mouse pointer direction reaction to GUI objects (+ drawpolygon corners)
In vanilla, the selectable points on scalars (the ones assigned to variables) change the mouse pointer direction when the mouse is over them. It would help if in purr-d the behaviour is the same - for now, the mouse doesn't change. Come to think of it, only now I notice that the mouse pointer doesn't react to any other gui objects
Also, the polygon's top corner isn't always completely shown, depending on its angle. In vanilla the corners are slightly rounded, in purr they're usually pointy. Move the top corners height to see. I didn't compare with a polygon, only a filledpolygon.
See attached patch, subpatch graphic2.