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Jonathan Wilkes
purr-data
Commits
fbaa10fd
Commit
fbaa10fd
authored
11 years ago
by
Ivica Bukvic
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cosmetic and documentation fixes to K12 abstractions
parent
ef9075b1
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l2ork_addons/K12/wii_speed_xry-help.pd
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-6
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l2ork_addons/K12/wii_speed_xry-help.pd
l2ork_addons/K12/wii_speed_xry.pd
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l2ork_addons/K12/wii_speed_xry.pd
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l2ork_addons/K12/wii_speed_xry-help.pd
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fbaa10fd
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0;
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134
META 0;
#N canvas 507 463 450
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#X text 8 43 INLET_0 Connect the Wii Connect object here;
#X text 7 68 OUTLET_0 Outputs values between -1 and 1 for the selected
axis;
#X text 8 9 DESCRIPTION Monitors Motion Plus x-axis \, y \, or z-axis
acceleration
;
speed
;
#X restore 451 472 pd META;
#X obj 24 21 K12/wii_connect;
#X obj 8 -6 cnv 3 501 3 empty empty empty 5 14 0 20 -260097 -191407
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@@ -19,10 +19,10 @@ acceleration;
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#X obj 478 -2 ggee/image @pd_extra/K12/icons/l2ork.png 0;
#X obj 24 139 K12/wii_speed_xry;
#X text 12
3
14
6
The Wii Speed XRY (X axis \, Roll \, Y-axis) object
takes one input from the Wii Connect object. It
calculates when the
Wiimote's
angular speed. This object REQUIRES MOTION PLUS
to work.
It outputs values between -1 and 1 reflecting speed and direction.
#X text 12
2
14
5
The Wii Speed XRY (X axis \, Roll \, Y-axis) object
takes one input from the Wii Connect object. It
provides Motion Plus's
angular speed
of the selected axis
. This object REQUIRES MOTION PLUS
to work.
It outputs values between -1 and 1 reflecting speed and direction.
Its output can be used in data calculations or to drive an instrumentt
(e.g. control how loud it is based on wiimote motion.Click on one
of the three buttons to select x \, roll \, or y axis as your source
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l2ork_addons/K12/wii_speed_xry.pd
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#X msg 155 85 open @pd_extra/K12/objects/wii_speed_xry.png;
#X obj 210 127 preset_node k12;
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#X obj 137 223 select 0 1 2;
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