- 03 May, 2016 1 commit
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Jonathan Wilkes authored
make [draw] arguments more closely follow the svg spec * [draw circle 20 1 2]: radius=20, xcenter=1, ycenter=2 * [draw rect 5 10 20 40]: width=5, height=10, xoffset=20, yoffset=40 * [draw ellipse 5 10 20 40]: xradius=5, yradius=10, xcenter=20, ycenter=40
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- 02 May, 2016 3 commits
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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- 01 May, 2016 6 commits
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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- 30 Apr, 2016 3 commits
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
got scopehandle clicks working... now need to port scopehandle motion by adding a wrapper in canvas_motion of g_editor.c for Scope~
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- 29 Apr, 2016 7 commits
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Jonathan Wilkes authored
just use "default" pointer icon for runtime "clickable" items to disambiguate the editmode icon
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Jonathan Wilkes authored
use standard OSX keybinding for prefs
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
These are needed to fetch ASIO SDK and nw.js binaries
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Jonathan Wilkes authored
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Jonathan Wilkes authored
still need to deal with the extra lines from drawfg_mono looks like we can just use redrawmono and get rid of drawfg_mono
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- 28 Apr, 2016 2 commits
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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- 27 Apr, 2016 18 commits
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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