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Commit 5f20475e authored by Ivica Bukvic's avatar Ivica Bukvic
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*bug-fixes and consistency improvements to the K12 library

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......@@ -15,11 +15,11 @@ the number in the number box and click on one of the store boxes. When
you click on the recall box for that store \, you will see that it
recalls the number you set.;
#N canvas 172 259 450 300 META 0;
#X text 13 77 INLET_1 Values 0-3 will store presets 0-3;
#X text 14 56 INLET_0 Values 0-3 will recall presets 0-3;
#X text 13 6 DESCRIPTION Use this to save different presets in your
program. Click on a store box to store a preset in that slot \, and
click on a recall box to recall that preset;
#X text 14 56 INLET_0 Values 0-3 will recall presets 0-3;
#X text 13 77 INLET_1 Values 0-3 will store presets 0-3;
#X restore 462 406 pd META;
#X text 141 56 The preset object allows you save all the specific settings
of your objects and recall them later. For example you can save the
......@@ -34,4 +34,4 @@ and does not have to be connected to any objects to store and recall
their values.;
#X obj 17 -37 cnv 15 501 28 empty empty Preset 5 14 0 20 -139274 -262144
0;
#X obj 487 -4 ggee/image @pd_extra/K12/icons/l2ork.png;
#X obj 487 -4 ggee/image @pd_extra/K12/icons/l2ork.png 0;
......@@ -17,14 +17,14 @@
-125791 -1;
#X obj 270 139 inlet;
#X obj 310 139 inlet;
#X text 338 258 1;
#X text 352 258 2;
#X text 367 258 3;
#X text 382 258 4;
#X text 338 288 1;
#X text 352 288 2;
#X text 367 288 3;
#X text 382 288 4;
#X text 338 258 0;
#X text 352 258 1;
#X text 367 258 2;
#X text 382 258 3;
#X text 338 288 0;
#X text 352 288 1;
#X text 367 288 2;
#X text 382 288 3;
#X connect 1 0 3 0;
#X connect 1 0 10 0;
#X connect 2 0 9 0;
......
#N canvas 432 106 428 491 10;
#X obj 141 205 ggee/image @pd_extra/K12/objects/signal_player.png 1;
#X obj 142 91 loadbang;
#N canvas 432 106 433 518 10;
#X obj 141 205 ggee/image @pd_extra/K12/objects/signal_player.png 1
;
#X obj 142 94 loadbang;
#X obj -11 91 inlet;
#X obj 99 220 hsl 78 11 0 100 0 1 \$0-s-null \$0-r-null start 26 5
0 10 -262144 -1 -1 0 1;
......@@ -13,7 +14,7 @@
#X obj 234 174 preset_node k12;
#X obj 234 150 preset_node k12;
#X msg 142 114 open @pd_extra/K12/objects/signal_player.png;
#X obj 99 91 inlet;
#X obj 97 34 inlet;
#X obj 207 427 outlet;
#X obj 99 203 bng 15 250 50 0 empty empty empty 17 7 0 10 -257985 -1
-1;
......@@ -30,14 +31,14 @@
#X obj 142 312 pack s f;
#X msg 142 335 read \$1 \$2-buffer;
#N canvas 0 0 450 300 (subpatch) 0;
#X array \$0-buffer 480000 float 2;
#X coords 0 1 480000 -1 101 53 1 0 0;
#X array \$0-buffer 480000 float 2 black black;
#X coords 0 1 480000 -1 101 53 1;
#X restore 355 171 graph;
#X text 45 -25 load a new file;
#X obj 247 58 \$0;
#X msg 247 80 \; \$1-buffer const 0;
#X obj 142 181 openpanel;
#X symbolatom 142 226 10 0 0 0 - - -;
#X symbolatom 142 226 10 0 0 0 - - -, f 10;
#X obj 39 177 preset_node k12;
#X obj 142 -1 t b b;
#X obj 39 270 wavinfo;
......@@ -146,8 +147,10 @@
#X obj 35 519 *~;
#X msg 78 477 0 5 \, 1 5 5;
#X obj 78 499 vline~;
#X obj 99 114 t f f;
#X obj 99 136 pipe 5;
#X obj 97 114 pipe 5;
#X obj 97 54 t f b;
#X obj 97 74 split 0 1;
#X obj 97 94 int;
#X connect 1 0 10 0;
#X connect 2 0 7 0;
#X connect 3 0 9 0;
......@@ -159,7 +162,7 @@
#X connect 7 1 24 1;
#X connect 8 0 4 0;
#X connect 9 0 3 0;
#X connect 11 0 31 0;
#X connect 11 0 32 0;
#X connect 13 0 17 0;
#X connect 15 0 26 0;
#X connect 17 0 19 3;
......@@ -180,7 +183,9 @@
#X connect 28 0 16 0;
#X connect 29 0 30 0;
#X connect 30 0 28 1;
#X connect 31 0 32 0;
#X connect 31 1 29 0;
#X connect 32 0 5 0;
#X connect 31 0 5 0;
#X connect 32 0 33 0;
#X connect 32 1 29 0;
#X connect 33 0 34 0;
#X connect 34 0 31 0;
#X coords 0 -1 1 1 89 89 2 96 173;
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