audio dropout while opening subpatches with lots of elements
This might not be a real issue, but it's annoying, not to have the possiblity to open rich subpatches while playing. Bad response / high cpu usage of the gui seemes to be a general problem of pd and Purr Data. I wonder if there's any chance to change that behaviour in future?
I attached a file with 8 sequenzers, which are initially hided and can be opened one by one. Opening one of them causes audio dropouts. I tried this file with vanilla also where it causes audio dropouts as well, but Purr Data is much worse than vanilla.
On vanilla I've installed these libraries to make the patch work: cyclone,iemguts,zexy,iemlib,moonlib,hcs
win7/win10, pd 48.1.test3, PurrData 2.4.6