diff --git a/externals/pd-lua b/externals/pd-lua
index 8eaaaa3c39af8968248fab5659d4a4d2da4f1ed7..b767c65b6607a1b2b80798a5ff4fb3e3c1d752a5 160000
--- a/externals/pd-lua
+++ b/externals/pd-lua
@@ -1 +1 @@
-Subproject commit 8eaaaa3c39af8968248fab5659d4a4d2da4f1ed7
+Subproject commit b767c65b6607a1b2b80798a5ff4fb3e3c1d752a5
diff --git a/packages/win32_inno/Makefile b/packages/win32_inno/Makefile
index 89714fead25e175ae1447a2f890f234805647bfd..aca72ba29f1763565a8b0fa8d00065d5eafffbc8 100755
--- a/packages/win32_inno/Makefile
+++ b/packages/win32_inno/Makefile
@@ -132,6 +132,11 @@ ifneq ($(LIGHT),yes)
 	install -p $(bin_src)/libpcre-1.dll $(DESTDIR)$(bindir)/
 	install -p $(bin_src)/libgraphite2.dll $(DESTDIR)$(bindir)/
 	install -p $(bin_src)/libjpeg-8.dll $(DESTDIR)$(bindir)/
+	# New: lossless compression algorithm. Gem.dll won't load without it.
+	# Cf.: https://github.com/bagder/libbrotli. Looks like this recently
+	# got added to MSYS2. Apparently Gem needs only the decoder , but we
+	# include the entire shebang just in case.
+	install -p $(bin_src)/libbrotli*.dll $(DESTDIR)$(bindir)/
 	# Apparently these Gem dependencies must be in the bindir
 	# to be found on Windows
 	-install -p $(DESTDIR)/extra/Gem/gem_film*.dll $(DESTDIR)$(bindir)/