs; ++cnt;
break; break;
default: default:
......
...@@ -26,7 +26,7 @@ WARRANTIES, see the file, "license.txt," in this distribution. ...@@ -26,7 +26,7 @@ WARRANTIES, see the file, "license.txt," in this distribution.
#define FLEXT_VERSION 303 #define FLEXT_VERSION 303
//! \brief flext version string //! \brief flext version string
#define FLEXT_VERSTR "0.3.3pre" #define FLEXT_VERSTR "0.3.3"
//! @} //! @}
......
Supports Markdown
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment