diff --git a/README.md b/README.md index 2564fedb0b9361f4a4d8830af3ab36bf09858609..dd4ee038cb52f2635e90115983d2abe0719749b7 100644 --- a/README.md +++ b/README.md @@ -81,34 +81,33 @@ Contributing is easy: Here are some pressing tasks: * porting Pd-l2ork's graphical user interface from Tcl/Tk to Qt. - * skill requirements: knowledge about Qt5/QML, threading, and Pd's core design + * skill level: knowledge about Qt5/QML, threading, and Pd's core design and deterministic message-dispatching and scheduling * status: under active development * designing/implementing regression test template - skill requirements: knowledge about... regression tests. :) But also some - expertise in using Pd so that the tests themselves can - be written in Pure Data. At the same time, they should - be able to be run as part of the automated packaging - process (i.e., in -nogui mode). - status: some externals have their own testing environments, but they are - limited as they require manual intervention to run and read the - results inside a graphical window. - Here's an email thread with Katja Vetter's design, which looks to - be automatable: - http://markmail.org/message/t7yitfc55anus76i#query:+page:1+mid:chb56ve7kea2qumn+state:results - And Mathieu Bouchard's "pure unity" (not sure if this is the most - recent link...): - http://sourceforge.net/p/pure-data/svn/HEAD/tree/tags/externals/pureunity/pureunity-0.0/ + * skill level: knowledge about... regression tests. :) But also some + expertise in using Pd so that the tests themselves can + be written in Pure Data. At the same time, they should + be able to be run as part of the automated packaging + process (i.e., in -nogui mode). + * status: some externals have their own testing environments, but they are + limited as they require manual intervention to run and read the + results inside a graphical window. + Here's an email thread with Katja Vetter's design, which looks to + be automatable: + http://markmail.org/message/t7yitfc55anus76i#query:+page:1+mid:chb56ve7kea2qumn+state:results + And Mathieu Bouchard's "pure unity" (not sure if this is the most + recent link...): + http://sourceforge.net/p/pure-data/svn/HEAD/tree/tags/externals/pureunity/pureunity-0.0/ * writing small audio/visual Pd games or demos to include in the next release - skill requirements: ability to write Pd programs - status: I wrote a little sprite-based game that will ship with the next - version of Pd-l2ork. In it, the character walks around in an actual - Pd diagram shoots at the objects to progress, and to make realtime - changes to the music. - - What I'd like is to include a new, smallish game with each release - that has a link in the Pd console. It can be a little demo or game, - just something fun that shows off what can be done using Pure Data. + * skill level: ability to write Pd programs + * status: I wrote a little sprite-based game that will ship with the next + version of Pd-l2ork. In it, the character walks around in an actual + Pd diagram shoots at the objects to progress, and to make realtime + changes to the music. + What I'd like is to include a new, smallish game with each release + that has a link in the Pd console. It can be a little demo or game, + just something fun that shows off what can be done using Pure Data. ### Project "Underview" (Implementation and Code Style)