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Commit 43ec4b4b authored by Ivica Bukvic's avatar Ivica Bukvic
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*updated wiimote help to reflect updated data structure formatting for drawsymbol

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#N struct IR-blobs float x float y symbol s;
#N struct NC-stick float x float y;
#N struct IR-blobs float x float y symbol s;
#N struct CL-L-stick float x float y;
#N struct CL-R-stick float x float y;
#N canvas 141 50 872 633 10;
#N canvas 383 66 872 633 10;
#X msg 6 388 disconnect;
#X msg 27 87 discover;
#X obj 187 186 tgl 25 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
......@@ -203,7 +203,7 @@ case. The total acceleration is given by:;
#N canvas 136 244 342 204 IR-blobs 0;
#X obj 39 34 struct IR-blobs float x float y symbol s;
#X obj 39 71 filledcurve 9 30 0 0 -30 -30 0 0 30 30 0;
#X obj 63 109 drawsymbol s -35 -75 0 24 blob;
#X obj 64 105 drawsymbol s -35 -75 0 24;
#X restore 776 384 pd IR-blobs;
#X text 648 166 IR Blobs (1024x768):;
#X floatatom 742 128 7 0 0 1 _PITCH #0-wii-pitch-set #0-wii-pitch,
......@@ -233,12 +233,12 @@ empty -2 -8 0 10 -225280 -1 -1 0 1;
#X scalar NC-stick 0 0 \;;
#X coords 0 256 256 0 80 80 1 0 0;
#X restore 768 468 pd NC-data;
#X obj -5 611 print;
#X obj -4 611 print;
#X obj 15 203 tgl 25 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X text -4 254 Enable metro to get accelerometer uppdates;
#X text -2 254 Enable metro to get accelerometer uppdates;
#X obj 117 365 disis_wiimote;
#X obj -5 589 disis_wiimote 00:19:1D:BE:6A:66;
#X obj -4 589 disis_wiimote 00:19:1D:BE:6A:66;
#X obj 231 333 tgl 25 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X text 212 357 connection;
......@@ -312,10 +312,10 @@ empty -2 -8 0 10 -225280 -1 -1 0 1;
#X restore 478 290 pd bytemask;
#X text 430 337 RUMBLE:;
#X text 277 551 4 start metro and enable "reportAcceleration";
#X text -4 294 NB: setting metro below 20 makes little sense as even
#X text -2 294 NB: setting metro below 20 makes little sense as even
at max rate I was unable to get more than 50 updates/second from the
bluetooth stack.;
#X text -5 265 (buttons \, xyz wiimote \, xyz nunchuk \, ir).;
#X text -4 265 (buttons \, xyz wiimote \, xyz nunchuk \, ir).;
#X obj 585 560 unpack 0 0 0;
#X obj 658 583 hsl 180 15 0 16000 0 0 empty empty empty -2 -8 0 10
-261681 -1 -1 0 1;
......@@ -329,7 +329,7 @@ bluetooth stack.;
#X text 277 562 5 connect nunchuk and enable "reportExtension";
#X text 594 439 NUNCHUK;
#X text 586 543 MOTION PLUS;
#X text -16 2 Threaded implementation of Wiimote object by DISIS &
#X text -14 2 Threaded implementation of Wiimote object by DISIS &
L2Ork by Ivica Ico Bukvic <ico@vt.edu> <http://disis.music.vt.edu>
<http://l2ork.music.vt.edu>;
#X text 119 122 By default \, the wiimote does not report acceleration
......@@ -402,11 +402,11 @@ balance battery;
#X obj 15 234 metro 100;
#X text 289 528 console and your bluetooth settings;
#N canvas 35 30 815 233 \$0-classic 0;
#X obj 60 -20 inlet;
#X obj 690 -19 inlet;
#X text 47 -38 left stick;
#X text 340 -38 right stick;
#X text 684 -37 buttons;
#X obj 60 -19 inlet;
#X obj 690 -17 inlet;
#X text 47 -37 left stick;
#X text 340 -37 right stick;
#X text 684 -35 buttons;
#N canvas 154 209 610 221 CL-L-stick 0;
#X obj 39 34 struct CL-L-stick float x float y;
#X obj 44 71 filledpolygon 900 8 0 2 -2 0 -8 -2 -2 -8 0 -2 2 0 8 2
......@@ -421,7 +421,7 @@ balance battery;
#X obj 60 47 unpack 0 0;
#X obj 60 69 set CL-L-stick x y;
#X msg 165 24 traverse pd-CL-L-data \, next;
#X obj 357 -19 inlet;
#X obj 357 -17 inlet;
#X obj 462 47 pointer;
#X obj 462 4 loadbang;
#X obj 357 48 unpack 0 0;
......
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