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Commit 9b7236ef authored by Jonathan Wilkes's avatar Jonathan Wilkes
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a few stray bug fixes and issues found with jslint. It suggests a larger,...

a few stray bug fixes and issues found with jslint. It suggests a larger, incremental refactoring to make the code more maintainable.
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......@@ -102,7 +102,7 @@ function permission_to_paste_from_external_clipboard() {
function nw_window_focus_callback() {
// on OSX, update the menu on focus
if (process.platform === "darwin") {
nw_create_patch_window_menus(gui, window, name);
nw_create_patch_window_menus(gui, window, canvas_events.get_id());
}
}
......@@ -134,7 +134,7 @@ var canvas_events = (function() {
scalar_draggables = {}, // elements of a scalar which have the "drag" event enabled
draggable_elem, // last scalar we dragged
last_draggable_x, // last x coord for the element we're dragging
last_draggable_y, // last y
last_draggable_y, // last y
previous_state = "none", /* last state, excluding explicit 'none' */
match_words_state = false,
last_search_term = "",
......@@ -414,9 +414,9 @@ var canvas_events = (function() {
},
text_paste: function(evt) {
pdgui.post("text paste detected...");
evt.preventDefault;
evt.preventDefault();
document.execCommand("insertText", false,
e.clipboardData.getData("text"));
evt.clipboardData.getData("text"));
},
floating_text_click: function(evt) {
if (target_is_scrollbar(evt)) {
......@@ -644,18 +644,18 @@ var canvas_events = (function() {
//);
document.querySelector("#openpanel_dialog").addEventListener("change",
function(evt) {
var file_string = this.value;
var file_string = evt.target.value;
// reset value so that we can open the same file twice
this.value = null;
evt.target.value = null;
pdgui.file_dialog_callback(file_string);
console.log("tried to openpanel something");
}, false
);
document.querySelector("#savepanel_dialog").addEventListener("change",
function(evt) {
var file_string = this.value;
var file_string = evt.target.value;
// reset value so that we can open the same file twice
this.value = null;
evt.target.value = null;
pdgui.file_dialog_callback(file_string);
console.log("tried to savepanel something");
}, false
......@@ -691,12 +691,12 @@ var canvas_events = (function() {
return {
none: function() {
var evt_name;
var evt_name, prop;
if (state !== "none") {
previous_state = state;
}
state = "none";
for (var prop in events) {
for (prop in events) {
if (events.hasOwnProperty(prop)) {
evt_name = prop.split("_");
evt_name = evt_name[evt_name.length - 1];
......@@ -769,6 +769,9 @@ var canvas_events = (function() {
register: function(n) {
name = n;
},
get_id: function() {
return name;
},
get_state: function() {
return state;
},
......@@ -786,7 +789,7 @@ var canvas_events = (function() {
scalar_draggables[tag] = {
cid: cid,
scalar_sym: scalar_sym,
drawcommand_sym, drawcommand_sym,
drawcommand_sym: drawcommand_sym,
event_name: event_name
};
},
......@@ -802,7 +805,7 @@ var canvas_events = (function() {
pdgui.pdsend(name, "dirty 0");
pdgui.pdsend(cid, "menuclose", force);
}
}
};
}());
// Stop-gap translator. We copy/pasted this in each dialog, too. It
......@@ -824,7 +827,6 @@ function translate_form() {
// It provides us with our canvas id from the C side. Once we have it
// we can create the menu and register event callbacks
function register_window_id(cid, attr_array) {
name = cid; // hack
// We create the window menus and popup menu before doing anything else
// to ensure that we don't try to set the svg size before these are done.
// Otherwise we might set the svg size to the window viewport, only to have
......@@ -1001,14 +1003,14 @@ function nw_create_patch_window_menus(gui, w, name) {
click: function () {
pdgui.canvas_check_geometry(name); // should this go in menu_save?
pdgui.menu_save(name);
},
}
});
minit(m.file.saveas, {
enabled: true,
click: function (){
pdgui.canvas_check_geometry(name);
pdgui.menu_saveas(name);
},
}
});
minit(m.file.message, {
click: function() { pdgui.menu_send(name); }
......@@ -1018,7 +1020,7 @@ function nw_create_patch_window_menus(gui, w, name) {
click: function() { pdgui.menu_close(name); }
});
minit(m.file.quit, {
click: pdgui.menu_quit,
click: pdgui.menu_quit
});
// Edit menu
......
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