diff --git a/pd/nw/todo.txt b/pd/nw/todo.txt index 12dd3eb71296a9d09d9dc41a2dd168d6872278ae..4f8c2a7eeb5a88e23c1ec5db5b4ea330c0247a0c 100644 --- a/pd/nw/todo.txt +++ b/pd/nw/todo.txt @@ -208,6 +208,12 @@ Everything else: (A [x] means we've fixed it) [ ] gui_canvas_getscroll isn't called upon patch load [ ] sprite-game character tears when moving around [ ] look into using requestAnimationFrame +[ ] when mapping inside a new nw window, sometimes it stops rendering + the svg, or the svg becomes corrupted. + * when you drag the nw window, it will update the svg contents + * sometimes parts of the window aren't rendered + * sometimes the rendering is buggy (part of a gobj rect + appears/disappears mysteriously) Crashers --------