snap to closest grid line until we've travelled half the distance to the next
This gives what is to me smoother and more predictable snapping motion with respect to the current mouse position. For example-- imagine the grid cell size is 10 and the selected object under the mouse already has its top left corner aligned with vertical grid line #2. If I begin dragging that object to the left, within a single pixel of motion it will snap to vertical grid line #1 which is 9 pixels away from the object's current position. With this commit, the user must drag the object cellsize / 2 pixels before it snaps to a new position. To me this seems smoother as it rounds to the nearest grid line rather than to the grid line with the smallest coordinate value.
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