From b21624d18a8e434d433b8170e1fd8215e1b465c0 Mon Sep 17 00:00:00 2001 From: Jonathan Wilkes <jon.w.wilkes@gmail.com> Date: Sun, 31 Jan 2016 13:13:32 -0500 Subject: [PATCH] update todo --- pd/nw/todo.txt | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/pd/nw/todo.txt b/pd/nw/todo.txt index 4fff5f9ed..b498c6169 100644 --- a/pd/nw/todo.txt +++ b/pd/nw/todo.txt @@ -42,9 +42,11 @@ Node-webkit stuff: Everything else: (A [x] means we've fixed it) [ ] packaging as app, setting correct appname, etc -[ ] check if patch windows with screenposition (0,0) get stuck underneath OSX +[x] check if patch windows with screenposition (0,0) get stuck underneath OSX menu. -[ ] abstract away appendChild +[x] abstract away appendChild + Note: not needed at that time. Maybe further in the future when we've + pulled most of the GUI stuff out of the c code we can revisit this. [x] font-size should be set as css property for a class of text, rather than per each gobj in svg (Note: not sure that this makes sense right now. We could use a class to @@ -53,8 +55,12 @@ Everything else: (A [x] means we've fixed it) the font dialog.) [ ] find a better approach to escaping characters for the gui than escape_double_quotes kludge (and handle any other problematic chars) -[ ] once garrays are drawn inside a <g> we won't have to individually erase +[x] once garrays are drawn inside a <g> we won't have to individually erase each child of a scalar + Note: Not sure exactly how we would do this. While it makes the most sense + from the GUI-side, a lot the interfaces on the C-side would need to be + changed. Seems like an enormous undertaking, unless there's some clever + hack that I'm not yet seeing. [ ] make pdgui function names more consistent [ ] in draw_vis, move tags to front of function call so they don't have to be in an array -- GitLab