Skip to content
Snippets Groups Projects
Commit d2817e9f authored by Jonathan Wilkes's avatar Jonathan Wilkes
Browse files

update todo

parent d9f811b0
No related branches found
No related tags found
No related merge requests found
......@@ -127,9 +127,6 @@ Everything else: (A [x] means we've fixed it)
[ ] Fix layout on dialogs so that height/width of the document doesn't
reflow when the window gets resized
[ ] look into using requestAnimationFrame
[ ] autopatch creates a new box, but if you try to instantiate the empty box
you have to click twice to get it to leave text entry mode
[ ] look into pasting only text inside text entry
[ ] canvas_check_geometry doesn't seem to do the right thing for canvases that
are far to the right of the screen. Can't think of anything except maybe a
bug in nw.js Window.x?
......@@ -171,9 +168,6 @@ Everything else: (A [x] means we've fixed it)
[ ] make scalars dig inside abstractions when they search the templatecanvas
for drawing commands. This will make it possible to build abstraction
libraries for ds-gui widgets.
[ ] fix the Next Window/Previous Window keybindings. For some reason they
don't work.
[ ] unnecessary scrollbars appear when many patches are opened at once.
[ ] some menuitem shortcuts don't pass their events on to the dom, while
others do. I think it happens when a double-modifier has keys in common
with a single-modifier. Example: <ctrl-shift-v> creates a vsl, but the
......@@ -342,9 +336,6 @@ Everything else: (A [x] means we've fixed it)
[x] make GUI server try again if the port is already in use
[x] figure out why OSX app bundle runs when using "open" from the terminal,
but not when you click it
[ ] when scaling, bng and tgl retain the correct mouse position if you
try to make it smaller than the minimum size. But vu creates
an offset in that case.
[x] revisit cursor logic-- when you leave the boundaries of an object
being dragged, for example, the cursor changes to whatever is set for
the parent (svg, document, etc.).
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment