diff --git a/externals/pd-lua b/externals/pd-lua index 8eaaaa3c39af8968248fab5659d4a4d2da4f1ed7..b767c65b6607a1b2b80798a5ff4fb3e3c1d752a5 160000 --- a/externals/pd-lua +++ b/externals/pd-lua @@ -1 +1 @@ -Subproject commit 8eaaaa3c39af8968248fab5659d4a4d2da4f1ed7 +Subproject commit b767c65b6607a1b2b80798a5ff4fb3e3c1d752a5 diff --git a/packages/win32_inno/Makefile b/packages/win32_inno/Makefile index 89714fead25e175ae1447a2f890f234805647bfd..aca72ba29f1763565a8b0fa8d00065d5eafffbc8 100755 --- a/packages/win32_inno/Makefile +++ b/packages/win32_inno/Makefile @@ -132,6 +132,11 @@ ifneq ($(LIGHT),yes) install -p $(bin_src)/libpcre-1.dll $(DESTDIR)$(bindir)/ install -p $(bin_src)/libgraphite2.dll $(DESTDIR)$(bindir)/ install -p $(bin_src)/libjpeg-8.dll $(DESTDIR)$(bindir)/ + # New: lossless compression algorithm. Gem.dll won't load without it. + # Cf.: https://github.com/bagder/libbrotli. Looks like this recently + # got added to MSYS2. Apparently Gem needs only the decoder , but we + # include the entire shebang just in case. + install -p $(bin_src)/libbrotli*.dll $(DESTDIR)$(bindir)/ # Apparently these Gem dependencies must be in the bindir # to be found on Windows -install -p $(DESTDIR)/extra/Gem/gem_film*.dll $(DESTDIR)$(bindir)/