- Nov 05, 2014
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Ivica Bukvic authored
*fixed incorrect sizing of an object that used to be valid with a number of connections greater than the new, invalid object name (including empty object) that happens upon retexting the object, as well as during undo and redo.
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Ivica Bukvic authored
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Ivica Bukvic authored
*fixed bug when applying properties to an iemgui object using handles (e.g. moving label or resizing an object), upon undoing all other objects that may have been selected at the time a handle was edited would be erroneously recreated.
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Ivica Bukvic authored
*another attempt at cleaning up trigger to provide maximum flexibility. Still need to figure out whether lists that start with a number should be prepended with a word list. Logic would suggest yes, but there might be regressions...
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Ivica Bukvic authored
*fixed bug where trigger when fed anything (e.g. a single word, like "restart," with no symbol prefix), it would output data twice through some outlets due to faulty way of dealing with anything->list function call.
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- Oct 16, 2014
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Ivica Bukvic authored
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- Oct 12, 2014
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pokergaming authored
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- Oct 09, 2014
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Ivica Bukvic authored
*improved installer to make it easier to recompile pd-l2ork when continuing development after building a snapshot deb or tarball installer (the pd folder will retain config script with the appropriate --prefix flag)
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- Oct 08, 2014
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Ivica Bukvic authored
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Ivica Bukvic authored
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- Oct 07, 2014
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Ivica Bukvic authored
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Ivica Bukvic authored
*updated most of the audio API to the latest version (with the exception of ALSA and JACK which are partial until our improvements can be merged and/or new implementation of JACK thoroughly tested to ensure we like its default behavior)
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Ivica Bukvic authored
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Ivica Bukvic authored
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Ivica Bukvic authored
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Ivica Bukvic authored
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Ivica Bukvic authored
*removed text editor since now pd-l2ork's facility for editing text inside object boxes is adequate enough not to require a full-fledged editor
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Ivica Bukvic authored
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- Oct 05, 2014
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pokergaming authored
* properly escaped "boxtext" output * output expanded args for canvasinfo "args"
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- Oct 03, 2014
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pokergaming authored
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- Sep 29, 2014
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pokergaming authored
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- Sep 25, 2014
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Ivica Bukvic authored
*fixed regression where cnv objects captured runtime clicks due to pd-l2ork's passing of the click to the topmost visible object, rather than the first clickable object in the stack. This also fixes problems with legacy patches that rely vanilla/extended's assignment of click to the lowest, and as is the case with s-env-help.pd in s-abstractions, invisible object, rather than the one apparent to the user.
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- Sep 19, 2014
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Ivica Bukvic authored
*finally fixed the memory leak and improved how the newlines are created inside objects (needs further testing)
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Ivica Bukvic authored
*fixed positioning of autopatched objects that were placed immediately below typed objects that have not been activated yet.
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Ivica Bukvic authored
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- Sep 18, 2014
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Ivica Bukvic authored
*fixed inconsistent display of array styles between pd-l2ork and vanilla. LATER consider cleaning this up by adjusting g_canvas.h instead of all these workarounds.
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- Sep 17, 2014
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Ivica Bukvic authored
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Ivica Bukvic authored
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Ivica Bukvic authored
*backported vanilla patch http://sourceforge.net/p/pure-data/pure-data/ci/f535c339c99a74edb3920c2e630500df128b7d8f/
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- Sep 16, 2014
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pokergaming authored
fixed bug with 8x8 click "hotspot" not working correctly on x-axis of garrays
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- Sep 15, 2014
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Ivica Bukvic authored
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Ivica Bukvic authored
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- Sep 14, 2014
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Ivica Bukvic authored
*TODO: why is alsa's snd_ctl_card_info_free(info) causing double free error (valgrind's "Adress is is 40 bytes inside a block of size 376 free'd)? No clue. But with that call disabled, everything works as it should and valgrind reports no further errors.
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- Sep 13, 2014
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Ivica Bukvic authored
*fixed preset segfault when doing clear on a hubless node *clean-up
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- Sep 11, 2014
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Ivica Bukvic authored
*made startmotion more user-friendly by hiding iemgui's handles after initial creation until motion is complete. LATER get rid of this because it is likely to be seen as an interim hack due to determinacy issues between the gui and core engine.
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- Sep 10, 2014
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Ivica Bukvic authored
*more thorough fix for the preset_node's second object getting incorrectly invisibly connected back to the preset_hub
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Ivica Bukvic authored
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Ivica Bukvic authored
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Ivica Bukvic authored
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Ivica Bukvic authored
*made K12 object creation more robust (removing susceptibility to relative paths from the current location) *ensured that the ctrl key is released when opening various prompts (there may be possibly others)
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