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Commit 2b23ac9b authored by Jonathan Wilkes's avatar Jonathan Wilkes
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update todo

parent d305ba03
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...@@ -98,7 +98,7 @@ Everything else: (A [x] means we've fixed it) ...@@ -98,7 +98,7 @@ Everything else: (A [x] means we've fixed it)
moving a lot of the editing code out of C and into the GUI moving a lot of the editing code out of C and into the GUI
[ ] change 'array_element_fill' to 'element_fill', array_outline to [ ] change 'array_element_fill' to 'element_fill', array_outline to
'array_element_outline' 'array_element_outline'
[ ] either nw_create_window should take fewer parameters or it should take an [x] either nw_create_window should take fewer parameters or it should take an
object with name: value pairs object with name: value pairs
[ ] getting the sense that glist_isselected should _always_ have [ ] getting the sense that glist_isselected should _always_ have
glist_getcanvas(x) as its first parameter glist_getcanvas(x) as its first parameter
...@@ -114,10 +114,10 @@ Everything else: (A [x] means we've fixed it) ...@@ -114,10 +114,10 @@ Everything else: (A [x] means we've fixed it)
[ ] revisit pdtk_check_scroll_on_motion. It's not implemented in the port [ ] revisit pdtk_check_scroll_on_motion. It's not implemented in the port
yet. Perhaps there's a better way to do it, without triggering a bunch yet. Perhaps there's a better way to do it, without triggering a bunch
of layouts. of layouts.
[ ] implement pdtk_canvas_editval and magicglassval [x] implement pdtk_canvas_editval and magicglassval
[ ] look into problems with object z-order on the C side when deleting objects [ ] look into problems with object z-order on the C side when deleting objects
and then undoing the delete and then undoing the delete
[ ] implement magicglass edit menu indicator [x] implement magicglass edit menu indicator
[ ] clip garray to gl_x1 and gl_x2 by: [ ] clip garray to gl_x1 and gl_x2 by:
a) checking if we're in a gop, and a) checking if we're in a gop, and
b) if so, only render if element number is > gl_x1 and < gl_x2 b) if so, only render if element number is > gl_x1 and < gl_x2
...@@ -139,7 +139,7 @@ Everything else: (A [x] means we've fixed it) ...@@ -139,7 +139,7 @@ Everything else: (A [x] means we've fixed it)
[ ] port the bug fix from pd-l2ork git repo in commit [ ] port the bug fix from pd-l2ork git repo in commit
6084c8e5f86d1521edde3a899a6d5b5821aa27c6 6084c8e5f86d1521edde3a899a6d5b5821aa27c6
"*fixed bug reported by Gilberto in..." "*fixed bug reported by Gilberto in..."
[ ] gui_vmess: should it look like this: [x] gui_vmess: should it look like this:
(void *x, "msg", "arg_format", ...) (void *x, "msg", "arg_format", ...)
or as it currently looks, like this: or as it currently looks, like this:
("msg", "arg_format", ...) ("msg", "arg_format", ...)
...@@ -196,7 +196,7 @@ Everything else: (A [x] means we've fixed it) ...@@ -196,7 +196,7 @@ Everything else: (A [x] means we've fixed it)
After some more research, it appears this problem doesn't happen After some more research, it appears this problem doesn't happen
in OSX. in OSX.
[ ] fix ds-demos/splines.pd (arg number out of range) [ ] fix ds-demos/splines.pd (arg number out of range)
[ ] vsl dialog shows "undefined" for one of the tooltips [x] vsl dialog shows "undefined" for one of the tooltips
[x] set svg bounds to whatever the window size happens to be [x] set svg bounds to whatever the window size happens to be
[x] trigger a canvas_getscroll when the nw.js window is resized [x] trigger a canvas_getscroll when the nw.js window is resized
......
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