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Commit a38a21d3 authored by Jonathan Wilkes's avatar Jonathan Wilkes
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update todo

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...@@ -55,6 +55,9 @@ Everything else: (A [x] means we've fixed it) ...@@ -55,6 +55,9 @@ Everything else: (A [x] means we've fixed it)
[ ] make pdgui function names more consistent [ ] make pdgui function names more consistent
[ ] in draw_vis, move tags to front of function call so they don't have to [ ] in draw_vis, move tags to front of function call so they don't have to
be in an array be in an array
[ ] for scalar tags, look into using "x" exclusively inside gui_vmess so that
we don't have to sprintf anything. Then on the gui side we can
concatenate as needed.
[ ] in draw_vis, remove all the coords logic and let svg_togui do that work. [ ] in draw_vis, remove all the coords logic and let svg_togui do that work.
In svg_new, leverage the "d", "points", etc. methods to do the same. In svg_new, leverage the "d", "points", etc. methods to do the same.
[ ] remove the draw_vis warning/code about needing 2 points to draw [ ] remove the draw_vis warning/code about needing 2 points to draw
...@@ -89,14 +92,15 @@ Everything else: (A [x] means we've fixed it) ...@@ -89,14 +92,15 @@ Everything else: (A [x] means we've fixed it)
[ ] gui_graph_fill_border: use css class selectors instead of configuration [ ] gui_graph_fill_border: use css class selectors instead of configuration
[ ] standardize javascript function names [ ] standardize javascript function names
[ ] remove gui_text_select_color (css takes care of this) [ ] remove gui_text_select_color (css takes care of this)
[ ] add a canvas message to set a transform on the patchsvg. Good for: [x] add a canvas message to set a transform on the patchsvg. Good for:
* obscure display needs (zooming past the browser limits) * obscure display needs (zooming past the browser limits)
* rotating for a display * rotating for a display
* transforming or scaling all scalars on a patch at once * transforming or scaling all scalars on a patch at once
However: This will require more math on the mousemotion. However: This will require more math on the mousemotion.
So this should probably wait until So this should probably wait until
moving a lot of the editing code out of C and into the GUI moving a lot of the editing code out of C and into the GUI
[ ] change 'array_element_fill' to 'element_fill', array_outline to (Note: interesting idea but not needed for now)
[x] change 'array_element_fill' to 'element_fill', array_outline to
'array_element_outline' 'array_element_outline'
[x] either nw_create_window should take fewer parameters or it should take an [x] either nw_create_window should take fewer parameters or it should take an
object with name: value pairs object with name: value pairs
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