From b35e67506e4611eb090ae2b6637e5be725104aa2 Mon Sep 17 00:00:00 2001 From: Ivica Ico Bukvic <ico@vt.edu> Date: Thu, 8 Aug 2013 12:37:57 -0400 Subject: [PATCH] changed intro-help.pd doc --- doc/pddp/intro-help.pd | 386 +++-------------------------------------- 1 file changed, 26 insertions(+), 360 deletions(-) diff --git a/doc/pddp/intro-help.pd b/doc/pddp/intro-help.pd index b38776446..88d1ed4b6 100644 --- a/doc/pddp/intro-help.pd +++ b/doc/pddp/intro-help.pd @@ -1,360 +1,26 @@ -#N canvas 14 5 569 440 12; -#X declare; -#X obj 24 150 bang; -#X text 124 150 - output a bang message; -#X obj 24 180 float; -#X text 124 180 - store and recall a number; -#X obj 24 210 symbol; -#X text 124 210 - store and recall a symbol; -#X obj 24 240 int; -#X text 124 240 - store and recall an integer; -#X obj 24 270 send; -#X text 124 270 - send a message to a named object; -#X obj 24 300 receive; -#X text 124 300 - catch "sent" messages; -#X obj 24 330 select; -#X text 124 330 - test for matching numbers or symbols; -#X obj 24 360 route; -#X text 124 360 - route messages according to first element; -#X obj 24 390 pack; -#X text 124 390 - make compound messages; -#X obj 24 420 unpack; -#X text 124 420 - get elements of compound messages; -#X obj 24 450 trigger; -#X text 124 450 - sequence and convert messagess; -#X obj 24 480 spigot; -#X text 124 480 - interruptible message connection; -#X obj 24 510 moses; -#X text 124 510 - part a numeric stream; -#X obj 24 540 until; -#X text 124 540 - looping mechanism; -#X obj 24 570 print; -#X text 124 570 - print out messages; -#X obj 24 600 makefilename; -#X text 145 601 - format a symbol with a variable field; -#X obj 24 630 change; -#X text 124 630 - remove repeated numbers from a stream; -#X obj 24 660 swap; -#X text 124 660 - swap two numbers; -#X obj 24 690 value; -#X text 124 690 - shared numeric value; -#X obj 19 751 delay; -#X text 119 751 - send a message after a time delay; -#X obj 19 781 metro; -#X text 119 781 - send a message periodically; -#X obj 19 811 line; -#X text 119 811 - send a series of linearly stepped numbers; -#X obj 19 841 timer; -#X text 119 841 - measure time intervals; -#X obj 19 871 cputime; -#X text 119 871 - measure CPU time; -#X obj 19 901 realtime; -#X text 119 901 - measure real time; -#X obj 19 931 pipe; -#X text 119 931 - dynamically growable delay line for numbers; -#X text 209 990 - arithmetic; -#X text 210 1013 - relational tests; -#X text 189 1037 - bit twiddling; -#X obj 20 1066 mtof; -#X obj 20 1088 ftom; -#X obj 61 1066 powtodb; -#X obj 129 1065 rmstodb; -#X obj 61 1087 dbtopow; -#X obj 129 1087 dbtorms; -#X text 211 1079 - convert acoustical units; -#X obj 19 1111 mod; -#X obj 50 1111 div; -#X obj 81 1111 sin; -#X obj 112 1111 cos; -#X obj 143 1111 tan; -#X obj 19 1132 atan; -#X obj 59 1132 atan2; -#X obj 108 1132 sqrt; -#X obj 148 1132 log; -#X obj 179 1132 exp; -#X obj 210 1132 abs; -#X text 250 1123 - higher math; -#X obj 19 1155 random; -#X text 119 1155 - lower math; -#X obj 19 1178 max; -#X obj 51 1178 min; -#X text 119 1178 - greater or lesser of 2 numbers; -#X obj 19 1201 clip; -#X text 119 1201 - force a number into a range; -#X obj 16 1251 notein; -#X obj 75 1251 ctlin; -#X obj 126 1251 pgmin; -#X obj 176 1251 bendin; -#X obj 235 1251 touchin; -#X obj 16 1274 polytouchin; -#X obj 120 1274 midiin; -#X obj 179 1274 sysexin; -#X text 318 1263 - MIDI input; -#X obj 19 1317 noteout; -#X obj 87 1317 ctlout; -#X obj 147 1317 pgmout; -#X obj 206 1317 bendout; -#X obj 19 1338 touchout; -#X obj 97 1338 polytouchout; -#X obj 210 1338 midiout; -#X text 318 1327 - MIDI output; -#X obj 20 1370 makenote; -#X text 109 1368 - schedule a delayed "note off" message corresponding -to a note-on; -#X obj 19 1402 stripnote; -#X text 112 1403 - strip "note off" messages; -#X obj 17 1441 tabread; -#X text 117 1441 - read a number from a table; -#X obj 17 1463 tabread4; -#X text 117 1463 - read a number from a table; -#X obj 17 1485 tabwrite; -#X text 117 1485 - write a number to a table; -#X obj 17 1508 soundfiler; -#X text 117 1508 - read and write tables to soundfiles; -#X obj 19 1558 loadbang; -#X text 119 1558 - bang on load; -#X obj 19 1584 serial; -#X text 119 1584 - serial device control for NT only; -#X obj 19 1612 netsend; -#X text 119 1612 - send messages over the internet; -#X obj 19 1633 netreceive; -#X text 119 1633 - receive them; -#X obj 19 1663 qlist; -#X text 119 1663 - message sequencer; -#X obj 19 1693 textfile; -#X text 119 1693 - file to message converter; -#X obj 19 1723 openpanel; -#X text 119 1723 - "Open" dialog; -#X obj 19 1746 savepanel; -#X text 119 1746 - "Save as" dialog; -#X obj 19 1783 bag; -#X text 119 1783 - set of numbers; -#X obj 19 1813 poly; -#X text 119 1813 - polyphonic voice allocation; -#X obj 19 1843 key; -#X obj 53 1843 keyup; -#X text 119 1843 - numeric key values from keyboard; -#X obj 19 1866 keyname; -#X text 119 1866 - symbolic key name; -#X text 144 1960 - arithmetic on audio signals; -#X text 116 1992 - maximum or minimum of 2 inputs; -#X obj 16 2022 clip~; -#X text 116 2022 - constrict signal to lie between two bounds; -#X obj 16 2052 q8_rsqrt~; -#X text 116 2052 - cheap reciprocal square root (beware -- 8 bits!) -; -#X obj 16 2082 q8_sqrt~; -#X text 116 2082 - cheap square root (beware -- 8 bits!); -#X obj 16 2112 wrap~; -#X text 116 2112 - wraparound (fractional part; -#X obj 16 2142 fft~; -#X text 116 2142 - complex forward discrete Fourier transform; -#X obj 16 2172 ifft~; -#X text 116 2172 - complex inverse discrete Fourier transform; -#X obj 16 2202 rfft~; -#X text 116 2202 - real forward discrete Fourier transform; -#X obj 16 2232 rifft~; -#X text 116 2232 - real inverse discrete Fourier transform; -#X obj 16 2262 framp~; -#X text 116 2262 - estimate frequency and amplitude of FFT components; -#X obj 16 2292 mtof~; -#X obj 67 2292 ftom~; -#X obj 117 2292 rmstodb~; -#X obj 195 2292 dbtorms~; -#X obj 273 2292 rmstopow~; -#X obj 359 2292 powtorms~; -#X text 448 2293 - acoustic conversions; -#X obj 20 2355 dac~; -#X text 120 2355 - audio output; -#X obj 20 2385 adc~; -#X text 120 2385 - audio input; -#X obj 20 2415 sig~; -#X text 120 2415 - convert numbers to audio signals; -#X obj 20 2445 line~; -#X text 120 2445 - generate audio ramps; -#X obj 20 2475 vline~; -#X text 120 2475 - deluxe line~; -#X obj 20 2535 snapshot~; -#X text 120 2535 - sample a signal (convert it back to a number); -#X obj 20 2565 vsnapshot~; -#X text 120 2565 - deluxe snapshot~; -#X obj 20 2595 bang~; -#X text 120 2595 - send a bang message after each DSP block; -#X obj 20 2625 samplerate~; -#X text 120 2625 - get the sample rate; -#X obj 20 2655 send~; -#X text 120 2655 - nonlocal signal connection with fanout; -#X obj 20 2685 receive~; -#X text 120 2685 - get signal from send~; -#X obj 20 2715 throw~; -#X text 120 2715 - add to a summing bus; -#X obj 20 2745 catch~; -#X text 120 2745 - define and read a summing bus; -#X obj 20 2775 block~; -#X text 120 2775 - specify block size and overlap; -#X obj 20 2805 switch~; -#X text 120 2805 - switch DSP computation on and off; -#X obj 20 2835 readsf~; -#X text 120 2835 - soundfile playback from disk; -#X obj 20 2865 writesf~; -#X text 120 2865 - record sound to disk; -#X obj 17 2927 phasor~; -#X text 117 2927 - sawtooth oscillator; -#X obj 17 2957 cos~; -#X text 117 2957 - cosine; -#X obj 17 2987 osc~; -#X text 117 2987 - cosine oscillator; -#X obj 17 3017 tabwrite~; -#X text 117 3017 - write to a table; -#X obj 17 3047 tabplay~; -#X text 117 3047 - play back from a table (non-transposing); -#X obj 17 3077 tabread~; -#X text 117 3077 - non-interpolating table read; -#X obj 17 3107 tabread4~; -#X text 117 3107 - four-point interpolating table read; -#X obj 17 3137 tabosc4~; -#X text 117 3137 - wavetable oscillator; -#X obj 17 3167 tabsend~; -#X text 117 3167 - write one block continuously to a table; -#X obj 17 3197 tabreceive~; -#X text 117 3197 - read one block continuously from a table; -#X text 18 3228 -------------------- AUDIO FILTERS ------------------------ -; -#X obj 18 3258 vcf~; -#X text 118 3258 - voltage controlled filter; -#X obj 18 3288 noise~; -#X text 118 3288 - white noise generator; -#X obj 18 3318 env~; -#X text 118 3318 - envelope follower; -#X obj 18 3348 hip~; -#X text 118 3348 - high pass filter; -#X obj 18 3378 lop~; -#X text 118 3378 - low pass filter; -#X obj 18 3408 bp~; -#X text 118 3408 - band pass filter; -#X obj 18 3438 biquad~; -#X text 118 3438 - raw filter; -#X obj 18 3468 samphold~; -#X text 118 3468 - sample and hold unit; -#X obj 18 3498 print~; -#X text 118 3498 - print out one or more "blocks"; -#X obj 18 3528 rpole~; -#X text 118 3528 - raw real-valued one-pole filter; -#X obj 18 3558 rzero~; -#X text 118 3558 - raw real-valued one-zero filter; -#X obj 18 3588 rzero_rev~; -#X text 121 3588 - time-reversed; -#X obj 18 3618 cpole~; -#X obj 77 3618 czero~; -#X text 214 3618 - corresponding complex-valued filters; -#X text 18 3648 -------------------- AUDIO DELAY ------------------------ -; -#X obj 18 3678 delwrite~; -#X text 118 3678 - write to a delay line; -#X obj 18 3708 delread~; -#X text 118 3708 - read from a delay line; -#X obj 18 3738 vd~; -#X text 118 3738 - read from a delay line at a variable delay time -; -#N canvas 0 0 450 300 (subpatch) 0; -#X restore 18 3798 pd; -#X text 118 3798 - define a subwindow; -#X obj 18 3828 table; -#X text 118 3828 - array of numbers in a subwindow; -#X obj 18 3858 inlet; -#X text 118 3858 - add an inlet to a pd; -#X obj 18 3888 outlet; -#X text 118 3888 - add an outlet to a pd; -#X obj 18 3918 inlet~; -#X obj 78 3918 outlet~; -#X obj 18 3978 struct; -#X text 118 3978 - define a data structure; -#X obj 18 4008 drawcurve; -#X obj 106 4008 filledcurve; -#X text 219 4008 - draw a curve; -#X obj 18 4038 drawpolygon; -#X obj 123 4038 filledpolygon; -#X text 253 4038 - draw a polygon; -#X obj 18 4068 plot; -#X text 118 4068 - plot an array field; -#X obj 18 4098 drawnumber; -#X text 118 4098 - print a numeric value; -#X obj 18 4158 pointer; -#X text 118 4158 - point to an object belonging to a template; -#X obj 18 4188 get; -#X text 118 4188 - get numeric fields; -#X obj 18 4218 set; -#X text 118 4218 - change numeric fields; -#X obj 18 4248 element; -#X text 118 4248 - get an array element; -#X obj 18 4278 getsize; -#X text 118 4278 - get the size of an array; -#X obj 18 4308 setsize; -#X text 118 4308 - change the size of an array; -#X obj 18 4338 append; -#X text 118 4338 - add an element to a list; -#X obj 18 4368 sublist; -#X obj 14 4449 scalar; -#X text 104 4448 - draw a scalar on parent; -#X obj 15 4479 scope~; -#X text 115 4479 (use tabwrite~ now); -#X obj 15 4509 namecanvas; -#X obj 15 4539 template; -#X text 115 4539 (use struct now); -#X obj 136 3618 czero_rev~; -#X text 20 2324 ------------- AUDIO GLUE ---------------------------- -; -#X obj 20 2505 threshold~; -#X text 120 2505 - detect signal thresholds; -#X text 16 1930 ---------------------- AUDIO MATH ----------------------- -; -#X text 17 1419 --------------------- TABLES ------------------------- -; -#X text 18 1539 --------------------- MISC ----------------------; -#X text 20 961 ------------------------- MATH -----------------; -#X text 19 721 ------------------------- TIME -------------------------- -; -#X text 17 1232 ------------------------ MIDI ------------------------- -; -#X text 24 120 --------------- GLUE ----------------; -#X text 18 3768 ------------------------ SUBWINDOWS ------------------------ -; -#X text 18 3948 ---------------------- DATA TEMPLATES ---------------------- -; -#X text 18 4128 ---------------------- ACCESSING DATA ---------------------- -; -#X text 17 2897 ------------ AUDIO OSCILLATORS AND TABLES ------------- -; -#X obj 57 1992 min~; -#X obj 16 1992 max~; -#X obj 19 1014 ==; -#X obj 51 1014 !=; -#X obj 83 1014 >; -#X obj 115 1014 <; -#X obj 146 1014 >=; -#X obj 177 1014 <=; -#X text 18 4410 ------------------------ OBSOLETE -------------------------- -; -#X obj 51 991 -; -#X obj 84 991 *; -#X obj 116 991 /; -#X obj 149 991 pow; -#X obj 19 991 +; -#X obj 19 1037 &; -#X obj 47 1037 &&; -#X obj 74 1038 |; -#X obj 102 1038 ||; -#X obj 129 1038 %; -#X obj 16 1960 +~; -#X obj 48 1960 -~; -#X obj 79 1960 *~; -#X obj 111 1960 /~; -#X obj 19 1895 declare; -#X text 119 1895 - set search path and/or load libraries; -#X text 156 3919 - signal versions; -#X text 23 22 The following is a list of built-in objects in Pd. (Not -included in this list are messages \, atoms \, graphs \, etc. which -aren't typed into object boxes but come straight off the "add" menu.) -Right-click (or double-click on a Macintosh) on any object to get its -"help window".; -#X text 118 4368 - get a pointer into a list within a scalar; +#N canvas 14 5 478 505 10; +#X obj -14 -2 cnv 6 6 503 empty empty empty 5 14 0 20 -260097 -191407 +0; +#X obj -41 -2 cnv 15 26 503 empty empty empty 5 14 0 20 -139274 -262144 +0; +#X obj -13 31 ggee/image @pd_extra/K12/icons/l2ork.png; +#X obj 77 421 pddp/pddplink http://l2ork.music.vt.edu; +#X obj 49 460 pddp/pddplink http://disis.music.vt.edu/listinfo/l2ork-dev +; +#X text 18 18 Welcome to Pd-L2Ork!What is Pd-L2Ork?Pd-L2Ork is +a data flow programming language based on Pure-Data. Its primary focus +is on real-time audio and interactive controller data processing and +with the help of external libraries (e.g. Gem) \, it can also do a +lot of other cool things like interactive 3D graphics and more.Pd-L2Ork's +most immediate purpose is to serve as the backbone for the Linux Laptop +Orchestra (L2Ork) \, serving both its DSP and GUI needs \, as well +as an experimental platform for K-12 education through its unique K12 +module.How to get started?The best way to get started is to check +out introductory tutorials that can be accessed through the Help Browser +found in the Help menu above.One of the unique features of Pure-Data +and Pd-L2Ork are its help files which are working snippets of code +that can be studied and easily inserted into your own creations.We +refer to such snippets of code as "patches." You can start your own +patch by selecting "New" option in the "File" menu above.Where can +I learn more about Pd-L2Ork and L2Ork?Check out Additional help +can be sought through the l2ork-dev mailing list:; -- GitLab