From cf15e6f128cf6d86ec23f15f57062fc724133b9a Mon Sep 17 00:00:00 2001
From: Ivica Ico Bukvic <ico@vt.edu>
Date: Thu, 19 Sep 2013 21:57:47 -0400
Subject: [PATCH] more typos fixed in the K12 documentation

---
 l2ork_addons/K12/fx_multitap-help.pd | 10 +++++-----
 l2ork_addons/K12/output-help.pd      | 12 ++++++------
 2 files changed, 11 insertions(+), 11 deletions(-)

diff --git a/l2ork_addons/K12/fx_multitap-help.pd b/l2ork_addons/K12/fx_multitap-help.pd
index 9c0afeb79..e9be52825 100755
--- a/l2ork_addons/K12/fx_multitap-help.pd
+++ b/l2ork_addons/K12/fx_multitap-help.pd
@@ -1,23 +1,23 @@
-#N canvas 226 48 502 517 10;
+#N canvas 373 110 502 517 10;
 #X obj 245 44 preset_hub k12 %hidden% %node% 2 2 33 %node% 2 2 34 %node%
 2 3 14 %node% 2 3 28 %node% 2 9 8 %node% 2 9 16;
 #X obj 20 429 cnv 15 472 98 empty empty empty 20 12 0 14 -233017 -66577
 0;
 #X obj 23 214 K12/wii_hit;
 #X obj 23 547 output;
-#N canvas 574 86 450 514 META 0;
-#X text 13 69 OUTLET_0 Connect this to the sound object or another
-yellow effect;
+#N canvas 501 346 450 170 META 0;
 #X text 13 43 INLET_0 Connect the signal to which you want the delay
 to be added;
 #X text 14 11 DESCRIPTION This effect object adds a delay or echo effect
 to a sound. The speed is adjustable using the slider.;
+#X text 13 69 OUTLET_0 Connect this to the output object \, signal
+processing objects (blue) or another yellow effect object;
 #X restore 457 663 pd META;
 #X obj 8 66 cnv 3 501 3 empty empty empty 5 14 0 20 -260097 -191407
 0;
 #X obj 8 38 cnv 15 501 28 empty empty FX/Multitap 5 14 0 20 -139274
 -262144 0;
-#X obj 479 69 ggee/image @pd_extra/K12/icons/l2ork.png;
+#X obj 479 69 ggee/image @pd_extra/K12/icons/l2ork.png 0;
 #X obj 23 94 K12/wii_connect;
 #X obj 24 433 K12/fx_multitap;
 #X obj 23 323 K12/instr_short1;
diff --git a/l2ork_addons/K12/output-help.pd b/l2ork_addons/K12/output-help.pd
index 91a8e0747..6de705473 100755
--- a/l2ork_addons/K12/output-help.pd
+++ b/l2ork_addons/K12/output-help.pd
@@ -1,4 +1,4 @@
-#N canvas 398 24 501 573 10;
+#N canvas 431 81 501 573 10;
 #X obj 205 -24 preset_hub k12 %hidden% %node% 2 2 14 %node% 2 2 28
 ;
 #X obj 6 379 cnv 15 478 138 empty empty empty 20 12 0 14 -233017 -66577
@@ -6,17 +6,17 @@
 #X obj 13 386 K12/output;
 #X obj 14 147 K12/wii_speed;
 #X obj 14 269 K12/instr_sustained2;
-#N canvas 916 254 450 514 META 0;
+#N canvas 616 449 380 118 META 0;
+#X text 9 47 INLET_0 Connect any signal you want to hear through the
+speakers;
 #X text 9 10 DESCRIPTION This is the main audio output. This sends
-the signals to the speakers and controls the main volume;
-#X text 9 47 INLET_0 Connect any signal you want to hear in the speakers
-;
+the signals to the speakers and controls the main volume.;
 #X restore 452 525 pd META;
 #X obj -2 -2 cnv 3 501 3 empty empty empty 5 14 0 20 -260097 -191407
 0;
 #X obj -2 -30 cnv 15 501 28 empty empty Output 5 14 0 20 -139274 -262144
 0;
-#X obj 469 1 ggee/image @pd_extra/K12/icons/l2ork.png;
+#X obj 469 1 ggee/image @pd_extra/K12/icons/l2ork.png 0;
 #X obj 14 34 K12/wii_connect;
 #X text 111 490 Typically you want to use only one output object per
 patch.;
-- 
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