From f2199866a4bb7f75d90b2818f3ba874faac52af9 Mon Sep 17 00:00:00 2001 From: Jonathan Wilkes <jon.w.wilkes@gmail.com> Date: Thu, 21 Jan 2016 20:16:20 -0500 Subject: [PATCH] port from pd-l2ork git: f9dada9a2ed1c437baf22c2b712f9145b01ab09c *updated message-help.pd to reflect the new $0 functionality --- doc/pddp/message-help.pd | 60 ++++++++++++++++++++++++++++------------ 1 file changed, 43 insertions(+), 17 deletions(-) diff --git a/doc/pddp/message-help.pd b/doc/pddp/message-help.pd index 345be25c2..643d80b7e 100644 --- a/doc/pddp/message-help.pd +++ b/doc/pddp/message-help.pd @@ -1,4 +1,4 @@ -#N canvas 430 36 555 619 10; +#N canvas 420 26 555 619 10; #X obj 0 595 cnv 15 552 21 empty \$0-pddp.cnv.footer empty 20 12 0 14 -228856 -66577 0; #X obj 0 0 cnv 15 552 40 empty \$0-pddp.cnv.header message 3 12 0 18 @@ -43,16 +43,12 @@ bang_op; #X msg 514 11; #X msg 101 141 walk the dog; #X obj 101 164 print; -#N canvas 85 15 428 600 dollarsign_variables 0; +#N canvas 75 14 431 608 dollarsign_variables 0; #X obj 23 156 print; #X obj 1 1 cnv 15 425 20 empty \$0-pddp.cnv.subheading empty 3 12 0 14 -204280 -1 0; -#X msg 12 3; +#X msg 12 2; #X text 40 2 Dollarsign Variables in Message Boxes; -#X text 20 38 You can use "dollarsign variables" to make variable messages. -Just use a dollarsign followed by a number-- "\$1" \, "\$2" \, etc. -The numbers (starting from one) specify which element of the incoming -message should replace the variable in the outgoing message.; #X msg 23 131 pitch \$3; #X text 115 106 a list with three numbers; #X msg 23 106 list 24 48 72; @@ -86,16 +82,20 @@ the following still works exactly as the patch above:; #X obj 25 576 print; #X msg 25 533 22 8 1791; #X msg 25 555 \$1-\$2-\$3.wav; -#X connect 5 0 0 0; -#X connect 7 0 5 0; -#X connect 10 0 12 0; -#X connect 12 0 13 0; -#X connect 16 0 19 0; -#X connect 19 0 20 0; -#X connect 22 0 20 0; -#X connect 23 0 22 0; -#X connect 29 0 30 0; -#X connect 30 0 28 0; +#X text 20 38 You can use "dollarsign variables" to make variable messages. +Just use a dollarsign followed by a number-- "\$1" \, "\$2" \, etc. +The numbers (starting from one) specify which element of the incoming +message should replace the variable in the outgoing message.; +#X connect 4 0 0 0; +#X connect 6 0 4 0; +#X connect 9 0 11 0; +#X connect 11 0 12 0; +#X connect 15 0 18 0; +#X connect 18 0 19 0; +#X connect 21 0 19 0; +#X connect 22 0 21 0; +#X connect 28 0 29 0; +#X connect 29 0 27 0; #X restore 171 457 pd dollarsign_variables; #X text 11 23 clickable message box; #X text 98 197 bang; @@ -260,4 +260,30 @@ are all sent to their destinations.; #X text 141 164 <- object box (notice the different border); #X text 81 402 n) symbol atom; #X text 100 417 float; +#N canvas 423 174 432 262 \$0_variable 0; +#X obj 24 1 cnv 15 425 20 empty \$0-pddp.cnv.subheading empty 3 12 +0 14 -204280 -1 0; +#X msg 35 2; +#X text 63 2 \$0 Variable in Message Boxes; +#X msg 40 92 \$0; +#X text 39 38 Special case available in pd-l2ork is the \$0 variable +which resolves into canvas instance number \, just like placing such +a variable inside a regular object.; +#X floatatom 40 114 5 0 0 0 - - -, f 5; +#X text 68 92 <--click on this message; +#X obj 242 92 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 +-1; +#X obj 242 112 \$0; +#X floatatom 242 134 5 0 0 0 - - -, f 5; +#X text 261 92 <--compare to this; +#X floatatom 40 178 5 0 0 0 - - -, f 5; +#X msg 40 199 \$1 \$0; +#X obj 40 221 print; +#X text 80 199 <--works in any order; +#X connect 3 0 5 0; +#X connect 7 0 8 0; +#X connect 8 0 9 0; +#X connect 11 0 12 0; +#X connect 12 0 13 0; +#X restore 318 457 pd \$0_variable; #X connect 11 0 12 0; -- GitLab