From 83c431d7d6f844b9cbcf5f3718b58b55749a3b59 Mon Sep 17 00:00:00 2001
From: Jonathan Wilkes <jon.w.wilkes@gmail.com>
Date: Sun, 12 Jul 2015 17:41:33 -0400
Subject: [PATCH] small fixes to ds tutorials

---
 .../ds-tutorials/05.more.attributes.pd         | 12 ++++++------
 .../pd-l2ork/ds-tutorials/10.polyline.pd       | 18 ++++++++++--------
 2 files changed, 16 insertions(+), 14 deletions(-)

diff --git a/pd/doc/4.data.structures/pd-l2ork/ds-tutorials/05.more.attributes.pd b/pd/doc/4.data.structures/pd-l2ork/ds-tutorials/05.more.attributes.pd
index b2dc9bd90..7258142dc 100644
--- a/pd/doc/4.data.structures/pd-l2ork/ds-tutorials/05.more.attributes.pd
+++ b/pd/doc/4.data.structures/pd-l2ork/ds-tutorials/05.more.attributes.pd
@@ -38,7 +38,6 @@ the appearance of a shape:;
 #X msg 158 479 stroke-width 10;
 #X floatatom 161 511 5 0 0 0 - - -, f 5;
 #X msg 161 556 transform skewx \$1;
-#X obj 161 532 * 0.01;
 #X text 275 600 Read more about svg attributes here:;
 #X obj 275 621 pddp/pddplink http://www.w3.org/TR/SVG11/painting.html
 ;
@@ -51,6 +50,7 @@ the appearance of a shape:;
 #X text 268 141 1;
 #X text 25 348 (scalar);
 #X obj 93 85 loadbang;
+#X obj 161 533 * 0.5;
 #X connect 1 0 0 0;
 #X connect 9 0 0 0;
 #X connect 11 0 13 0;
@@ -62,11 +62,11 @@ the appearance of a shape:;
 #X connect 26 0 0 0;
 #X connect 27 0 0 0;
 #X connect 29 0 0 0;
-#X connect 30 0 32 0;
+#X connect 30 0 42 0;
 #X connect 31 0 0 0;
-#X connect 32 0 31 0;
+#X connect 34 0 0 0;
 #X connect 35 0 0 0;
 #X connect 36 0 0 0;
-#X connect 37 0 0 0;
-#X connect 38 0 9 0;
-#X connect 42 0 1 0;
+#X connect 37 0 9 0;
+#X connect 41 0 1 0;
+#X connect 42 0 31 0;
diff --git a/pd/doc/4.data.structures/pd-l2ork/ds-tutorials/10.polyline.pd b/pd/doc/4.data.structures/pd-l2ork/ds-tutorials/10.polyline.pd
index 33e6b8a91..0fe6240e9 100644
--- a/pd/doc/4.data.structures/pd-l2ork/ds-tutorials/10.polyline.pd
+++ b/pd/doc/4.data.structures/pd-l2ork/ds-tutorials/10.polyline.pd
@@ -23,19 +23,21 @@ on the w3 website \, which was scaled down \, so we are using the "transform"
 message to scale it accordingly. There's a tutorial specifically on
 the "transform" message \, but here you can already see how it makes
 the [draw] object quite powerful.;
-#X msg 440 72 0.3;
 #X msg 53 137 stroke purple;
 #X msg 142 137 fill gray;
 #X msg 228 95 10;
 #X obj 53 103 loadbang;
+#X obj 440 114 * 0.001;
+#X msg 440 72 300;
 #X connect 0 0 6 0;
 #X connect 1 0 0 0;
-#X connect 9 0 14 0;
-#X connect 9 0 17 0;
-#X connect 11 0 12 0;
+#X connect 9 0 19 0;
+#X connect 9 0 16 0;
+#X connect 11 0 18 0;
 #X connect 12 0 6 0;
-#X connect 14 0 11 0;
+#X connect 14 0 6 0;
 #X connect 15 0 6 0;
-#X connect 16 0 6 0;
-#X connect 17 0 1 0;
-#X connect 18 0 15 0;
+#X connect 16 0 1 0;
+#X connect 17 0 14 0;
+#X connect 18 0 12 0;
+#X connect 19 0 11 0;
-- 
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