diff --git a/externals/iem/iemgui/src/room_sim_2d.c b/externals/iem/iemgui/src/room_sim_2d.c index fff669083b63bee23b8f27b0f79d1b2ccaa05730..7f57c69296527284c511a119488afb5a8d2798ec 100644 --- a/externals/iem/iemgui/src/room_sim_2d.c +++ b/externals/iem/iemgui/src/room_sim_2d.c @@ -7,7 +7,7 @@ iemgui written by Thomas Musil, Copyright (c) IEM KUG Graz Austria 2000 - 2006 * #include "iemlib.h" #include "iemgui.h" #include "g_canvas.h" -#include "../../../old_g_all_guis.inc" +#include "g_all_guis.h" #include <stdio.h> #include <stdlib.h> @@ -60,72 +60,163 @@ static void room_sim_2d_out_rho(t_room_sim_2d *x) static void room_sim_2d_out_para(t_room_sim_2d *x) { int i, n = x->x_nr_src; - int w2=x->x_gui.x_w/2, h2=x->x_gui.x_h/2; - + int w2 = x->x_gui.x_w / 2, + h2 = x->x_gui.x_h/2; + SETFLOAT(x->x_at, 0.0f); SETSYMBOL(x->x_at+1, x->x_s_head_xy); SETFLOAT(x->x_at+2, (t_float)(h2 - x->x_pix_src_y[0])/x->x_cnvrt_roomlx2pixh); SETFLOAT(x->x_at+3, (t_float)(w2 - x->x_pix_src_x[0])/x->x_cnvrt_roomlx2pixh); outlet_list(x->x_out_para, &s_list, 4, x->x_at); - for(i=1; i<=n; i++) + for (i = 1; i <= n; i++) { SETFLOAT(x->x_at, (t_float)i); SETSYMBOL(x->x_at+1, x->x_s_src_xy); - SETFLOAT(x->x_at+2, (t_float)(h2 - x->x_pix_src_y[i])/x->x_cnvrt_roomlx2pixh); - SETFLOAT(x->x_at+3, (t_float)(w2 - x->x_pix_src_x[i])/x->x_cnvrt_roomlx2pixh); + SETFLOAT(x->x_at+2, + (t_float)(h2 - x->x_pix_src_y[i]) / x->x_cnvrt_roomlx2pixh); + SETFLOAT(x->x_at+3, + (t_float)(w2 - x->x_pix_src_x[i]) / x->x_cnvrt_roomlx2pixh); outlet_list(x->x_out_para, &s_list, 4, x->x_at); } } static void room_sim_2d_draw_update(t_room_sim_2d *x, t_glist *glist) { - if(glist_isvisible(glist)) + if (glist_isvisible(glist)) { - int xpos=text_xpix(&x->x_gui.x_obj, glist); - int ypos=text_ypix(&x->x_gui.x_obj, glist); + int xpos = text_xpix(&x->x_gui.x_obj, glist); + int ypos = text_ypix(&x->x_gui.x_obj, glist); int dx, dy; t_canvas *canvas=glist_getcanvas(glist); - dx = -(int)((t_float)x->x_pix_rad*(t_float)sin(x->x_rho_head*0.0174533f) + 0.49999f); - dy = -(int)((t_float)x->x_pix_rad*(t_float)cos(x->x_rho_head*0.0174533f) + 0.49999f); - sys_vgui(".x%x.c coords %xNOSE %d %d %d %d\n", - canvas, x, xpos+x->x_pix_src_x[0], ypos+x->x_pix_src_y[0], - xpos+x->x_pix_src_x[0]+dx, ypos+x->x_pix_src_y[0]+dy); + dx = -(int)((t_float)x->x_pix_rad * (t_float)sin(x->x_rho_head * + 0.0174533f) + 0.49999f); + dy = -(int)((t_float)x->x_pix_rad * (t_float)cos(x->x_rho_head * + 0.0174533f) + 0.49999f); +// sys_vgui(".x%x.c coords %xNOSE %d %d %d %d\n", +// canvas, x, xpos+x->x_pix_src_x[0], ypos+x->x_pix_src_y[0], +// xpos+x->x_pix_src_x[0]+dx, ypos+x->x_pix_src_y[0]+dy); + + gui_vmess("gui_room_sim_update", "xxiiiii", + canvas, + x, + x->x_pix_src_x[0], + x->x_pix_src_y[0], + dx, + dy, + x->x_pix_rad + ); } } -void room_sim_2d_draw_new(t_room_sim_2d *x, t_glist *glist) +void room_sim_2d_draw_unmap(t_room_sim_2d *x, t_glist *glist) { - int xpos=text_xpix(&x->x_gui.x_obj, glist); - int ypos=text_ypix(&x->x_gui.x_obj, glist); + gui_vmess("gui_room_sim_erase", "xx", + x->x_gui.x_glist, x); +} + +void room_sim_2d_draw_map(t_room_sim_2d *x, t_glist *glist) +{ + int xpos = text_xpix(&x->x_gui.x_obj, glist); + int ypos = text_ypix(&x->x_gui.x_obj, glist); int dx, dy; - int i, n=x->x_nr_src; - int fs=x->x_fontsize; + int i, n = x->x_nr_src; + int fs = x->x_fontsize; t_canvas *canvas=glist_getcanvas(glist); - - sys_vgui(".x%x.c create rectangle %d %d %d %d -fill #%6.6x -outline #%6.6x -tags %xBASE\n", - canvas, xpos, ypos, xpos + x->x_gui.x_w, ypos + x->x_gui.x_h, - x->x_gui.x_bcol, x->x_gui.x_fsf.x_selected?IEM_GUI_COLOR_SELECTED:IEM_GUI_COLOR_NORMAL, x); - for(i=1; i<=n; i++) + char fcol[MAXPDSTRING]; + char bcol[MAXPDSTRING]; + char elemcol[MAXPDSTRING]; + sprintf(fcol, "#%6.6x", x->x_gui.x_fcol); + sprintf(bcol, "#%6.6x", x->x_gui.x_bcol); + + gui_start_vmess("gui_room_sim_map", "xxiiifiiiss", + canvas, + x, + x->x_gui.x_w, + x->x_gui.x_h, + x->x_pix_rad, + x->x_rho_head, + x->x_pix_src_x[0], + x->x_pix_src_y[0], + x->x_fontsize, + fcol, + bcol + ); + gui_start_array(); + for(i = 1; i <= n; i++) { - sys_vgui(".x%x.c create text %d %d -text {%d} -anchor c \ - -font {times %d bold} -fill #%6.6x -tags %xSRC%d\n", - canvas, xpos+x->x_pix_src_x[i], ypos+x->x_pix_src_y[i], i, fs, - x->x_col_src[i], x, i); +// sys_vgui(".x%x.c create text %d %d -text {%d} -anchor c \ +// -font {times %d bold} -fill #%6.6x -tags %xSRC%d\n", +// canvas, xpos+x->x_pix_src_x[i], ypos+x->x_pix_src_y[i], i, fs, +// x->x_col_src[i], x, i); + gui_start_array(); + gui_i(x->x_pix_src_x[i]); + gui_i(x->x_pix_src_y[i]); + sprintf(elemcol, "#%6.6x", x->x_col_src[i]); + gui_s(elemcol); + gui_end_array(); } + gui_end_array(); + gui_end_vmess(); - sys_vgui(".x%x.c create oval %d %d %d %d -outline #%6.6x -tags %xHEAD\n", - canvas, xpos+x->x_pix_src_x[0]-x->x_pix_rad, ypos+x->x_pix_src_y[0]-x->x_pix_rad, - xpos+x->x_pix_src_x[0]+x->x_pix_rad-1, ypos+x->x_pix_src_y[0]+x->x_pix_rad-1, - x->x_gui.x_fcol, x); +// sys_vgui(".x%x.c create oval %d %d %d %d -outline #%6.6x -tags %xHEAD\n", +// canvas, xpos+x->x_pix_src_x[0]-x->x_pix_rad, ypos+x->x_pix_src_y[0]-x->x_pix_rad, +// xpos+x->x_pix_src_x[0]+x->x_pix_rad-1, ypos+x->x_pix_src_y[0]+x->x_pix_rad-1, +// x->x_gui.x_fcol, x); dx = -(int)((t_float)x->x_pix_rad*(t_float)sin(x->x_rho_head*0.0174533f) + 0.49999f); dy = -(int)((t_float)x->x_pix_rad*(t_float)cos(x->x_rho_head*0.0174533f) + 0.49999f); - sys_vgui(".x%x.c create line %d %d %d %d -width 3 -fill #%6.6x -tags %xNOSE\n", - canvas, xpos+x->x_pix_src_x[0], ypos+x->x_pix_src_y[0], - xpos+x->x_pix_src_x[0]+dx, ypos+x->x_pix_src_y[0]+dy, - x->x_gui.x_fcol, x); +// sys_vgui(".x%x.c create line %d %d %d %d -width 3 -fill #%6.6x -tags %xNOSE\n", +// canvas, xpos+x->x_pix_src_x[0], ypos+x->x_pix_src_y[0], +// xpos+x->x_pix_src_x[0]+dx, ypos+x->x_pix_src_y[0]+dy, +// x->x_gui.x_fcol, x); +} + +void room_sim_2d_draw_new(t_room_sim_2d *x, t_glist *glist) +{ + int xpos = text_xpix(&x->x_gui.x_obj, glist); + int ypos = text_ypix(&x->x_gui.x_obj, glist); + int dx, dy; + int i, n = x->x_nr_src; + int fs = x->x_fontsize; + t_canvas *canvas=glist_getcanvas(glist); + + gui_vmess("gui_room_sim_new", "xxiiiii", + canvas, + x, + xpos, + ypos, + x->x_gui.x_w, + x->x_gui.x_h, + glist_istoplevel(glist) + ); + + room_sim_2d_draw_map(x, glist); +/* sys_vgui(".x%x.c create rectangle %d %d %d %d -fill #%6.6x -outline #%6.6x -tags %xBASE\n", + canvas, xpos, ypos, xpos + x->x_gui.x_w, ypos + x->x_gui.x_h, + x->x_gui.x_bcol, x->x_gui.x_fsf.x_selected?IEM_GUI_COLOR_SELECTED:IEM_GUI_COLOR_NORMAL, x); +*/ + +// for(i=1; i<=n; i++) +// { +// sys_vgui(".x%x.c create text %d %d -text {%d} -anchor c \ +// -font {times %d bold} -fill #%6.6x -tags %xSRC%d\n", +// canvas, xpos+x->x_pix_src_x[i], ypos+x->x_pix_src_y[i], i, fs, +// x->x_col_src[i], x, i); +// } + +// sys_vgui(".x%x.c create oval %d %d %d %d -outline #%6.6x -tags %xHEAD\n", +// canvas, xpos+x->x_pix_src_x[0]-x->x_pix_rad, ypos+x->x_pix_src_y[0]-x->x_pix_rad, +// xpos+x->x_pix_src_x[0]+x->x_pix_rad-1, ypos+x->x_pix_src_y[0]+x->x_pix_rad-1, +// x->x_gui.x_fcol, x); +// dx = -(int)((t_float)x->x_pix_rad*(t_float)sin(x->x_rho_head*0.0174533f) + 0.49999f); +// dy = -(int)((t_float)x->x_pix_rad*(t_float)cos(x->x_rho_head*0.0174533f) + 0.49999f); +// sys_vgui(".x%x.c create line %d %d %d %d -width 3 -fill #%6.6x -tags %xNOSE\n", +// canvas, xpos+x->x_pix_src_x[0], ypos+x->x_pix_src_y[0], +// xpos+x->x_pix_src_x[0]+dx, ypos+x->x_pix_src_y[0]+dy, +// x->x_gui.x_fcol, x); } +/* void room_sim_2d_draw_move(t_room_sim_2d *x, t_glist *glist) { int xpos=text_xpix(&x->x_gui.x_obj, glist); @@ -152,51 +243,22 @@ void room_sim_2d_draw_move(t_room_sim_2d *x, t_glist *glist) canvas, x, xpos+x->x_pix_src_x[0], ypos+x->x_pix_src_y[0], xpos+x->x_pix_src_x[0]+dx, ypos+x->x_pix_src_y[0]+dy); } - -void room_sim_2d_draw_erase(t_room_sim_2d* x, t_glist* glist) -{ - int i, n; - t_canvas *canvas=glist_getcanvas(glist); - - sys_vgui(".x%x.c delete %xBASE\n", canvas, x); - n = x->x_nr_src; - for(i=1; i<=n; i++) - { - sys_vgui(".x%x.c delete %xSRC%d\n", canvas, x, i); - } - sys_vgui(".x%x.c delete %xHEAD\n", canvas, x); - sys_vgui(".x%x.c delete %xNOSE\n", canvas, x); -} - -void room_sim_2d_draw_select(t_room_sim_2d* x, t_glist* glist) -{ - t_canvas *canvas=glist_getcanvas(glist); - - if(x->x_gui.x_fsf.x_selected) - { - int xpos=text_xpix(&x->x_gui.x_obj, glist); - int ypos=text_ypix(&x->x_gui.x_obj, glist); - - sys_vgui(".x%x.c itemconfigure %xBASE -outline #%6.6x\n", canvas, x, IEM_GUI_COLOR_SELECTED); - } - else - { - sys_vgui(".x%x.c itemconfigure %xBASE -outline #%6.6x\n", canvas, x, IEM_GUI_COLOR_NORMAL); - } -} +*/ void room_sim_2d_draw(t_room_sim_2d *x, t_glist *glist, int mode) { - if(mode == IEM_GUI_DRAW_MODE_UPDATE) + if (mode == IEM_GUI_DRAW_MODE_UPDATE) room_sim_2d_draw_update(x, glist); - else if(mode == IEM_GUI_DRAW_MODE_MOVE) - room_sim_2d_draw_move(x, glist); - else if(mode == IEM_GUI_DRAW_MODE_NEW) + else if (mode == IEM_GUI_DRAW_MODE_MOVE) + iemgui_base_draw_move(&x->x_gui); + else if (mode == IEM_GUI_DRAW_MODE_NEW) room_sim_2d_draw_new(x, glist); - else if(mode == IEM_GUI_DRAW_MODE_SELECT) +/* + else if (mode == IEM_GUI_DRAW_MODE_SELECT) room_sim_2d_draw_select(x, glist); - else if(mode == IEM_GUI_DRAW_MODE_ERASE) + else if (mode == IEM_GUI_DRAW_MODE_ERASE) room_sim_2d_draw_erase(x, glist); +*/ } /* ------------------------ cnv widgetbehaviour----------------------------- */ @@ -238,14 +300,14 @@ static void room_sim_2d_save(t_gobj *z, t_binbuf *b) static void room_sim_2d_motion(t_room_sim_2d *x, t_floatarg dx, t_floatarg dy) { - int sel=x->x_sel_index; - int pixrad=x->x_pix_rad; - int xpos=text_xpix(&x->x_gui.x_obj, x->x_gui.x_glist); - int ypos=text_ypix(&x->x_gui.x_obj, x->x_gui.x_glist); - int ddx, ddy; + int sel = x->x_sel_index; + int pixrad = x->x_pix_rad; + int xpos = text_xpix(&x->x_gui.x_obj, x->x_gui.x_glist); + int ypos = text_ypix(&x->x_gui.x_obj, x->x_gui.x_glist); +// int ddx, ddy; t_canvas *canvas=glist_getcanvas(x->x_gui.x_glist); - if(x->x_gui.x_fsf.x_finemoved && (sel == 0)) + if (x->x_gui.x_finemoved && (sel == 0)) { x->x_rho_head -= dy; @@ -256,47 +318,59 @@ static void room_sim_2d_motion(t_room_sim_2d *x, t_floatarg dx, t_floatarg dy) room_sim_2d_out_rho(x); (*x->x_gui.x_draw)(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_UPDATE); } - else if(sel == 0) + else if (sel == 0) { x->x_pos_x += (int)dx; x->x_pos_y += (int)dy; x->x_pix_src_x[0] = x->x_pos_x; x->x_pix_src_y[0] = x->x_pos_y; - if(x->x_pix_src_x[0] < 0) + if (x->x_pix_src_x[0] < 0) x->x_pix_src_x[0] = 0; - if(x->x_pix_src_x[0] > x->x_gui.x_w) + if (x->x_pix_src_x[0] > x->x_gui.x_w) x->x_pix_src_x[0] = x->x_gui.x_w; - if(x->x_pix_src_y[0] < 0) + if (x->x_pix_src_y[0] < 0) x->x_pix_src_y[0] = 0; - if(x->x_pix_src_y[0] > x->x_gui.x_h) + if (x->x_pix_src_y[0] > x->x_gui.x_h) x->x_pix_src_y[0] = x->x_gui.x_h; room_sim_2d_out_para(x); - sys_vgui(".x%x.c coords %xHEAD %d %d %d %d\n", - canvas, x, xpos+x->x_pix_src_x[0]-pixrad, ypos+x->x_pix_src_y[0]-pixrad, - xpos+x->x_pix_src_x[0]+pixrad-1, ypos+x->x_pix_src_y[0]+pixrad-1); - ddx = -(int)((t_float)pixrad*(t_float)sin(x->x_rho_head*0.0174533f) + 0.49999f); - ddy = -(int)((t_float)pixrad*(t_float)cos(x->x_rho_head*0.0174533f) + 0.49999f); - sys_vgui(".x%x.c coords %xNOSE %d %d %d %d\n", - canvas, x, xpos+x->x_pix_src_x[0], ypos+x->x_pix_src_y[0], - xpos+x->x_pix_src_x[0]+ddx, ypos+x->x_pix_src_y[0]+ddy); +// sys_vgui(".x%x.c coords %xHEAD %d %d %d %d\n", +// canvas, x, xpos+x->x_pix_src_x[0]-pixrad, ypos+x->x_pix_src_y[0]-pixrad, +// xpos+x->x_pix_src_x[0]+pixrad-1, ypos+x->x_pix_src_y[0]+pixrad-1); +// ddx = -(int)((t_float)pixrad*(t_float)sin(x->x_rho_head*0.0174533f) + 0.49999f); +// ddy = -(int)((t_float)pixrad*(t_float)cos(x->x_rho_head*0.0174533f) + 0.49999f); +// sys_vgui(".x%x.c coords %xNOSE %d %d %d %d\n", +// canvas, x, xpos+x->x_pix_src_x[0], ypos+x->x_pix_src_y[0], +// xpos+x->x_pix_src_x[0]+ddx, ypos+x->x_pix_src_y[0]+ddy); + (*x->x_gui.x_draw)(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_UPDATE); } else { + char col[MAXPDSTRING]; x->x_pos_x += (int)dx; x->x_pos_y += (int)dy; x->x_pix_src_x[sel] = x->x_pos_x; x->x_pix_src_y[sel] = x->x_pos_y; - if(x->x_pix_src_x[sel] < 0) + if (x->x_pix_src_x[sel] < 0) x->x_pix_src_x[sel] = 0; - if(x->x_pix_src_x[sel] > x->x_gui.x_w) + if (x->x_pix_src_x[sel] > x->x_gui.x_w) x->x_pix_src_x[sel] = x->x_gui.x_w; - if(x->x_pix_src_y[sel] < 0) + if (x->x_pix_src_y[sel] < 0) x->x_pix_src_y[sel] = 0; - if(x->x_pix_src_y[sel] > x->x_gui.x_h) + if (x->x_pix_src_y[sel] > x->x_gui.x_h) x->x_pix_src_y[sel] = x->x_gui.x_h; room_sim_2d_out_para(x); - sys_vgui(".x%x.c coords %xSRC%d %d %d\n", - canvas, x, sel, xpos+x->x_pix_src_x[sel], ypos+x->x_pix_src_y[sel]); +// sys_vgui(".x%x.c coords %xSRC%d %d %d\n", +// canvas, x, sel, xpos+x->x_pix_src_x[sel], ypos+x->x_pix_src_y[sel]); + sprintf(col, "#%6.6x", x->x_col_src[sel]); + gui_vmess("gui_room_sim_update_src", "xxiiiis", + canvas, + x, + sel - 1, + x->x_pix_src_x[sel], + x->x_pix_src_y[sel], + x->x_fontsize, + col + ); } } @@ -305,81 +379,88 @@ static void room_sim_2d_click(t_room_sim_2d *x, t_floatarg xpos, t_floatarg ypos { int w = (int)xpos - text_xpix(&x->x_gui.x_obj, x->x_gui.x_glist); int h = (int)ypos - text_ypix(&x->x_gui.x_obj, x->x_gui.x_glist); - int i, n=x->x_nr_src; - int pixrad=x->x_pix_rad; - int fsi=x->x_fontsize; - int diff, maxdiff=10000, sel=-1; + int i, n = x->x_nr_src; + int pixrad = x->x_pix_rad; + int fsi = x->x_fontsize; + int diff, maxdiff = 10000, sel =- 1; i = 0;/* head */ - if((w >= (x->x_pix_src_x[i]-pixrad)) && (w <= (x->x_pix_src_x[i]+pixrad)) && (h >= (x->x_pix_src_y[i]-pixrad)) && (h <= (x->x_pix_src_y[i]+pixrad))) + if ((w >= (x->x_pix_src_x[i] - pixrad)) && + (w <= (x->x_pix_src_x[i] + pixrad)) && + (h >= (x->x_pix_src_y[i] - pixrad)) && + (h <= (x->x_pix_src_y[i] + pixrad))) { diff = w - x->x_pix_src_x[i]; - if(diff < 0) + if (diff < 0) diff *= -1; - if(diff < maxdiff) + if (diff < maxdiff) { maxdiff = diff; sel = i; } diff = h - x->x_pix_src_y[i]; - if(diff < 0) + if (diff < 0) diff *= -1; - if(diff < maxdiff) + if (diff < maxdiff) { maxdiff = diff; sel = i; } } - fsi *= 2; fsi /= 3; - for(i=1; i<=n; i++) + for (i = 1; i <= n; i++) { - if((w >= (x->x_pix_src_x[i]-fsi)) && (w <= (x->x_pix_src_x[i]+fsi)) && - (h >= (x->x_pix_src_y[i]-fsi)) && (h <= (x->x_pix_src_y[i]+fsi))) + if ((w >= (x->x_pix_src_x[i] - fsi)) && + (w <= (x->x_pix_src_x[i] + fsi)) && + (h >= (x->x_pix_src_y[i] - fsi)) && + (h <= (x->x_pix_src_y[i] + fsi))) { diff = w - x->x_pix_src_x[i]; - if(diff < 0) + if (diff < 0) diff *= -1; - if(diff < maxdiff) + if (diff < maxdiff) { maxdiff = diff; sel = i; } diff = h - x->x_pix_src_y[i]; - if(diff < 0) + if (diff < 0) diff *= -1; - if(diff < maxdiff) + if (diff < maxdiff) { maxdiff = diff; sel = i; } } } - if(sel >= 0) + if (sel >= 0) { x->x_sel_index = sel; x->x_pos_x = x->x_pix_src_x[sel]; x->x_pos_y = x->x_pix_src_y[sel]; - glist_grab(x->x_gui.x_glist, &x->x_gui.x_obj.te_g, (t_glistmotionfn)room_sim_2d_motion, 0, xpos, ypos); + glist_grab(x->x_gui.x_glist, &x->x_gui.x_obj.te_g, + (t_glistmotionfn)room_sim_2d_motion, 0, xpos, ypos); } } -static int room_sim_2d_newclick(t_gobj *z, struct _glist *glist, int xpix, int ypix, int shift, int alt, int dbl, int doit) +static int room_sim_2d_newclick(t_gobj *z, struct _glist *glist, int xpix, + int ypix, int shift, int alt, int dbl, int doit) { t_room_sim_2d* x = (t_room_sim_2d *)z; - if(doit) + if (doit) { - room_sim_2d_click( x, (t_floatarg)xpix, (t_floatarg)ypix, (t_floatarg)shift, 0, (t_floatarg)alt); - if(shift) + room_sim_2d_click(x, (t_floatarg)xpix, (t_floatarg)ypix, (t_floatarg)shift, + 0, (t_floatarg)alt); + if (shift) { - x->x_gui.x_fsf.x_finemoved = 1; + x->x_gui.x_finemoved = 1; room_sim_2d_out_rho(x); } else { - x->x_gui.x_fsf.x_finemoved = 0; + x->x_gui.x_finemoved = 0; room_sim_2d_out_para(x); } } @@ -394,27 +475,29 @@ static void room_sim_2d_bang(t_room_sim_2d *x) static void room_sim_2d_src_font(t_room_sim_2d *x, t_floatarg ff) { - int fs=(int)(ff + 0.49999f); - int i, n=x->x_nr_src; - t_canvas *canvas=glist_getcanvas(x->x_gui.x_glist); + int fs = (int)(ff + 0.49999f); + int i, n = x->x_nr_src; + t_canvas *canvas = glist_getcanvas(x->x_gui.x_glist); - if(fs < 8) + if (fs < 8) fs = 8; - if(fs > 250) + if (fs > 250) fs = 250; x->x_fontsize = fs; - for(i=1; i<=n; i++) + for (i = 1; i <= n; i++) { - sys_vgui(".x%x.c itemconfigure %xSRC%d -font {times %d bold}\n", canvas, x, i, fs); +// sys_vgui(".x%x.c itemconfigure %xSRC%d -font {times %d bold}\n", canvas, x, i, fs); + gui_vmess("gui_room_sim_fontsize", "xxii", + canvas, x, i, fs); } } static void room_sim_2d_set_rho(t_room_sim_2d *x, t_floatarg rho) { - while(rho <= -180.0f) + while (rho <= -180.0f) rho += 360.0f; - while(rho > 180.0f) + while (rho > 180.0f) rho -= 360.0f; x->x_rho_head = rho; (*x->x_gui.x_draw)(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_UPDATE); @@ -428,38 +511,50 @@ static void room_sim_2d_rho(t_room_sim_2d *x, t_floatarg rho) static void room_sim_2d_set_src_xy(t_room_sim_2d *x, t_symbol *s, int argc, t_atom *argv) { + char col[MAXPDSTRING]; t_float xsrc, ysrc; t_float roomx2=0.5f*x->x_room_x, roomy2=0.5f*x->x_room_y; - int i, n=x->x_nr_src; - int xpos=text_xpix(&x->x_gui.x_obj, x->x_gui.x_glist); - int ypos=text_ypix(&x->x_gui.x_obj, x->x_gui.x_glist); - int w2=x->x_gui.x_w/2, h2=x->x_gui.x_h/2; - t_canvas *canvas=glist_getcanvas(x->x_gui.x_glist); + int i, n = x->x_nr_src; + int xpos = text_xpix(&x->x_gui.x_obj, x->x_gui.x_glist); + int ypos = text_ypix(&x->x_gui.x_obj, x->x_gui.x_glist); + int w2 = x->x_gui.x_w/2, h2 = x->x_gui.x_h/2; + t_canvas *canvas = glist_getcanvas(x->x_gui.x_glist); - if(argc < 3) + if (argc < 3) { - post("room_sim_2d ERROR: src_xy-input needs 1 index + 2 float-dimensions: src_index, x [m], y [m]"); + post("room_sim_2d ERROR: src_xy-input needs 1 index + 2 float-dimensions: " + "src_index, x [m], y [m]"); return; } i = (int)atom_getint(argv++); - if((i > 0)&&(i <= n)) + if ((i > 0) && (i <= n)) { ysrc = atom_getfloat(argv++); xsrc = atom_getfloat(argv); - if(xsrc < -roomy2) + if (xsrc < -roomy2) xsrc = -roomy2; - if(xsrc > roomy2) + if (xsrc > roomy2) xsrc = roomy2; - if(ysrc < -roomx2) + if (ysrc < -roomx2) ysrc = -roomx2; - if(ysrc > roomx2) + if (ysrc > roomx2) ysrc = roomx2; x->x_pix_src_x[i] = w2 - (int)(x->x_cnvrt_roomlx2pixh * xsrc + 0.49999f); x->x_pix_src_y[i] = h2 - (int)(x->x_cnvrt_roomlx2pixh * ysrc + 0.49999f); - sys_vgui(".x%x.c coords %xSRC%d %d %d\n", - canvas, x, i, xpos+x->x_pix_src_x[i], ypos+x->x_pix_src_y[i]); +// sys_vgui(".x%x.c coords %xSRC%d %d %d\n", +// canvas, x, i, xpos+x->x_pix_src_x[i], ypos+x->x_pix_src_y[i]); + sprintf(col, "#%6.6x", x->x_col_src[i]); + gui_vmess("gui_room_sim_update_src", "xxiiiis", + canvas, + x, + i - 1, + x->x_pix_src_x[i], + x->x_pix_src_y[i], + x->x_fontsize, + col + ); } } @@ -469,18 +564,20 @@ static void room_sim_2d_src_xy(t_room_sim_2d *x, t_symbol *s, int argc, t_atom * room_sim_2d_out_para(x); } -static void room_sim_2d_set_head_xy(t_room_sim_2d *x, t_symbol *s, int argc, t_atom *argv) +static void room_sim_2d_set_head_xy(t_room_sim_2d *x, t_symbol *s, int argc, + t_atom *argv) { - int pixrad=x->x_pix_rad; - int xpos=text_xpix(&x->x_gui.x_obj, x->x_gui.x_glist); - int ypos=text_ypix(&x->x_gui.x_obj, x->x_gui.x_glist); - int w2=x->x_gui.x_w/2, h2=x->x_gui.x_h/2; + int pixrad = x->x_pix_rad; + int xpos = text_xpix(&x->x_gui.x_obj, x->x_gui.x_glist); + int ypos = text_ypix(&x->x_gui.x_obj, x->x_gui.x_glist); + int w2 = x->x_gui.x_w / 2, h2=x->x_gui.x_h / 2; int ddx, ddy; t_float xh, yh; - t_float roomx2=0.5f*x->x_room_x, roomy2=0.5f*x->x_room_y; - t_canvas *canvas=glist_getcanvas(x->x_gui.x_glist); + t_float roomx2 = 0.5f * x->x_room_x, + roomy2 = 0.5f * x->x_room_y; + t_canvas *canvas = glist_getcanvas(x->x_gui.x_glist); - if(argc < 2) + if (argc < 2) { post("room_sim_2d ERROR: head_xy-input needs 2 float-dimensions: x [m], y [m]"); return; @@ -488,25 +585,26 @@ static void room_sim_2d_set_head_xy(t_room_sim_2d *x, t_symbol *s, int argc, t_a yh = atom_getfloat(argv++); xh = atom_getfloat(argv); - if(xh < -roomy2) + if (xh < -roomy2) xh = -roomy2; - if(xh > roomy2) + if (xh > roomy2) xh = roomy2; - if(yh < -roomx2) + if (yh < -roomx2) yh = -roomx2; - if(yh > roomx2) + if (yh > roomx2) yh = roomx2; x->x_pix_src_x[0] = w2 - (int)(x->x_cnvrt_roomlx2pixh * xh + 0.49999f); x->x_pix_src_y[0] = h2 - (int)(x->x_cnvrt_roomlx2pixh * yh + 0.49999f); - sys_vgui(".x%x.c coords %xHEAD %d %d %d %d\n", - canvas, x, xpos+x->x_pix_src_x[0]-pixrad, ypos+x->x_pix_src_y[0]-pixrad, - xpos+x->x_pix_src_x[0]+pixrad-1, ypos+x->x_pix_src_y[0]+pixrad-1); - ddx = -(int)((t_float)pixrad*(t_float)sin(x->x_rho_head*0.0174533f) + 0.49999f); - ddy = -(int)((t_float)pixrad*(t_float)cos(x->x_rho_head*0.0174533f) + 0.49999f); - sys_vgui(".x%x.c coords %xNOSE %d %d %d %d\n", - canvas, x, xpos+x->x_pix_src_x[0], ypos+x->x_pix_src_y[0], - xpos+x->x_pix_src_x[0]+ddx, ypos+x->x_pix_src_y[0]+ddy); +// sys_vgui(".x%x.c coords %xHEAD %d %d %d %d\n", +// canvas, x, xpos+x->x_pix_src_x[0]-pixrad, ypos+x->x_pix_src_y[0]-pixrad, +// xpos+x->x_pix_src_x[0]+pixrad-1, ypos+x->x_pix_src_y[0]+pixrad-1); +// ddx = -(int)((t_float)pixrad*(t_float)sin(x->x_rho_head*0.0174533f) + 0.49999f); +// ddy = -(int)((t_float)pixrad*(t_float)cos(x->x_rho_head*0.0174533f) + 0.49999f); +// sys_vgui(".x%x.c coords %xNOSE %d %d %d %d\n", +// canvas, x, xpos+x->x_pix_src_x[0], ypos+x->x_pix_src_y[0], +// xpos+x->x_pix_src_x[0]+ddx, ypos+x->x_pix_src_y[0]+ddy); + (*x->x_gui.x_draw)(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_UPDATE); } static void room_sim_2d_head_xy(t_room_sim_2d *x, t_symbol *s, int argc, t_atom *argv) @@ -517,9 +615,9 @@ static void room_sim_2d_head_xy(t_room_sim_2d *x, t_symbol *s, int argc, t_atom static void room_sim_2d_room_dim(t_room_sim_2d *x, t_symbol *s, int argc, t_atom *argv) { - int i, n=x->x_nr_src; + int i, n = x->x_nr_src; - if(argc < 2) + if (argc < 2) { post("room_sim_2d ERROR: room_dim-input needs 2 float-dimensions: x-Length [m], y-Width [m]"); return; @@ -527,19 +625,19 @@ static void room_sim_2d_room_dim(t_room_sim_2d *x, t_symbol *s, int argc, t_atom x->x_room_x = atom_getfloat(argv++); x->x_room_y = atom_getfloat(argv); - if(x->x_room_x < 1.0f) + if (x->x_room_x < 1.0f) x->x_room_x = 1.0f; - if(x->x_room_y < 1.0f) + if (x->x_room_y < 1.0f) x->x_room_y = 1.0f; x->x_gui.x_h = (int)(x->x_cnvrt_roomlx2pixh * (t_float)x->x_room_x + 0.49999f); x->x_gui.x_w = (int)(x->x_cnvrt_roomlx2pixh * (t_float)x->x_room_y + 0.49999f); - for(i=1; i<=n; i++) + for (i = 1; i <= n; i++) { - if(x->x_pix_src_x[i] > x->x_gui.x_w) + if (x->x_pix_src_x[i] > x->x_gui.x_w) x->x_pix_src_x[i] = x->x_gui.x_w; - if(x->x_pix_src_y[i] > x->x_gui.x_h) + if (x->x_pix_src_y[i] > x->x_gui.x_h) x->x_pix_src_y[i] = x->x_gui.x_h; } @@ -550,86 +648,123 @@ static void room_sim_2d_room_dim(t_room_sim_2d *x, t_symbol *s, int argc, t_atom /*static void room_sim_2d_n_src(t_room_sim_2d *x, t_floatarg fnsrc) { -int n_src=(int)fnsrc; + int n_src = (int)fnsrc; - if(n_src < 1) + if (n_src < 1) n_src = 1; - if(n_src > 30) + if (n_src > 30) n_src = 30; - if(n_src != x->x_nr_src) + if (n_src != x->x_nr_src) { - (*x->x_gui.x_draw)(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_ERASE); +// (*x->x_gui.x_draw)(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_ERASE); + room_sim_2d_draw_unmap(x, x->x_gui.x_glist); x->x_nr_src = n_src; - (*x->x_gui.x_draw)(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_NEW); - } +// (*x->x_gui.x_draw)(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_NEW); + room_sim_2d_draw_map(x, x->x_gui.x_glist); } +} */ static void room_sim_2d_room_col(t_room_sim_2d *x, t_floatarg fcol) { - int col=(int)fcol; + int col = (int)fcol; + char fgstring[MAXPDSTRING]; + char bgstring[MAXPDSTRING]; int i; - t_canvas *canvas=glist_getcanvas(x->x_gui.x_glist); + t_canvas *canvas = glist_getcanvas(x->x_gui.x_glist); - if(col < 0) + if (col < 0) { i = -1 - col; x->x_gui.x_bcol = ((i & 0x3f000) << 6)|((i & 0xfc0) << 4)|((i & 0x3f) << 2); } else { - if(col > 29) + if (col > 29) col = 29; x->x_gui.x_bcol = my_iemgui_color_hex[col]; } - sys_vgui(".x%x.c itemconfigure %xBASE -fill #%6.6x\n", canvas, x, x->x_gui.x_bcol); + sprintf(fgstring, "#%6.6x", x->x_gui.x_fcol); + sprintf(bgstring, "#%6.6x", x->x_gui.x_bcol); + gui_vmess("gui_room_sim_colors", "xxss", + canvas, + x, + fgstring, + bgstring + ); +// sys_vgui(".x%x.c itemconfigure %xBASE -fill #%6.6x\n", canvas, x, x->x_gui.x_bcol); } static void room_sim_2d_head_col(t_room_sim_2d *x, t_floatarg fcol) { - int col=(int)fcol; + int col = (int)fcol; + char fgstring[MAXPDSTRING]; + char bgstring[MAXPDSTRING]; int i; t_canvas *canvas=glist_getcanvas(x->x_gui.x_glist); - if(col < 0) + if (col < 0) { i = -1 - col; x->x_gui.x_fcol = ((i & 0x3f000) << 6)|((i & 0xfc0) << 4)|((i & 0x3f) << 2); } else { - if(col > 29) + if (col > 29) col = 29; x->x_gui.x_fcol = my_iemgui_color_hex[col]; } - sys_vgui(".x%x.c itemconfigure %xHEAD -outline #%6.6x\n", canvas, x, x->x_gui.x_fcol); - sys_vgui(".x%x.c itemconfigure %xNOSE -fill #%6.6x\n", canvas, x, x->x_gui.x_fcol); + sprintf(fgstring, "#%6.6x", x->x_gui.x_fcol); + sprintf(bgstring, "#%6.6x", x->x_gui.x_bcol); + gui_vmess("gui_room_sim_colors", "xxss", + canvas, + x, + fgstring, + bgstring + ); + //sys_vgui(".x%x.c itemconfigure %xHEAD -outline #%6.6x\n", canvas, x, x->x_gui.x_fcol); + //sys_vgui(".x%x.c itemconfigure %xNOSE -fill #%6.6x\n", canvas, x, x->x_gui.x_fcol); } static void room_sim_2d_src_col(t_room_sim_2d *x, t_symbol *s, int argc, t_atom *argv) { int col; - int i, j, n=x->x_nr_src; - t_canvas *canvas=glist_getcanvas(x->x_gui.x_glist); + char colstring[MAXPDSTRING]; + int i, j, n = x->x_nr_src; + t_canvas *canvas = glist_getcanvas(x->x_gui.x_glist); - if((argc >= 2)&&IS_A_FLOAT(argv,0)&&IS_A_FLOAT(argv,1)) + if ((argc >= 2) && IS_A_FLOAT(argv,0) && IS_A_FLOAT(argv,1)) { j = (int)atom_getintarg(0, argc, argv); - if((j > 0)&&(j <= n)) + if ((j > 0)&&(j <= n)) { col = (int)atom_getintarg(1, argc, argv); - if(col < 0) + if (col < 0) { i = -1 - col; - x->x_col_src[j] = ((i & 0x3f000) << 6)|((i & 0xfc0) << 4)|((i & 0x3f) << 2); + x->x_col_src[j] = ((i & 0x3f000) << 6) | + ((i & 0xfc0) << 4) | + ((i & 0x3f) << 2); } else { - if(col > 29) + if (col > 29) + { col = 29; + } x->x_col_src[j] = my_iemgui_color_hex[col]; } - sys_vgui(".x%x.c itemconfigure %xSRC%d -fill #%6.6x\n", canvas, x, j, x->x_col_src[j]); + sprintf(colstring, "#%6.6x", x->x_col_src[j]); + gui_vmess("gui_room_sim_update_src", "xxiiiis", + canvas, + x, + j, + x->x_pix_src_x[j], + x->x_pix_src_y[j], + x->x_fontsize, + colstring + ); +// sys_vgui(".x%x.c itemconfigure %xSRC%d -fill #%6.6x\n", canvas, x, j, x->x_col_src[j]); } } } @@ -637,18 +772,18 @@ static void room_sim_2d_src_col(t_room_sim_2d *x, t_symbol *s, int argc, t_atom static void room_sim_2d_pix_per_m_ratio(t_room_sim_2d *x, t_floatarg ratio) { t_float rr; - int i, n=x->x_nr_src; + int i, n = x->x_nr_src; - if(ratio < 1.0f) + if (ratio < 1.0f) ratio = 1.0f; - if(ratio > 200.0f) + if (ratio > 200.0f) ratio = 200.0f; rr = ratio / x->x_cnvrt_roomlx2pixh; x->x_cnvrt_roomlx2pixh = ratio; x->x_gui.x_w = (int)(x->x_cnvrt_roomlx2pixh * x->x_room_y + 0.49999f); x->x_gui.x_h = (int)(x->x_cnvrt_roomlx2pixh * x->x_room_x + 0.49999f); x->x_pix_rad = (int)(x->x_cnvrt_roomlx2pixh * x->x_r_ambi + 0.49999f); - for(i=0; i<=n; i++) + for (i = 0; i <= n; i++) { x->x_pix_src_x[i] = (int)((t_float)x->x_pix_src_x[i]*rr + 0.49999f); x->x_pix_src_y[i] = (int)((t_float)x->x_pix_src_y[i]*rr + 0.49999f); @@ -659,7 +794,7 @@ static void room_sim_2d_pix_per_m_ratio(t_room_sim_2d *x, t_floatarg ratio) static void room_sim_2d_r_ambi(t_room_sim_2d *x, t_floatarg r_ambi) { - if(r_ambi < 0.1f) + if (r_ambi < 0.1f) r_ambi = 0.1f; x->x_r_ambi = r_ambi; x->x_pix_rad = (int)(x->x_cnvrt_roomlx2pixh*r_ambi + 0.49999f); @@ -672,51 +807,103 @@ static void room_sim_2d_nr_src(t_room_sim_2d *x, t_floatarg fnr_src) int nr_src = (int)fnr_src; int old_nr_src, i, j; - if(nr_src < 1) + if (nr_src < 1) nr_src = 1; - else if(nr_src > IEM_GUI_ROOMSIM_2D_MAX_NR_SRC) + else if (nr_src > IEM_GUI_ROOMSIM_2D_MAX_NR_SRC) nr_src = IEM_GUI_ROOMSIM_2D_MAX_NR_SRC; - if(nr_src != x->x_nr_src) + if (nr_src != x->x_nr_src) { - if(glist_isvisible(x->x_gui.x_glist)) - (*x->x_gui.x_draw)(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_ERASE); + if (glist_isvisible(x->x_gui.x_glist)) + room_sim_2d_draw_unmap(x, x->x_gui.x_glist); +// (*x->x_gui.x_draw)(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_ERASE); old_nr_src = x->x_nr_src; x->x_nr_src = nr_src; j = (old_nr_src + 1) % 7; - for(i=old_nr_src+1; i<=nr_src; i++) + for (i = old_nr_src + 1; i <= nr_src; i++) { x->x_col_src[i] = simularca_color_hex[j]; - if(i & 1) - x->x_pix_src_x[i] = 125 + (IEM_GUI_ROOMSIM_2D_MAX_NR_SRC - i)*4; + if (i & 1) + x->x_pix_src_x[i] = 125 + (IEM_GUI_ROOMSIM_2D_MAX_NR_SRC - i) * 4; else - x->x_pix_src_x[i] = 125 - (IEM_GUI_ROOMSIM_2D_MAX_NR_SRC - i)*4; + x->x_pix_src_x[i] = 125 - (IEM_GUI_ROOMSIM_2D_MAX_NR_SRC - i) * 4; x->x_pix_src_y[i] = 100; j++; j %= 7; } - - if(glist_isvisible(x->x_gui.x_glist)) - (*x->x_gui.x_draw)(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_NEW); + if (glist_isvisible(x->x_gui.x_glist)) + room_sim_2d_draw_map(x, x->x_gui.x_glist); +// (*x->x_gui.x_draw)(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_NEW); } } +/* we may no longer need h_dragon... */ +static void room_sim_2d__clickhook(t_scalehandle *sh, int newstate) +{ + t_room_sim_2d *x = (t_room_sim_2d *)(sh->h_master); + if (newstate) + { + canvas_apply_setundo(x->x_gui.x_glist, (t_gobj *)x); + if (!sh->h_scale) /* click on a label handle */ + scalehandle_click_label(sh); + } + /* We no longer need this "clickhook", as we can handle the dragging + either in the GUI (for the label handle) or or in canvas_doclick */ + //iemgui__clickhook3(sh,newstate); + sh->h_dragon = newstate; +} + +static void room_sim_2d__motionhook(t_scalehandle *sh, + t_floatarg mouse_x, t_floatarg mouse_y) +{ + if (sh->h_scale) + { + t_room_sim_2d *x = (t_room_sim_2d *)(sh->h_master); + int width = mouse_x - text_xpix(&x->x_gui.x_obj, x->x_gui.x_glist), + height = mouse_y - text_ypix(&x->x_gui.x_obj, x->x_gui.x_glist), + minx = IEM_GUI_MINSIZE, + miny = IEM_GUI_MINSIZE; + x->x_gui.x_w = maxi(width, minx); + x->x_gui.x_h = maxi(height, miny); +// slider_check_length(x, x->x_orient ? x->x_gui.x_h : x->x_gui.x_w); + if (glist_isvisible(x->x_gui.x_glist)) + { + room_sim_2d_draw_unmap(x, x->x_gui.x_glist); + room_sim_2d_draw_map(x, x->x_gui.x_glist); + scalehandle_unclick_scale(sh); + } + + int properties = gfxstub_haveproperties((void *)x); + if (properties) + { + /* No properties for room_sim externals atm */ + //properties_set_field_int(properties,"width",new_w); + //properties_set_field_int(properties,"height",new_h); + } + } + scalehandle_dragon_label(sh,mouse_x, mouse_y); +} + +/* from the old header... */ +#define IEM_GUI_COLNR_GREEN 16 +#define IEM_GUI_COLNR_D_ORANGE 24 + static void *room_sim_2d_new(t_symbol *s, int argc, t_atom *argv) { t_room_sim_2d *x = (t_room_sim_2d *)pd_new(room_sim_2d_class); - int i, j, n=1, c; + int i, j, n = 1, c; - if((argc >= 1)&&IS_A_FLOAT(argv,0)) + if ((argc >= 1) && IS_A_FLOAT(argv,0)) { n = (int)atom_getintarg(0, argc, argv); - if(n < 1) + if (n < 1) n = 1; - if(n > IEM_GUI_ROOMSIM_2D_MAX_NR_SRC) + if (n > IEM_GUI_ROOMSIM_2D_MAX_NR_SRC) n = IEM_GUI_ROOMSIM_2D_MAX_NR_SRC; x->x_nr_src = n; } - if(argc == (3*n + 11)) + if (argc == (3 * n + 11)) { x->x_cnvrt_roomlx2pixh = atom_getfloatarg(1, argc, argv); x->x_rho_head = atom_getfloatarg(2, argc, argv); @@ -730,12 +917,14 @@ static void *room_sim_2d_new(t_symbol *s, int argc, t_atom *argv) x->x_gui.x_fcol = ((c & 0x3f000) << 6)|((c & 0xfc0) << 4)|((c & 0x3f) << 2); x->x_pix_src_x[0] = (int)atom_getintarg(9, argc, argv); x->x_pix_src_y[0] = (int)atom_getintarg(10, argc, argv); - for(i=1; i<=n; i++) + for (i = 1; i <= n; i++) { c = (int)atom_getintarg(8+3*i, argc, argv); - x->x_col_src[i] = ((c & 0x3f000) << 6)|((c & 0xfc0) << 4)|((c & 0x3f) << 2); - x->x_pix_src_x[i] = (int)atom_getintarg(9+3*i, argc, argv); - x->x_pix_src_y[i] = (int)atom_getintarg(10+3*i, argc, argv); + x->x_col_src[i] = ((c & 0x3f000) << 6) | + ((c & 0xfc0) << 4) | + ((c & 0x3f) << 2); + x->x_pix_src_x[i] = (int)atom_getintarg(9 + 3 * i, argc, argv); + x->x_pix_src_y[i] = (int)atom_getintarg(10 + 3 * i, argc, argv); } } else @@ -751,13 +940,13 @@ static void *room_sim_2d_new(t_symbol *s, int argc, t_atom *argv) x->x_pix_src_x[0] = 125; x->x_pix_src_y[0] = 200; j = 0; - for(i=1; i<=n; i++) + for (i = 1; i <= n; i++) { x->x_col_src[i] = simularca_color_hex[j]; - if(i & 1) - x->x_pix_src_x[i] = 125 + (IEM_GUI_ROOMSIM_2D_MAX_NR_SRC - i)*4; + if (i & 1) + x->x_pix_src_x[i] = 125 + (IEM_GUI_ROOMSIM_2D_MAX_NR_SRC - i) * 4; else - x->x_pix_src_x[i] = 125 - (IEM_GUI_ROOMSIM_2D_MAX_NR_SRC - i)*4; + x->x_pix_src_x[i] = 125 - (IEM_GUI_ROOMSIM_2D_MAX_NR_SRC - i) * 4; x->x_pix_src_y[i] = 100; j++; j %= 7; @@ -776,6 +965,15 @@ static void *room_sim_2d_new(t_symbol *s, int argc, t_atom *argv) x->x_s_head_xy = gensym("head_xy"); x->x_s_src_xy = gensym("src_xy"); + + x->x_gui.x_lab = s_empty; + + x->x_gui.x_obj.te_iemgui = 1; + x->x_gui.x_handle = scalehandle_new((t_object *)x, + x->x_gui.x_glist, 1, room_sim_2d__clickhook, room_sim_2d__motionhook); + x->x_gui.x_lhandle = scalehandle_new((t_object *)x, + x->x_gui.x_glist, 0, room_sim_2d__clickhook, room_sim_2d__motionhook); + return (x); } @@ -786,31 +984,49 @@ static void room_sim_2d_ff(t_room_sim_2d *x) void room_sim_2d_setup(void) { - room_sim_2d_class = class_new(gensym("room_sim_2d"), (t_newmethod)room_sim_2d_new, - (t_method)room_sim_2d_ff, sizeof(t_room_sim_2d), 0, A_GIMME, 0); + room_sim_2d_class = class_new(gensym("room_sim_2d"), + (t_newmethod)room_sim_2d_new, (t_method)room_sim_2d_ff, + sizeof(t_room_sim_2d), 0, A_GIMME, 0); // class_addcreator((t_newmethod)room_sim_2d_new, gensym("room_sim_2d"), A_GIMME, 0); - class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_click, gensym("click"), + class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_click, + gensym("click"), A_FLOAT, A_FLOAT, A_FLOAT, A_FLOAT, A_FLOAT, 0); - class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_motion, gensym("motion"), + class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_motion, + gensym("motion"), A_FLOAT, A_FLOAT, 0); class_addbang(room_sim_2d_class, (t_method)room_sim_2d_bang); - class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_room_dim, gensym("room_dim"), A_GIMME, 0); - class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_r_ambi, gensym("r_ambi"), A_DEFFLOAT, 0); - class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_room_col, gensym("room_col"), A_DEFFLOAT, 0); - class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_head_col, gensym("head_col"), A_DEFFLOAT, 0); - class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_src_col, gensym("src_col"), A_GIMME, 0); - class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_rho, gensym("rho"), A_DEFFLOAT, 0); - class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_src_xy, gensym("src_xy"), A_GIMME, 0); - class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_head_xy, gensym("head_xy"), A_GIMME, 0); - class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_set_rho, gensym("set_rho"), A_DEFFLOAT, 0); - class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_set_src_xy, gensym("set_src_xy"), A_GIMME, 0); - class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_set_head_xy, gensym("set_head_xy"), A_GIMME, 0); - class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_pix_per_m_ratio, gensym("pix_per_m_ratio"), A_DEFFLOAT, 0); - class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_src_font, gensym("src_font"), A_DEFFLOAT, 0); - class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_nr_src, gensym("nr_src"), A_DEFFLOAT, 0); + class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_room_dim, + gensym("room_dim"), A_GIMME, 0); + class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_r_ambi, + gensym("r_ambi"), A_DEFFLOAT, 0); + class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_room_col, + gensym("room_col"), A_DEFFLOAT, 0); + class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_head_col, + gensym("head_col"), A_DEFFLOAT, 0); + class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_src_col, + gensym("src_col"), A_GIMME, 0); + class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_rho, + gensym("rho"), A_DEFFLOAT, 0); + class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_src_xy, + gensym("src_xy"), A_GIMME, 0); + class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_head_xy, + gensym("head_xy"), A_GIMME, 0); + class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_set_rho, + gensym("set_rho"), A_DEFFLOAT, 0); + class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_set_src_xy, + gensym("set_src_xy"), A_GIMME, 0); + class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_set_head_xy, + gensym("set_head_xy"), A_GIMME, 0); + class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_pix_per_m_ratio, + gensym("pix_per_m_ratio"), A_DEFFLOAT, 0); + class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_src_font, + gensym("src_font"), A_DEFFLOAT, 0); + class_addmethod(room_sim_2d_class, (t_method)room_sim_2d_nr_src, + gensym("nr_src"), A_DEFFLOAT, 0); room_sim_2d_widgetbehavior.w_getrectfn = room_sim_2d_getrect; room_sim_2d_widgetbehavior.w_displacefn = iemgui_displace; + room_sim_2d_widgetbehavior.w_displacefnwtag = iemgui_displace_withtag; room_sim_2d_widgetbehavior.w_selectfn = iemgui_select; room_sim_2d_widgetbehavior.w_activatefn = NULL; room_sim_2d_widgetbehavior.w_deletefn = iemgui_delete; diff --git a/externals/iem/iemgui/src/room_sim_3d.c b/externals/iem/iemgui/src/room_sim_3d.c index 043d8660b39a983fff3b60375c435d8d07a00555..7b845683760bd0e0aabcabc774872bbdf52bef70 100644 --- a/externals/iem/iemgui/src/room_sim_3d.c +++ b/externals/iem/iemgui/src/room_sim_3d.c @@ -7,7 +7,7 @@ iemgui written by Thomas Musil, Copyright (c) IEM KUG Graz Austria 2000 - 2006 * #include "iemlib.h" #include "iemgui.h" #include "g_canvas.h" -#include "../../../old_g_all_guis.inc" +#include "g_all_guis.h" #include <stdio.h> #include <stdlib.h> @@ -54,6 +54,7 @@ typedef struct _room_sim_3d t_symbol *x_s_head_xyz; t_symbol *x_s_src_xyz; t_atom x_at[6]; + int x_steady; } t_room_sim_3d; static void room_sim_3d_out_rho(t_room_sim_3d *x) @@ -94,57 +95,131 @@ static void room_sim_3d_draw_update(t_room_sim_3d *x, t_glist *glist) dx = -(int)((t_float)x->x_pix_rad*(t_float)sin(x->x_rho_head*0.0174533f) + 0.49999f); dy = -(int)((t_float)x->x_pix_rad*(t_float)cos(x->x_rho_head*0.0174533f) + 0.49999f); - sys_vgui(".x%x.c coords %xNOSE %d %d %d %d\n", - canvas, x, xpos+x->x_pix_src_x[0], ypos+x->x_pix_src_y[0], - xpos+x->x_pix_src_x[0]+dx, ypos+x->x_pix_src_y[0]+dy); +// sys_vgui(".x%x.c coords %xNOSE %d %d %d %d\n", +// canvas, x, xpos+x->x_pix_src_x[0], ypos+x->x_pix_src_y[0], +// xpos+x->x_pix_src_x[0]+dx, ypos+x->x_pix_src_y[0]+dy); + + gui_vmess("gui_room_sim_update", "xxiiiii", + canvas, + x, + x->x_pix_src_x[0], + x->x_pix_src_y[0], + dx, + dy, + x->x_pix_rad + ); } } -void room_sim_3d_draw_new(t_room_sim_3d *x, t_glist *glist) +void room_sim_3d_draw_unmap(t_room_sim_3d *x, t_glist *glist) { - int xpos=text_xpix(&x->x_gui.x_obj, glist); - int ypos=text_ypix(&x->x_gui.x_obj, glist); + gui_vmess("gui_room_sim_erase", "xx", + x->x_gui.x_glist, x); +} + +void room_sim_3d_draw_map(t_room_sim_3d *x, t_glist *glist) +{ + int xpos = text_xpix(&x->x_gui.x_obj, glist); + int ypos = text_ypix(&x->x_gui.x_obj, glist); int dx, dy; - int H=(int)(0.5f * x->x_room_z * x->x_cnvrt_roomlx2pixh + 0.49999f); - int H2=H*H; + int H = (int)(0.5f * x->x_room_z * x->x_cnvrt_roomlx2pixh + 0.49999f); + int H2 = H*H; int rad2; - int i, n=x->x_nr_src; - int fsi, fs=x->x_fontsize; - t_canvas *canvas=glist_getcanvas(glist); + int i, n = x->x_nr_src; + int fsi, fs = x->x_fontsize; + t_canvas *canvas = glist_getcanvas(glist); + char bcol[MAXPDSTRING]; + char fcol[MAXPDSTRING]; + char elemcol[MAXPDSTRING]; + sprintf(fcol, "#%6.6x", x->x_gui.x_fcol); + sprintf(bcol, "#%6.6x", x->x_gui.x_bcol); - sys_vgui(".x%x.c create rectangle %d %d %d %d -fill #%6.6x -outline #%6.6x -tags %xBASE\n", - canvas, xpos, ypos, xpos + x->x_gui.x_w, ypos + x->x_gui.x_h, - x->x_gui.x_bcol, x->x_gui.x_fsf.x_selected?IEM_GUI_COLOR_SELECTED:IEM_GUI_COLOR_NORMAL, x); - for(i=1; i<=n; i++) + gui_start_vmess("gui_room_sim_map", "xxiiifiiiss", + canvas, + x, + x->x_gui.x_w, + x->x_gui.x_h, + x->x_pix_rad, + x->x_rho_head, + x->x_pix_src_x[0], + x->x_pix_src_y[0], + x->x_fontsize, + fcol, + bcol + ); + gui_start_array(); + for (i = 1; i <= n; i++) { fsi = H2 + (H + 2 * x->x_pix_src_z[i]) * x->x_pix_src_z[i]; fsi *= fs; fsi /= 2*H2; - sys_vgui(".x%x.c create text %d %d -text {%d} -anchor c \ - -font {times %d bold} -fill #%6.6x -tags %xSRC%d\n", - canvas, xpos+x->x_pix_src_x[i], ypos+x->x_pix_src_y[i], i, fsi, - x->x_col_src[i], x, i); + gui_start_array(); + gui_i(x->x_pix_src_x[i]); + gui_i(x->x_pix_src_y[i]); + sprintf(elemcol, "#%6.6x", x->x_col_src[i]); + gui_s(elemcol); + gui_i(fsi); + gui_end_array(); +// sys_vgui(".x%x.c create text %d %d -text {%d} -anchor c \ +// -font {times %d bold} -fill #%6.6x -tags %xSRC%d\n", +// canvas, xpos+x->x_pix_src_x[i], ypos+x->x_pix_src_y[i], i, fsi, +// x->x_col_src[i], x, i); } + gui_end_array(); - sys_vgui(".x%x.c create oval %d %d %d %d -outline #%6.6x -tags %xHEAD\n", - canvas, xpos+x->x_pix_src_x[0]-x->x_pix_rad, ypos+x->x_pix_src_y[0]-x->x_pix_rad, - xpos+x->x_pix_src_x[0]+x->x_pix_rad-1, ypos+x->x_pix_src_y[0]+x->x_pix_rad-1, - x->x_gui.x_fcol, x); +// sys_vgui(".x%x.c create oval %d %d %d %d -outline #%6.6x -tags %xHEAD\n", +// canvas, xpos+x->x_pix_src_x[0]-x->x_pix_rad, ypos+x->x_pix_src_y[0]-x->x_pix_rad, +// xpos+x->x_pix_src_x[0]+x->x_pix_rad-1, ypos+x->x_pix_src_y[0]+x->x_pix_rad-1, +// x->x_gui.x_fcol, x); + rad2 = H2 + (H + 2 * x->x_pix_src_z[0]) * x->x_pix_src_z[0]; rad2 *= x->x_pix_rad; rad2 /= 8*H2; - sys_vgui(".x%x.c create oval %d %d %d %d -outline #%6.6x -tags %xHEAD2\n", - canvas, xpos+x->x_pix_src_x[0]-rad2, ypos+x->x_pix_src_y[0]-rad2, - xpos+x->x_pix_src_x[0]+rad2-1, ypos+x->x_pix_src_y[0]+rad2-1, - x->x_gui.x_fcol, x); - dx = -(int)((t_float)x->x_pix_rad*(t_float)sin(x->x_rho_head*0.0174533f) + 0.49999f); - dy = -(int)((t_float)x->x_pix_rad*(t_float)cos(x->x_rho_head*0.0174533f) + 0.49999f); - sys_vgui(".x%x.c create line %d %d %d %d -width 3 -fill #%6.6x -tags %xNOSE\n", - canvas, xpos+x->x_pix_src_x[0], ypos+x->x_pix_src_y[0], - xpos+x->x_pix_src_x[0]+dx, ypos+x->x_pix_src_y[0]+dy, - x->x_gui.x_fcol, x); + gui_start_array(); + gui_i(x->x_pix_src_x[0] - rad2); + gui_i(x->x_pix_src_y[0] - rad2); + gui_i(x->x_pix_src_x[0] + rad2 - 1); + gui_i(x->x_pix_src_y[0] + rad2 - 1); + gui_end_array(); + gui_end_vmess(); +// sys_vgui(".x%x.c create oval %d %d %d %d -outline #%6.6x -tags %xHEAD2\n", +// canvas, xpos+x->x_pix_src_x[0]-rad2, ypos+x->x_pix_src_y[0]-rad2, +// xpos+x->x_pix_src_x[0]+rad2-1, ypos+x->x_pix_src_y[0]+rad2-1, +// x->x_gui.x_fcol, x); +// dx = -(int)((t_float)x->x_pix_rad*(t_float)sin(x->x_rho_head*0.0174533f) + 0.49999f); +// dy = -(int)((t_float)x->x_pix_rad*(t_float)cos(x->x_rho_head*0.0174533f) + 0.49999f); +// sys_vgui(".x%x.c create line %d %d %d %d -width 3 -fill #%6.6x -tags %xNOSE\n", +// canvas, xpos+x->x_pix_src_x[0], ypos+x->x_pix_src_y[0], +// xpos+x->x_pix_src_x[0]+dx, ypos+x->x_pix_src_y[0]+dy, +// x->x_gui.x_fcol, x); +} + +void room_sim_3d_draw_new(t_room_sim_3d *x, t_glist *glist) +{ + int xpos=text_xpix(&x->x_gui.x_obj, glist); + int ypos=text_ypix(&x->x_gui.x_obj, glist); + int dx, dy; + int H=(int)(0.5f * x->x_room_z * x->x_cnvrt_roomlx2pixh + 0.49999f); + int H2=H*H; + int rad2; + int i, n=x->x_nr_src; + int fsi, fs=x->x_fontsize; + t_canvas *canvas=glist_getcanvas(glist); + + gui_vmess("gui_room_sim_new", "xxiiiii", + canvas, + x, + xpos, + ypos, + x->x_gui.x_w, + x->x_gui.x_h, + glist_istoplevel(glist) + ); + + room_sim_3d_draw_map(x, glist); } +/* void room_sim_3d_draw_move(t_room_sim_3d *x, t_glist *glist) { int xpos=text_xpix(&x->x_gui.x_obj, glist); @@ -185,52 +260,22 @@ void room_sim_3d_draw_move(t_room_sim_3d *x, t_glist *glist) canvas, x, xpos+x->x_pix_src_x[0], ypos+x->x_pix_src_y[0], xpos+x->x_pix_src_x[0]+dx, ypos+x->x_pix_src_y[0]+dy); } - -void room_sim_3d_draw_erase(t_room_sim_3d* x, t_glist* glist) -{ - int i, n; - t_canvas *canvas=glist_getcanvas(glist); - - sys_vgui(".x%x.c delete %xBASE\n", canvas, x); - n = x->x_nr_src; - for(i=1; i<=n; i++) - { - sys_vgui(".x%x.c delete %xSRC%d\n", canvas, x, i); - } - sys_vgui(".x%x.c delete %xHEAD\n", canvas, x); - sys_vgui(".x%x.c delete %xHEAD2\n", canvas, x); - sys_vgui(".x%x.c delete %xNOSE\n", canvas, x); -} - -void room_sim_3d_draw_select(t_room_sim_3d* x, t_glist* glist) -{ - t_canvas *canvas=glist_getcanvas(glist); - - if(x->x_gui.x_fsf.x_selected) - { - int xpos=text_xpix(&x->x_gui.x_obj, glist); - int ypos=text_ypix(&x->x_gui.x_obj, glist); - - sys_vgui(".x%x.c itemconfigure %xBASE -outline #%6.6x\n", canvas, x, IEM_GUI_COLOR_SELECTED); - } - else - { - sys_vgui(".x%x.c itemconfigure %xBASE -outline #%6.6x\n", canvas, x, IEM_GUI_COLOR_NORMAL); - } -} +*/ void room_sim_3d_draw(t_room_sim_3d *x, t_glist *glist, int mode) { - if(mode == IEM_GUI_DRAW_MODE_UPDATE) + if (mode == IEM_GUI_DRAW_MODE_UPDATE) room_sim_3d_draw_update(x, glist); - else if(mode == IEM_GUI_DRAW_MODE_MOVE) - room_sim_3d_draw_move(x, glist); - else if(mode == IEM_GUI_DRAW_MODE_NEW) + else if (mode == IEM_GUI_DRAW_MODE_MOVE) + iemgui_base_draw_move(&x->x_gui); + else if (mode == IEM_GUI_DRAW_MODE_NEW) room_sim_3d_draw_new(x, glist); - else if(mode == IEM_GUI_DRAW_MODE_SELECT) +/* + else if (mode == IEM_GUI_DRAW_MODE_SELECT) room_sim_3d_draw_select(x, glist); - else if(mode == IEM_GUI_DRAW_MODE_ERASE) + else if (mode == IEM_GUI_DRAW_MODE_ERASE) room_sim_3d_draw_erase(x, glist); +*/ } /* ------------------------ cnv widgetbehaviour----------------------------- */ @@ -272,44 +317,44 @@ static void room_sim_3d_save(t_gobj *z, t_binbuf *b) static void room_sim_3d_motion(t_room_sim_3d *x, t_floatarg dx, t_floatarg dy) { - int i, n=x->x_nr_src; - int pixrad=x->x_pix_rad; - int sel=x->x_sel_index; - int xpos=text_xpix(&x->x_gui.x_obj, x->x_gui.x_glist); - int ypos=text_ypix(&x->x_gui.x_obj, x->x_gui.x_glist); + int i, n = x->x_nr_src; + int pixrad = x->x_pix_rad; + int sel = x->x_sel_index; + int xpos = text_xpix(&x->x_gui.x_obj, x->x_gui.x_glist); + int ypos = text_ypix(&x->x_gui.x_obj, x->x_gui.x_glist); int ddx, ddy; - int fs=x->x_fontsize, fsi; - int H=(int)(0.5f * x->x_room_z * x->x_cnvrt_roomlx2pixh + 0.49999f); - int H2=H*H; + int fs = x->x_fontsize, fsi; + int H = (int)(0.5f * x->x_room_z * x->x_cnvrt_roomlx2pixh + 0.49999f); + int H2 = H*H; int rad2; - t_canvas *canvas=glist_getcanvas(x->x_gui.x_glist); + t_canvas *canvas = glist_getcanvas(x->x_gui.x_glist); - if(x->x_gui.x_fsf.x_finemoved && (sel == 0)) + if (x->x_gui.x_finemoved && (sel == 0)) { - if(x->x_gui.x_fsf.x_steady)/*alt-key, rhoy, rhox*/ + if (x->x_steady)/*alt-key, rhoy, rhox*/ { } else { x->x_rho_head -= dy; - if(x->x_rho_head <= -180.0f) + if (x->x_rho_head <= -180.0f) x->x_rho_head += 360.0f; - if(x->x_rho_head > 180.0f) + if (x->x_rho_head > 180.0f) x->x_rho_head -= 360.0f; room_sim_3d_out_rho(x); (*x->x_gui.x_draw)(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_UPDATE); } } - else if(sel == 0) + else if (sel == 0) { - if(x->x_gui.x_fsf.x_steady)/*alt-key, move head in z*/ + if (x->x_steady) /*alt-key, move head in z */ { x->x_pix_src_x[0] = x->x_pos_x; x->x_pix_src_y[0] = x->x_pos_y; x->x_pix_src_z[0] -= (int)dy; - if(x->x_pix_src_z[0] < 0) + if (x->x_pix_src_z[0] < 0) x->x_pix_src_z[0] = 0; - if(x->x_pix_src_z[0] > x->x_height_z) + if (x->x_pix_src_z[0] > x->x_height_z) x->x_pix_src_z[0] = x->x_height_z; } else @@ -319,46 +364,66 @@ static void room_sim_3d_motion(t_room_sim_3d *x, t_floatarg dx, t_floatarg dy) x->x_pos_y += (int)dy; x->x_pix_src_x[0] = x->x_pos_x; x->x_pix_src_y[0] = x->x_pos_y; - if(x->x_pix_src_x[0] < 0) + if (x->x_pix_src_x[0] < 0) x->x_pix_src_x[0] = 0; - if(x->x_pix_src_x[0] > x->x_gui.x_w) + if (x->x_pix_src_x[0] > x->x_gui.x_w) x->x_pix_src_x[0] = x->x_gui.x_w; - if(x->x_pix_src_y[0] < 0) + if (x->x_pix_src_y[0] < 0) x->x_pix_src_y[0] = 0; - if(x->x_pix_src_y[0] > x->x_gui.x_h) + if (x->x_pix_src_y[0] > x->x_gui.x_h) x->x_pix_src_y[0] = x->x_gui.x_h; } room_sim_3d_out_para(x); - sys_vgui(".x%x.c coords %xHEAD %d %d %d %d\n", - canvas, x, xpos+x->x_pix_src_x[0]-pixrad, ypos+x->x_pix_src_y[0]-pixrad, - xpos+x->x_pix_src_x[0]+pixrad-1, ypos+x->x_pix_src_y[0]+pixrad-1); + (*x->x_gui.x_draw)(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_UPDATE); +// sys_vgui(".x%x.c coords %xHEAD %d %d %d %d\n", +// canvas, x, xpos+x->x_pix_src_x[0]-pixrad, ypos+x->x_pix_src_y[0]-pixrad, +// xpos+x->x_pix_src_x[0]+pixrad-1, ypos+x->x_pix_src_y[0]+pixrad-1); rad2 = H2 + (H + 2 * x->x_pix_src_z[0]) * x->x_pix_src_z[0]; rad2 *= x->x_pix_rad; rad2 /= 8*H2; - sys_vgui(".x%x.c coords %xHEAD2 %d %d %d %d\n", - canvas, x, xpos+x->x_pix_src_x[0]-rad2, ypos+x->x_pix_src_y[0]-rad2, - xpos+x->x_pix_src_x[0]+rad2-1, ypos+x->x_pix_src_y[0]+rad2-1); - ddx = -(int)((t_float)pixrad*(t_float)sin(x->x_rho_head*0.0174533f) + 0.49999f); - ddy = -(int)((t_float)pixrad*(t_float)cos(x->x_rho_head*0.0174533f) + 0.49999f); - sys_vgui(".x%x.c coords %xNOSE %d %d %d %d\n", - canvas, x, xpos+x->x_pix_src_x[0], ypos+x->x_pix_src_y[0], - xpos+x->x_pix_src_x[0]+ddx, ypos+x->x_pix_src_y[0]+ddy); +// sys_vgui(".x%x.c coords %xHEAD2 %d %d %d %d\n", +// canvas, x, xpos+x->x_pix_src_x[0]-rad2, ypos+x->x_pix_src_y[0]-rad2, +// xpos+x->x_pix_src_x[0]+rad2-1, ypos+x->x_pix_src_y[0]+rad2-1); + gui_vmess("gui_room_sim_head2", "xxiiii", + canvas, + x, + x->x_pix_src_x[0] - rad2, + x->x_pix_src_y[0] - rad2, + x->x_pix_src_x[0] + rad2 - 1, + x->x_pix_src_y[0] + rad2 - 1 + ); +// ddx = -(int)((t_float)pixrad*(t_float)sin(x->x_rho_head*0.0174533f) + 0.49999f); +// ddy = -(int)((t_float)pixrad*(t_float)cos(x->x_rho_head*0.0174533f) + 0.49999f); +// sys_vgui(".x%x.c coords %xNOSE %d %d %d %d\n", +// canvas, x, xpos+x->x_pix_src_x[0], ypos+x->x_pix_src_y[0], +// xpos+x->x_pix_src_x[0]+ddx, ypos+x->x_pix_src_y[0]+ddy); } else { - if(x->x_gui.x_fsf.x_steady)/*alt-key, move src in z*/ + if (x->x_steady) /*alt-key, move src in z*/ { x->x_pix_src_z[sel] -= (int)dy; - if(x->x_pix_src_z[sel] < 0) + if (x->x_pix_src_z[sel] < 0) x->x_pix_src_z[sel] = 0; - if(x->x_pix_src_z[sel] > x->x_height_z) + if (x->x_pix_src_z[sel] > x->x_height_z) x->x_pix_src_z[sel] = x->x_height_z; room_sim_3d_out_para(x); fsi = H2 + (H + 2 * x->x_pix_src_z[sel]) * x->x_pix_src_z[sel]; fsi *= fs; fsi /= 2*H2; - sys_vgui(".x%x.c itemconfigure %xSRC%d -font {times %d bold}\n", canvas, x, sel, fsi); + char col[MAXPDSTRING]; + sprintf(col, "#%6.6x", x->x_col_src[sel]); + gui_vmess("gui_room_sim_update_src", "xxiiiis", + canvas, + x, + sel - 1, + x->x_pix_src_x[sel], + x->x_pix_src_y[sel], + fsi, + col + ); +// sys_vgui(".x%x.c itemconfigure %xSRC%d -font {times %d bold}\n", canvas, x, sel, fsi); } else { @@ -367,22 +432,33 @@ static void room_sim_3d_motion(t_room_sim_3d *x, t_floatarg dx, t_floatarg dy) x->x_pix_src_x[sel] = x->x_pos_x; x->x_pix_src_y[sel] = x->x_pos_y; x->x_pix_src_z[sel] = x->x_pos_z; - if(x->x_pix_src_x[sel] < 0) + if (x->x_pix_src_x[sel] < 0) x->x_pix_src_x[sel] = 0; - if(x->x_pix_src_x[sel] > x->x_gui.x_w) + if (x->x_pix_src_x[sel] > x->x_gui.x_w) x->x_pix_src_x[sel] = x->x_gui.x_w; - if(x->x_pix_src_y[sel] < 0) + if (x->x_pix_src_y[sel] < 0) x->x_pix_src_y[sel] = 0; - if(x->x_pix_src_y[sel] > x->x_gui.x_h) + if (x->x_pix_src_y[sel] > x->x_gui.x_h) x->x_pix_src_y[sel] = x->x_gui.x_h; room_sim_3d_out_para(x); fsi = H2 + (H + 2 * x->x_pix_src_z[sel]) * x->x_pix_src_z[sel]; fsi *= fs; fsi /= 2*H2; - sys_vgui(".x%x.c coords %xSRC%d %d %d\n", - canvas, x, sel, xpos+x->x_pix_src_x[sel], ypos+x->x_pix_src_y[sel]); - sys_vgui(".x%x.c itemconfigure %xSRC%d -font {times %d bold}\n", canvas, x, sel, fsi); + char col[MAXPDSTRING]; + sprintf(col, "#%6.6x", x->x_col_src[sel]); + gui_vmess("gui_room_sim_update_src", "xxiiiis", + canvas, + x, + sel - 1, + x->x_pix_src_x[sel], + x->x_pix_src_y[sel], + fsi, + col + ); + //sys_vgui(".x%x.c coords %xSRC%d %d %d\n", + // canvas, x, sel, xpos+x->x_pix_src_x[sel], ypos+x->x_pix_src_y[sel]); + //sys_vgui(".x%x.c itemconfigure %xSRC%d -font {times %d bold}\n", canvas, x, sel, fsi); } } } @@ -468,18 +544,18 @@ static int room_sim_3d_newclick(t_gobj *z, struct _glist *glist, int xpix, int y { room_sim_3d_click( x, (t_floatarg)xpix, (t_floatarg)ypix, (t_floatarg)shift, 0, (t_floatarg)alt); if(alt) - x->x_gui.x_fsf.x_steady = 1; + x->x_steady = 1; else - x->x_gui.x_fsf.x_steady = 0; + x->x_steady = 0; if(shift) { - x->x_gui.x_fsf.x_finemoved = 1; + x->x_gui.x_finemoved = 1; room_sim_3d_out_rho(x); } else { - x->x_gui.x_fsf.x_finemoved = 0; + x->x_gui.x_finemoved = 0; room_sim_3d_out_para(x); } } @@ -511,7 +587,19 @@ static void room_sim_3d_src_font(t_room_sim_3d *x, t_floatarg ff) fsi = H2 + (H + 2 * x->x_pix_src_z[i]) * x->x_pix_src_z[i]; fsi *= fs; fsi /= 2*H2; - sys_vgui(".x%x.c itemconfigure %xSRC%d -font {times %d bold}\n", canvas, x, i, fsi); + + char col[MAXPDSTRING]; + sprintf(col, "#%6.6x", x->x_col_src[i]); + gui_vmess("gui_room_sim_update_src", "xxiiiis", + canvas, + x, + i - 1, + x->x_pix_src_x[i], + x->x_pix_src_y[i], + fsi, + col + ); + //sys_vgui(".x%x.c itemconfigure %xSRC%d -font {times %d bold}\n", canvas, x, i, fsi); } } @@ -577,9 +665,21 @@ static void room_sim_3d_set_src_xyz(t_room_sim_3d *x, t_symbol *s, int argc, t_a fsi = H2 + (H + 2 * x->x_pix_src_z[i]) * x->x_pix_src_z[i]; fsi *= fs; fsi /= 2*H2; - sys_vgui(".x%x.c coords %xSRC%d %d %d\n", - canvas, x, i, xpos+x->x_pix_src_x[i], ypos+x->x_pix_src_y[i]); - sys_vgui(".x%x.c itemconfigure %xSRC%d -font {times %d bold}\n", canvas, x, i, fsi); + + char col[MAXPDSTRING]; + sprintf(col, "#%6.6x", x->x_col_src[i]); + gui_vmess("gui_room_sim_update_src", "xxiiiis", + canvas, + x, + i - 1, + x->x_pix_src_x[i], + x->x_pix_src_y[i], + fsi, + col + ); +// sys_vgui(".x%x.c coords %xSRC%d %d %d\n", +// canvas, x, i, xpos+x->x_pix_src_x[i], ypos+x->x_pix_src_y[i]); +// sys_vgui(".x%x.c itemconfigure %xSRC%d -font {times %d bold}\n", canvas, x, i, fsi); } } @@ -626,20 +726,30 @@ static void room_sim_3d_set_head_xyz(t_room_sim_3d *x, t_symbol *s, int argc, t_ x->x_pix_src_y[0] = x->x_gui.x_h/2 - (int)(x->x_cnvrt_roomlx2pixh * yh + 0.49999f); x->x_pix_src_z[0] = (int)(x->x_cnvrt_roomlx2pixh * zh + 0.49999f); - sys_vgui(".x%x.c coords %xHEAD %d %d %d %d\n", - canvas, x, xpos+x->x_pix_src_x[0]-pixrad, ypos+x->x_pix_src_y[0]-pixrad, - xpos+x->x_pix_src_x[0]+pixrad-1, ypos+x->x_pix_src_y[0]+pixrad-1); + (*x->x_gui.x_draw)(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_UPDATE); + +// sys_vgui(".x%x.c coords %xHEAD %d %d %d %d\n", +// canvas, x, xpos+x->x_pix_src_x[0]-pixrad, ypos+x->x_pix_src_y[0]-pixrad, +// xpos+x->x_pix_src_x[0]+pixrad-1, ypos+x->x_pix_src_y[0]+pixrad-1); rad2 = H2 + (H + 2 * x->x_pix_src_z[0]) * x->x_pix_src_z[0]; rad2 *= pixrad; rad2 /= 8*H2; - sys_vgui(".x%x.c coords %xHEAD2 %d %d %d %d\n", - canvas, x, xpos+x->x_pix_src_x[0]-rad2, ypos+x->x_pix_src_y[0]-rad2, - xpos+x->x_pix_src_x[0]+rad2-1, ypos+x->x_pix_src_y[0]+rad2-1); - ddx = -(int)((t_float)pixrad*(t_float)sin(x->x_rho_head*0.0174533f) + 0.49999f); - ddy = -(int)((t_float)pixrad*(t_float)cos(x->x_rho_head*0.0174533f) + 0.49999f); - sys_vgui(".x%x.c coords %xNOSE %d %d %d %d\n", - canvas, x, xpos+x->x_pix_src_x[0], ypos+x->x_pix_src_y[0], - xpos+x->x_pix_src_x[0]+ddx, ypos+x->x_pix_src_y[0]+ddy); + gui_vmess("gui_room_sim_head2", "xxiiii", + canvas, + x, + x->x_pix_src_x[0] - rad2, + x->x_pix_src_y[0] - rad2, + x->x_pix_src_x[0] + rad2 - 1, + x->x_pix_src_y[0] + rad2 - 1 + ); +// sys_vgui(".x%x.c coords %xHEAD2 %d %d %d %d\n", +// canvas, x, xpos+x->x_pix_src_x[0]-rad2, ypos+x->x_pix_src_y[0]-rad2, +// xpos+x->x_pix_src_x[0]+rad2-1, ypos+x->x_pix_src_y[0]+rad2-1); +// ddx = -(int)((t_float)pixrad*(t_float)sin(x->x_rho_head*0.0174533f) + 0.49999f); +// ddy = -(int)((t_float)pixrad*(t_float)cos(x->x_rho_head*0.0174533f) + 0.49999f); +// sys_vgui(".x%x.c coords %xNOSE %d %d %d %d\n", +// canvas, x, xpos+x->x_pix_src_x[0], ypos+x->x_pix_src_y[0], +// xpos+x->x_pix_src_x[0]+ddx, ypos+x->x_pix_src_y[0]+ddy); } static void room_sim_3d_head_xyz(t_room_sim_3d *x, t_symbol *s, int argc, t_atom *argv) @@ -673,13 +783,13 @@ static void room_sim_3d_room_dim(t_room_sim_3d *x, t_symbol *s, int argc, t_atom x->x_height_z = (int)(x->x_cnvrt_roomlx2pixh * x->x_room_z + 0.49999f); x->x_pix_rad = (int)(x->x_cnvrt_roomlx2pixh * x->x_r_ambi + 0.49999f); - for(i=0; i<=n; i++) + for (i = 0; i <= n; i++) { - if(x->x_pix_src_x[i] > x->x_gui.x_w) + if (x->x_pix_src_x[i] > x->x_gui.x_w) x->x_pix_src_x[i] = x->x_gui.x_w; - if(x->x_pix_src_y[i] > x->x_gui.x_h) + if (x->x_pix_src_y[i] > x->x_gui.x_h) x->x_pix_src_y[i] = x->x_gui.x_h; - if(x->x_pix_src_z[i] > x->x_height_z) + if (x->x_pix_src_z[i] > x->x_height_z) x->x_pix_src_z[i] = x->x_height_z; } @@ -691,26 +801,38 @@ static void room_sim_3d_room_dim(t_room_sim_3d *x, t_symbol *s, int argc, t_atom static void room_sim_3d_room_col(t_room_sim_3d *x, t_floatarg fcol) { int col=(int)fcol; + char fgstring[MAXPDSTRING]; + char bgstring[MAXPDSTRING]; int i; t_canvas *canvas=glist_getcanvas(x->x_gui.x_glist); - if(col < 0) + if (col < 0) { i = -1 - col; x->x_gui.x_bcol = ((i & 0x3f000) << 6)|((i & 0xfc0) << 4)|((i & 0x3f) << 2); } else { - if(col > 29) + if (col > 29) col = 29; x->x_gui.x_bcol = my_iemgui_color_hex[col]; } - sys_vgui(".x%x.c itemconfigure %xBASE -fill #%6.6x\n", canvas, x, x->x_gui.x_bcol); + sprintf(fgstring, "#%6.6x", x->x_gui.x_fcol); + sprintf(bgstring, "#%6.6x", x->x_gui.x_bcol); + gui_vmess("gui_room_sim_colors", "xxss", + canvas, + x, + fgstring, + bgstring + ); +// sys_vgui(".x%x.c itemconfigure %xBASE -fill #%6.6x\n", canvas, x, x->x_gui.x_bcol); } static void room_sim_3d_head_col(t_room_sim_3d *x, t_floatarg fcol) { int col=(int)fcol; + char fgstring[MAXPDSTRING]; + char bgstring[MAXPDSTRING]; int i; t_canvas *canvas=glist_getcanvas(x->x_gui.x_glist); @@ -725,35 +847,54 @@ static void room_sim_3d_head_col(t_room_sim_3d *x, t_floatarg fcol) col = 29; x->x_gui.x_fcol = my_iemgui_color_hex[col]; } - sys_vgui(".x%x.c itemconfigure %xHEAD -outline #%6.6x\n", canvas, x, x->x_gui.x_fcol); + sprintf(fgstring, "#%6.6x", x->x_gui.x_fcol); + sprintf(bgstring, "#%6.6x", x->x_gui.x_bcol); + gui_vmess("gui_room_sim_colors", "xxss", + canvas, + x, + fgstring, + bgstring + ); +// sys_vgui(".x%x.c itemconfigure %xHEAD -outline #%6.6x\n", canvas, x, x->x_gui.x_fcol); sys_vgui(".x%x.c itemconfigure %xHEAD2 -outline #%6.6x\n", canvas, x, x->x_gui.x_fcol); - sys_vgui(".x%x.c itemconfigure %xNOSE -fill #%6.6x\n", canvas, x, x->x_gui.x_fcol); +// sys_vgui(".x%x.c itemconfigure %xNOSE -fill #%6.6x\n", canvas, x, x->x_gui.x_fcol); } static void room_sim_3d_src_col(t_room_sim_3d *x, t_symbol *s, int argc, t_atom *argv) { int col; + char colstring[MAXPDSTRING]; int i, j, n=x->x_nr_src; t_canvas *canvas=glist_getcanvas(x->x_gui.x_glist); - if((argc >= 2)&&IS_A_FLOAT(argv,0)&&IS_A_FLOAT(argv,1)) + if ((argc >= 2)&&IS_A_FLOAT(argv,0)&&IS_A_FLOAT(argv,1)) { j = (int)atom_getintarg(0, argc, argv); - if((j > 0)&&(j <= n)) + if ((j > 0)&&(j <= n)) { col = (int)atom_getintarg(1, argc, argv); - if(col < 0) + if (col < 0) { i = -1 - col; x->x_col_src[j] = ((i & 0x3f000) << 6)|((i & 0xfc0) << 4)|((i & 0x3f) << 2); } else { - if(col > 29) + if (col > 29) col = 29; x->x_col_src[j] = my_iemgui_color_hex[col]; } - sys_vgui(".x%x.c itemconfigure %xSRC%d -fill #%6.6x\n", canvas, x, j, x->x_col_src[j]); + sprintf(colstring, "#%6.6x", x->x_col_src[j]); + gui_vmess("gui_room_sim_update_src", "xxiiiis", + canvas, + x, + j, + x->x_pix_src_x[j], + x->x_pix_src_y[j], + x->x_fontsize, + colstring + ); +// sys_vgui(".x%x.c itemconfigure %xSRC%d -fill #%6.6x\n", canvas, x, j, x->x_col_src[j]); } } } @@ -805,8 +946,9 @@ static void room_sim_3d_nr_src(t_room_sim_3d *x, t_floatarg fnr_src) if(nr_src != x->x_nr_src) { - if(glist_isvisible(x->x_gui.x_glist)) - (*x->x_gui.x_draw)(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_ERASE); + if (glist_isvisible(x->x_gui.x_glist)) + room_sim_3d_draw_unmap(x, x->x_gui.x_glist); +// (*x->x_gui.x_draw)(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_ERASE); old_nr_src = x->x_nr_src; x->x_nr_src = nr_src; @@ -824,12 +966,64 @@ static void room_sim_3d_nr_src(t_room_sim_3d *x, t_floatarg fnr_src) j %= 7; } - if(glist_isvisible(x->x_gui.x_glist)) - (*x->x_gui.x_draw)(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_NEW); + if (glist_isvisible(x->x_gui.x_glist)) + room_sim_3d_draw_map(x, x->x_gui.x_glist); +// (*x->x_gui.x_draw)(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_NEW); } } -static void *room_sim_3d_new(t_symbol *s, int argc, t_atom *argv) +/* we may no longer need h_dragon... */ +static void room_sim_3d__clickhook(t_scalehandle *sh, int newstate) +{ + t_room_sim_3d *x = (t_room_sim_3d *)(sh->h_master); + if (newstate) + { + canvas_apply_setundo(x->x_gui.x_glist, (t_gobj *)x); + if (!sh->h_scale) /* click on a label handle */ + scalehandle_click_label(sh); + } + /* We no longer need this "clickhook", as we can handle the dragging + either in the GUI (for the label handle) or or in canvas_doclick */ + //iemgui__clickhook3(sh,newstate); + sh->h_dragon = newstate; +} + +static void room_sim_3d__motionhook(t_scalehandle *sh, + t_floatarg mouse_x, t_floatarg mouse_y) +{ + if (sh->h_scale) + { + t_room_sim_3d *x = (t_room_sim_3d *)(sh->h_master); + int width = mouse_x - text_xpix(&x->x_gui.x_obj, x->x_gui.x_glist), + height = mouse_y - text_ypix(&x->x_gui.x_obj, x->x_gui.x_glist), + minx = IEM_GUI_MINSIZE, + miny = IEM_GUI_MINSIZE; + x->x_gui.x_w = maxi(width, minx); + x->x_gui.x_h = maxi(height, miny); +// slider_check_length(x, x->x_orient ? x->x_gui.x_h : x->x_gui.x_w); + if (glist_isvisible(x->x_gui.x_glist)) + { + room_sim_3d_draw_unmap(x, x->x_gui.x_glist); + room_sim_3d_draw_map(x, x->x_gui.x_glist); + scalehandle_unclick_scale(sh); + } + + int properties = gfxstub_haveproperties((void *)x); + if (properties) + { + /* No properties for room_sim externals atm */ + //properties_set_field_int(properties,"width",new_w); + //properties_set_field_int(properties,"height",new_h); + } + } + scalehandle_dragon_label(sh,mouse_x, mouse_y); +} + +/* from the old header... */ +#define IEM_GUI_COLNR_GREEN 16 +#define IEM_GUI_COLNR_D_ORANGE 24 + +void *room_sim_3d_new(t_symbol *s, int argc, t_atom *argv) { t_room_sim_3d *x = (t_room_sim_3d *)pd_new(room_sim_3d_class); int i, j, n=1, c; @@ -888,7 +1082,7 @@ static void *room_sim_3d_new(t_symbol *s, int argc, t_atom *argv) x->x_pix_src_y[0] = 200; x->x_pix_src_z[0] = 42; j = 0; - for(i=1; i<=n; i++) + for (i = 1; i <= n; i++) { x->x_col_src[i] = simularca_color_hex[j]; if(i & 1) @@ -915,6 +1109,15 @@ static void *room_sim_3d_new(t_symbol *s, int argc, t_atom *argv) x->x_s_head_xyz = gensym("head_xyz"); x->x_s_src_xyz = gensym("src_xyz"); + + x->x_gui.x_lab = s_empty; + + x->x_gui.x_obj.te_iemgui = 1; + x->x_gui.x_handle = scalehandle_new((t_object *)x, + x->x_gui.x_glist, 1, room_sim_3d__clickhook, room_sim_3d__motionhook); + x->x_gui.x_lhandle = scalehandle_new((t_object *)x, + x->x_gui.x_glist, 0, room_sim_3d__clickhook, room_sim_3d__motionhook); + return (x); } @@ -949,6 +1152,7 @@ void room_sim_3d_setup(void) class_addmethod(room_sim_3d_class, (t_method)room_sim_3d_nr_src, gensym("nr_src"), A_DEFFLOAT, 0); room_sim_3d_widgetbehavior.w_getrectfn = room_sim_3d_getrect; + room_sim_3d_widgetbehavior.w_displacefnwtag = iemgui_displace_withtag; room_sim_3d_widgetbehavior.w_displacefn = iemgui_displace; room_sim_3d_widgetbehavior.w_selectfn = iemgui_select; room_sim_3d_widgetbehavior.w_activatefn = NULL; diff --git a/pd/nw/pdgui.js b/pd/nw/pdgui.js index e40a3072c64c9bfdede723e6f138b894c7714e40..2fbc10f8115826694448d6a994360df3a1ecf5de 100644 --- a/pd/nw/pdgui.js +++ b/pd/nw/pdgui.js @@ -4208,6 +4208,156 @@ function gui_turn_mknob(cid, tag, x1, y1, x2, y2) { }); } +// room_sim_2d and room_sim_3d objects from iemlib +function gui_room_sim_new(cid, tag, x, y, w, h, is_toplevel) { + gui(cid).get_elem("patchsvg", function(svg_elem) { + gui_gobj_new(cid, tag, "obj", x, y, is_toplevel); + }); + gui(cid).get_gobj(tag) + .append(function(frag) { +// frag.appendChild(line); + return frag; + }); +} + +function gui_room_sim_map(cid, tag, w, h, rad, head, xpix, ypix, fontsize, + fcol, bcol, src_array, r3d) { + gui(cid).get_gobj(tag, function(e) { + gui_text_draw_border(cid, tag, 0, 0, w, h); + // Set the style for the background directly... otherwise the + // default theme bgcolor will be used + e.querySelector(".border").style.fill = bcol; + }) + .append(function(frag) { + var x1 = xpix - rad, + x2 = xpix + rad - 1, + y1 = ypix - rad, + y2 = ypix + rad - 1, + dx = -((rad * Math.sin(head * 0.0174533) + 0.49999)|0), + dy = -((rad * Math.cos(head * 0.0174533) + 0.49999)|0), + i, + text; + for (i = 0; i < src_array.length; i++) { + text = create_item(cid, "text", { + x: src_array[i][0], + y: src_array[i][1], + fill: src_array[i][2], + "font-size": fontsize, + "dominant-baseline": "middle" + }); + text.textContent = (i + 1).toString(); + frag.appendChild(text); + } + var ellipse = create_item(cid, "ellipse", { + cx: (x2 - x1) * 0.5 + x1, + cy: (y2 - y1) * 0.5 + y1, + rx: (x2 - x1) * 0.5, + ry: (y2 - y1) * 0.5, + "stroke-width": 1, + "stroke": fcol, + "fill": "none" + }), + ellipse2 = create_item(cid, "ellipse", { + // for room_sim_3d + cx: r3d ? (r3d[2] - r3d[0]) * 0.5 + r3d[0] : 0, + cy: r3d ? (r3d[3] - r3d[1]) * 0.5 + r3d[1] : 0, + rx: r3d ? (r3d[2] - r3d[0]) * 0.5 : 0, + ry: r3d ? (r3d[3] - r3d[1]) * 0.5 : 0, + "stroke-width": 1, + stroke: fcol, + fill: "none" + }), + line = create_item(cid, "line", { + x1: xpix, + y1: ypix, + x2: xpix + dx, + y2: ypix + dy, + "stroke-width": 3, + stroke: fcol + }); + frag.appendChild(ellipse); + frag.appendChild(ellipse2); + frag.appendChild(line); + return frag; + }) +} + +function gui_room_sim_update_src(cid, tag, i, x, y, font_size, col) { + gui(cid).get_gobj(tag, function(e) { + var a = e.querySelectorAll("text"); + if (a.length && i < a.length) { + configure_item(a[i], { + x: x, + y: y, + "font-size": font_size, + fill: col + }); + } + }); +} + +function gui_room_sim_update(cid, tag, x0, y0, dx, dy, pixrad) { + gui(cid).get_gobj(tag) + .q("line", { + x1: x0, + y1: y0, + x2: x0 + dx, + y2: y0 + dy + }) + .q("ellipse", { + rx: ((x0 + pixrad - 1) - (x0 - pixrad)) * 0.5, + ry: ((y0 + pixrad - 1) - (y0 - pixrad)) * 0.5, + cx: ((x0 + pixrad - 1) - (x0 - pixrad)) * 0.5 + (x0 - pixrad), + cy: ((y0 + pixrad - 1) - (y0 - pixrad)) * 0.5 + (y0 - pixrad), + }); +} + +// for room_sim_3d +function gui_room_sim_head2(cid, tag, x1, y1, x2, y2) { + gui(cid).get_gobj(tag, function(e) { + configure_item(e.querySelectorAll("ellipse")[1], { + rx: (x2 - x1) * 0.5, + ry: (y2 - y1) * 0.5, + cx: (x2 - x1) * 0.5 + x1, + cy: (y2 - y1) * 0.5 + y1 + }); + }); +} + +function gui_room_sim_fontsize(cid, tag, i, size) { + gui(cid).get_gobj(tag, function(e) { + var i, a; + a = e.querySelectorAll("text"); + if (a.length) { + for (i = 0; i < a.length; i++) { + configure_item(a[i], { + "font-size": size + }); + } + } + }); +} + +// for the dial thingy +function gui_room_sim_colors(cid, tag, fg, bg) { + gui(cid).get_gobj(tag) + .q("ellipse", { + stroke: fg + }) + .q("line", { + stroke: fg + }) + .q(".border", function(e) { + e.style.fill = bg; + }); +} + +function gui_room_sim_erase(cid, tag) { + gui(cid).get_gobj(tag, function(e) { + e.innerHTML = ""; + }); +} + function add_popup(cid, popup) { popup_menu[cid] = popup; }