- 11 Sep, 2014 1 commit
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Ivica Bukvic authored
*made startmotion more user-friendly by hiding iemgui's handles after initial creation until motion is complete. LATER get rid of this because it is likely to be seen as an interim hack due to determinacy issues between the gui and core engine.
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- 10 Sep, 2014 6 commits
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Ivica Bukvic authored
*more thorough fix for the preset_node's second object getting incorrectly invisibly connected back to the preset_hub
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Ivica Bukvic authored
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Ivica Bukvic authored
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Ivica Bukvic authored
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Ivica Bukvic authored
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Ivica Bukvic authored
*cleaned nlet highlighting code (removed redundant call) *updated TODO *adjusted startmotion offset (may need further tweaking)
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- 09 Sep, 2014 2 commits
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Ivica Bukvic authored
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Ivica Bukvic authored
*updated TODO
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- 06 Sep, 2014 3 commits
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Ivica Bukvic authored
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Ivica Bukvic authored
*improved drawing logic for all text objects so that they draw themselves during vis process as selected (if they are already selected). This should be the logic for other objects as well: draw yourself normal or selected (check at vis time, only if being drawn for the first time, including after vis 0, followed by a vis 1), and then make sure to tag ourselves as "selected" so that if immediately being displaced, everything indeed follows us as it should.
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Ivica Bukvic authored
*added ability to do shift+home and shift+end to select text inside objects *fixed manual resizing of subpatches which did not work in the current implementation.
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- 03 Sep, 2014 1 commit
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Ivica Bukvic authored
*refined right-click menu and object selection (it should be only selected in operations that suggest edit mode e.g. properties or tofront/back)
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- 30 Aug, 2014 1 commit
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Ivica Bukvic authored
*fixed proper opening of paths with spaces ia unique check
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- 24 Aug, 2014 1 commit
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pokergaming authored
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- 23 Aug, 2014 2 commits
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Mathieu L Bouchard authored
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Ivica Bukvic authored
*further improvements on the garray selection and redraw--fixed garray contents not remaining selected after dialog properties have been applied *still need to explore problems with multiple arrays in a single GOP
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- 22 Aug, 2014 1 commit
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Ivica Bukvic authored
*fixed segfault when resizing array via dialog (regression from May commit). Still need to work on fittograph logic for situations where there are multiple arrays in the same GOP
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- 21 Aug, 2014 1 commit
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Ivica Bukvic authored
*fixed coloring of cords to correspond with themed colors *fixed color prefs to properly update existing objects, removed tk syntax leftovers that prevented certain commands from taking place in tkpath, and removed redundant conditions
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- 15 Aug, 2014 1 commit
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Mathieu L Bouchard authored
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- 12 Aug, 2014 1 commit
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Mathieu L Bouchard authored
big refactoring #10 : simplifying the _draw_new, _draw_select, _new, _dialog methods, among other things
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- 10 Aug, 2014 1 commit
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Mathieu L Bouchard authored
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- 01 Aug, 2014 2 commits
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Mathieu L Bouchard authored
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Mathieu L Bouchard authored
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- 15 Jul, 2014 2 commits
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pokergaming authored
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pokergaming authored
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- 26 Jun, 2014 1 commit
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Ivica Bukvic authored
*refined toggling of edit mode when using ctrl+e shortcut where pressing it without releasing ctrl technically leaves user in the perform mode until ctrl is released.
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- 09 Jun, 2014 3 commits
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Ivica Bukvic authored
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Ivica Bukvic authored
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pokergaming authored
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- 08 Jun, 2014 1 commit
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pokergaming authored
made a simple animation (toggle visibility) when tracking an error associated with a toplevel canvas. Use broken box font colors for error link in console.
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- 07 Jun, 2014 1 commit
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pokergaming authored
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- 06 Jun, 2014 1 commit
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pokergaming authored
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- 24 May, 2014 1 commit
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Ivica Bukvic authored
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- 23 May, 2014 1 commit
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Ivica Bukvic authored
*added usability feature where if invalid object is activated, when leaving focus, try to recreate it *added experimental disabling of scrollable array windows (currently disabled as this should be fixed once we begin using a more up-to-date GUI) *fixed obscure bug where editor was being improperly destroyed in a subpatch when it shouldn't be *cosmetic fixes
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- 02 Apr, 2014 1 commit
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Ivica Bukvic authored
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- 13 Mar, 2014 1 commit
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Ivica Bukvic authored
fixed findrtext consistency check error with 2+ level embedded gop scalars (may need further testing for regressions)
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- 29 Jan, 2014 1 commit
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Ivica Bukvic authored
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- 15 Jan, 2014 1 commit
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Ivica Bukvic authored
made mouse click logic ignore comments at runtime to allow clicks to be sent to proper objects that may be under the comments
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- 07 Jan, 2014 1 commit
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Ivica Bukvic authored
*fixed bug where with JOC enabled in subpatch this only works for the bbox of the array, not the entire window *made intelligent offset to various forms of array representations so that scrubbing with mouse accurately applies to closest points *disabled drawing of a GOP rectangle inside GOP array window *disabled ability to insert objects inside a subpatch with an array
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