Commit bde9f434 authored by Jonathan Wilkes's avatar Jonathan Wilkes
Browse files

update draw-help.pd to reflect changes to the interface

parent 6c7809ec
#N struct draw-help-struct float x float y;
#N canvas -7 0 555 619 10;
#N canvas 270 52 555 619 10;
#X obj 0 595 cnv 15 552 21 empty \$0-pddp.cnv.footer empty 20 12 0
14 -228856 -66577 0;
#X obj 0 0 cnv 15 552 40 empty \$0-pddp.cnv.header draw 3 12 0 18 -204280
......@@ -42,28 +42,34 @@ rx ry;
;
#X text 11 20 draw an svg shape to represent a scalar;
#X obj 492 12 draw;
#X obj 116 181 draw circle 0 0 40 40;
#X text 101 554 float;
#X text 171 525 - [draw] accepts a list of coordinates and/or shape
data used to specify where and how to draw the object;
#X scalar draw-help-struct 122 277 \;;
#X scalar draw-help-struct 322 277 \;;
#X obj 117 64 struct draw-help-struct float x float y;
#X msg 116 96 fill red;
#X msg 208 122 stroke-width \$1;
#X floatatom 208 98 5 0 0 0 - - -, f 5;
#X floatatom 338 98 5 0 0 0 - - -, f 5;
#X msg 338 149 transform skewx \$1;
#X obj 338 119 * 0.01;
#X msg 130 121 fill blue;
#X msg 128 201 stroke-width \$1;
#X floatatom 128 177 5 0 0 0 - - -, f 5;
#X floatatom 128 238 5 0 0 0 - - -, f 5;
#X msg 128 262 transform skewx \$1;
#X text 98 346 float;
#X obj 339 275 draw rect 100 -40 80 80;
#N canvas 323 38 587 553 all_messages 0;
#X text 168 347 - any nonzero number will display the drawing to represent
the corresponding scalar. SSending a "0" will hide it.;
#X text 98 386 [draw] also takes a number of messages. These are svg
attributes that define how the object is drawn. See the subpatch above
for a full list.;
#X text 81 490 1) symbol;
#X text 81 525 n) symbol;
#X text 107 539 or;
#X text 171 490 - name of an svg shape. Can be circle \, ellipse \,
line \, path \, polygon \, polyline \, rectangle \, or group.;
#X obj 80 293 draw circle 40 40;
#X obj 299 158 draw rect 80 80 100 -40;
#X msg 80 112 fill red \, stroke blue;
#N canvas 326 113 587 553 more_messages 0;
#X obj 1 1 cnv 15 425 20 empty \$0-pddp.cnv.subheading empty 3 12 0
14 -204280 -1 0;
#X text 7 1 [draw] Attributes;
#X msg 25 55 fill red;
#X text 132 55 fill color. 1 symbol \, 3 floats (rgb) \, or 4 floats
(rgba);
#X text 132 103 opacity for fill color. float in range 0-1;
#X floatatom 32 78 5 0 0 0 - - -, f 5;
#X text 72 79 (shift-click for more precision);
......@@ -100,40 +106,31 @@ data used to specify where and how to draw the object;
#X obj 25 516 outlet;
#X msg 93 489 transform translate 150 0 scale \$1 translate -150 0
;
#X connect 2 0 33 0;
#X connect 5 0 7 0;
#X connect 7 0 33 0;
#X text 92 55 fill color. 1 symbol or 3 floats (rgb);
#X connect 2 0 32 0;
#X connect 4 0 6 0;
#X connect 6 0 32 0;
#X connect 8 0 10 0;
#X connect 9 0 11 0;
#X connect 10 0 12 0;
#X connect 11 0 33 0;
#X connect 12 0 33 0;
#X connect 17 0 33 0;
#X connect 23 0 33 0;
#X connect 24 0 33 0;
#X connect 25 0 33 0;
#X connect 27 0 33 0;
#X connect 28 0 29 0;
#X connect 29 0 34 0;
#X connect 30 0 33 0;
#X connect 31 0 33 0;
#X connect 32 0 33 0;
#X connect 34 0 33 0;
#X restore 339 229 pd all_messages;
#X text 168 347 - any nonzero number will display the drawing to represent
the corresponding scalar. SSending a "0" will hide it.;
#X text 98 386 [draw] also takes a number of messages. These are svg
attributes that define how the object is drawn. See the subpatch above
for a full list.;
#X text 81 490 1) symbol;
#X text 81 525 n) symbol;
#X text 107 539 or;
#X text 171 490 - name of an svg shape. Can be circle \, ellipse \,
line \, path \, polygon \, polyline \, rectangle \, or group.;
#X connect 20 0 15 0;
#X connect 21 0 15 0;
#X connect 22 0 21 0;
#X connect 23 0 25 0;
#X connect 24 0 15 0;
#X connect 25 0 24 0;
#X connect 26 0 15 0;
#X connect 29 0 28 0;
#X connect 10 0 32 0;
#X connect 11 0 32 0;
#X connect 16 0 32 0;
#X connect 22 0 32 0;
#X connect 23 0 32 0;
#X connect 24 0 32 0;
#X connect 26 0 32 0;
#X connect 27 0 28 0;
#X connect 28 0 33 0;
#X connect 29 0 32 0;
#X connect 30 0 32 0;
#X connect 31 0 32 0;
#X connect 33 0 32 0;
#X restore 299 112 pd more_messages;
#X msg 89 137 fill blue \, stroke black;
#X connect 19 0 30 0;
#X connect 20 0 19 0;
#X connect 21 0 22 0;
#X connect 22 0 30 0;
#X connect 32 0 30 0;
#X connect 33 0 31 0;
#X connect 34 0 30 0;
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