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/* Copyright (c) 1997-1999 Miller Puckette.
* For information on usage and redistribution, and for a DISCLAIMER OF ALL
* WARRANTIES, see the file, "LICENSE.txt," in this distribution. */
/* g_7_guis.c written by Thomas Musil (c) IEM KUG Graz Austria 2000-2001 */
/* thanks to Miller Puckette, Guenther Geiger and Krzystof Czaja */
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "m_pd.h"
#include "g_canvas.h"
#include "g_all_guis.h"
#include <math.h>
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#define IEM_BNG_DEFAULTHOLDFLASHTIME 250
#define IEM_BNG_DEFAULTBREAKFLASHTIME 50
#define IEM_BNG_MINHOLDFLASHTIME 50
#define IEM_BNG_MINBREAKFLASHTIME 10
extern int gfxstub_haveproperties(void *key);
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static t_class *bng_class;
void bng_draw_update(t_gobj *xgobj, t_glist *glist)
t_bng *x = (t_bng *)xgobj;
sprintf(tagbuf, "x%lx", (long unsigned int)&x->x_gui);
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if (x->x_gui.x_changed != x->x_flashed && glist_isvisible(glist))
// sys_vgui(".x%lx.c itemconfigure %lxBUT -fill #%6.6x\n",
// glist_getcanvas(glist), x,
// x->x_flashed?x->x_gui.x_fcol:x->x_gui.x_bcol);
sprintf(flashcol, "#%6.6x",
x->x_flashed ? x->x_gui.x_fcol : x->x_gui.x_bcol);
gui_vmess("gui_bng_flash", "xss",
glist_getcanvas(glist), tagbuf, flashcol);
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x->x_gui.x_changed = x->x_flashed;
}
void bng_draw_new(t_bng *x, t_glist *glist)
{
char tagbuf[MAXPDSTRING];
sprintf(tagbuf, "x%lx", (long unsigned int)&x->x_gui);
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int x1=text_xpix(&x->x_gui.x_obj, glist);
int y1=text_ypix(&x->x_gui.x_obj, glist);
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iemgui_base_draw_new(&x->x_gui);
t_float cr = (x->x_gui.x_w-2)/2.0;
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t_float cx = x1+cr+1.5;
t_float cy = y1+cr+1.5;
//sys_vgui(".x%lx.c create circle %f %f -r %f "
// "-stroke $pd_colors(iemgui_border) -fill #%6.6x "
// "-tags {%lxBUT x%lx text iemgui border}\n",
// canvas, cx, cy, cr, x->x_flashed?x->x_gui.x_fcol:x->x_gui.x_bcol,
// x, x);
gui_vmess("gui_create_bng", "xsfff", canvas, tagbuf,
}
void bng_draw_move(t_bng *x, t_glist *glist)
{
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t_canvas *canvas=glist_getcanvas(glist);
if (!glist_isvisible(canvas)) return;
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int x1=text_xpix(&x->x_gui.x_obj, glist);
int y1=text_ypix(&x->x_gui.x_obj, glist);
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iemgui_base_draw_move(&x->x_gui);
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t_float cr = (x->x_gui.x_w-2)/2.0;
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t_float cx = x1+cr+1.5;
t_float cy = y1+cr+1.5;
//sys_vgui(".x%lx.c coords %lxBUT %f %f\n", canvas, x, cx, cy);
//sys_vgui(".x%lx.c itemconfigure %lxBUT -fill #%6.6x -r %f\n",
// canvas, x, x->x_flashed?x->x_gui.x_fcol:x->x_gui.x_bcol, cr);
char tagbuf[MAXPDSTRING];
sprintf(tagbuf, "x%lxbutton", (long unsigned int)x);
char col[8];
sprintf(col, "#%6.6x", x->x_flashed ? x->x_gui.x_fcol : x->x_gui.x_bcol);
gui_start_vmess("gui_configure_item", "xs",
canvas, tagbuf);
gui_s("cx");
gui_f(cx - x1); // 0.5 is fudge factor... might be better
gui_s("cy");
gui_f(cy - y1); // handled by shape-rendering css attr
gui_s("r");
gui_f(cr);
gui_s("fill");
gui_s(col);
gui_end_array();
gui_end_vmess();
}
void bng_draw_config(t_bng* x, t_glist* glist)
{
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iemgui_base_draw_config(&x->x_gui);
//sys_vgui(".x%lx.c itemconfigure %lxBUT -fill #%6.6x\n",
// canvas, x, x->x_flashed?x->x_gui.x_fcol:x->x_gui.x_bcol);
sprintf(tagbuf, "x%lxbutton", (long unsigned int)x);
char fcol[8];
sprintf(fcol, "#%6.6x", x->x_flashed ? x->x_gui.x_fcol : x->x_gui.x_bcol);
gui_start_vmess("gui_configure_item", "xs",
canvas, tagbuf);
gui_s("fill");
gui_s(fcol);
gui_end_array();
gui_end_vmess();
static void bng__clickhook(t_scalehandle *sh, int newstate)
{
t_bng *x = (t_bng *)(sh->h_master);
if (sh->h_dragon && newstate == 0 && sh->h_scale)
{
canvas_apply_setundo(x->x_gui.x_glist, (t_gobj *)x);
if (sh->h_dragx || sh->h_dragy)
{
x->x_gui.x_w += sh->h_dragx;
x->x_gui.x_h += sh->h_dragy;
canvas_dirty(x->x_gui.x_glist, 1);
}
if (glist_isvisible(x->x_gui.x_glist))
{
bng_draw_move(x, x->x_gui.x_glist);
}
static void bng__motionhook(t_scalehandle *sh,
t_floatarg f1, t_floatarg f2)
if (sh->h_dragon && sh->h_scale)
t_bng *x = (t_bng *)(sh->h_master);
int d = maxi((int)f1,(int)f2);
d = maxi(d,IEM_GUI_MINSIZE-x->x_gui.x_w);
sh->h_dragx = d;
sh->h_dragy = d;
scalehandle_drag_scale(sh);
int properties = gfxstub_haveproperties((void *)x);
if (properties)
{
int new_w = x->x_gui.x_w + sh->h_dragx;
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properties_set_field_int(properties,"dim.w_ent",new_w);
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scalehandle_dragon_label(sh,f1,f2);
}
void bng_draw(t_bng *x, t_glist *glist, int mode)
{
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if(mode == IEM_GUI_DRAW_MODE_UPDATE) sys_queuegui(x, x->x_gui.x_glist, bng_draw_update);
else if(mode == IEM_GUI_DRAW_MODE_MOVE) bng_draw_move(x, glist);
else if(mode == IEM_GUI_DRAW_MODE_NEW) bng_draw_new(x, glist);
else if(mode == IEM_GUI_DRAW_MODE_CONFIG) bng_draw_config(x, glist);
}
/* ------------------------ bng widgetbehaviour----------------------------- */
static void bng_getrect(t_gobj *z, t_glist *glist, int *xp1, int *yp1,
int *xp2, int *yp2)
{
t_bng *x = (t_bng *)z;
*xp1 = text_xpix(&x->x_gui.x_obj, glist);
*yp1 = text_ypix(&x->x_gui.x_obj, glist);
*xp2 = *xp1 + x->x_gui.x_w;
*yp2 = *yp1 + x->x_gui.x_h;
iemgui_label_getrect(x->x_gui, glist, xp1, yp1, xp2, yp2);
}
static void bng_save(t_gobj *z, t_binbuf *b)
{
t_bng *x = (t_bng *)z;
int bflcol[3];
t_symbol *srl[3];
iemgui_save(&x->x_gui, srl, bflcol);
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binbuf_addv(b, "ssiisiiiisssiiiiiii;", gensym("#X"),gensym("obj"),
(int)x->x_gui.x_obj.te_xpix, (int)x->x_gui.x_obj.te_ypix,
gensym("bng"), x->x_gui.x_w,
x->x_flashtime_hold, x->x_flashtime_break,
iem_symargstoint(&x->x_gui),
srl[0], srl[1], srl[2], x->x_gui.x_ldx, x->x_gui.x_ldy,
iem_fstyletoint(&x->x_gui), x->x_gui.x_fontsize,
bflcol[0], bflcol[1], bflcol[2]);
}
void bng_check_minmax(t_bng *x, int ftbreak, int fthold)
{
if(ftbreak > fthold)
{
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int h = ftbreak;
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x->x_flashtime_break = maxi(ftbreak,IEM_BNG_MINBREAKFLASHTIME);
x->x_flashtime_hold = maxi(fthold, IEM_BNG_MINHOLDFLASHTIME);
}
static void bng_properties(t_gobj *z, t_glist *owner)
{
t_bng *x = (t_bng *)z;
char buf[800], *gfx_tag;
t_symbol *srl[3];
iemgui_properties(&x->x_gui, srl);
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----------dimensions(pix):----------- %d %d size: 0 0 empty \
--------flash-time(ms)(ms):--------- %d intrrpt: %d hold: %d \
%d empty empty %d %d empty %d {%s} {%s} {%s} %d %d %d %d %d %d %d\n",
x->x_gui.x_w,
IEM_GUI_MINSIZE,
x->x_flashtime_break,
x->x_flashtime_hold,
2, /*min_max_schedule+clip*/
-1,
x->x_gui.x_loadinit,
-1,
-1, /*no linlog, no multi*/
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srl[0]->s_name, srl[1]->s_name, srl[2]->s_name,
x->x_gui.x_ldx, x->x_gui.x_ldy,
x->x_gui.x_font_style, x->x_gui.x_fontsize,
0xffffff & x->x_gui.x_bcol,
0xffffff & x->x_gui.x_fcol,
0xffffff & x->x_gui.x_lcol);
gfx_tag = gfxstub_new2(&x->x_gui.x_obj.ob_pd, x);
/* todo: send along the x/y of the object here so we can
create the window in the right place */
gui_start_vmess("gui_iemgui_dialog", "s", gfx_tag);
gui_start_array();
gui_s("type");
gui_s("bng");
gui_s("size");
gui_i(x->x_gui.x_w);
gui_s("minimum-size");
gui_i(IEM_GUI_MINSIZE);
gui_s("range-schedule"); // no idea what this is...
gui_i(2);
gui_s("flash-interrupt");
gui_i(x->x_flashtime_break);
gui_s("flash-hold");
gui_i(x->x_flashtime_hold);
gui_s("init");
gui_i(x->x_gui.x_loadinit);
gui_s("send-symbol");
gui_s(srl[0]->s_name);
gui_s("receive-symbol");
gui_s(srl[1]->s_name);
gui_s("label");
gui_s(srl[2]->s_name);
gui_s("x-offset");
gui_i(x->x_gui.x_ldx);
gui_s("y-offset");
gui_i(x->x_gui.x_ldy);
gui_s("font-style");
gui_i(x->x_gui.x_font_style);
gui_s("font-size");
gui_i(x->x_gui.x_fontsize);
gui_s("background-color");
gui_i(0xffffff & x->x_gui.x_bcol);
gui_s("foreground-color");
gui_i(0xffffff & x->x_gui.x_fcol);
gui_s("label-color");
gui_i(0xffffff & x->x_gui.x_lcol);
gui_end_array();
gui_end_vmess();
}
static void bng_set(t_bng *x)
{
if(x->x_flashed)
{
x->x_flashed = 0;
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x->x_gui.x_draw(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_UPDATE);
clock_delay(x->x_clock_brk, x->x_flashtime_break);
x->x_flashed = 1;
}
else
{
x->x_flashed = 1;
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x->x_gui.x_draw(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_UPDATE);
}
clock_delay(x->x_clock_hld, x->x_flashtime_hold);
}
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static void bng_bout(t_bng *x, int chk_putin)
/* chk_putin=1: wird nur mehr gesendet, wenn snd != rcv*/
/* chk_putin=0: wird immer gesendet, wenn moeglich */
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if(!x->x_gui.x_put_in2out)
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x->x_gui.x_locked = 1;
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iemgui_out_bang(&x->x_gui,0,chk_putin);
}
static void bng_bang(t_bng *x)/*wird nur mehr gesendet, wenn snd != rcv*/
{
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if(!x->x_gui.x_locked) {bng_set(x); bng_bout(x,1);}
}
static void bng_bang2(t_bng *x)/*wird immer gesendet, wenn moeglich*/
{
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if(!x->x_gui.x_locked) {bng_set(x); bng_bout(x,0);}
}
static void bng_dialog(t_bng *x, t_symbol *s, int argc, t_atom *argv)
{
canvas_apply_setundo(x->x_gui.x_glist, (t_gobj *)x);
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x->x_gui.x_h = x->x_gui.x_w = atom_getintarg(0, argc, argv);
int fthold = atom_getintarg(2, argc, argv);
int ftbreak = atom_getintarg(3, argc, argv);
int sr_flags = iemgui_dialog(&x->x_gui, argc, argv);
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iemgui_draw_config(&x->x_gui);
iemgui_draw_io(&x->x_gui, sr_flags);
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iemgui_shouldvis(&x->x_gui, IEM_GUI_DRAW_MODE_MOVE);
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scalehandle_draw(&x->x_gui);
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scrollbar_update(x->x_gui.x_glist);
static void bng_click(t_bng *x, t_floatarg xpos, t_floatarg ypos,
t_floatarg shift, t_floatarg ctrl, t_floatarg alt)
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bng_bout(x,0);
static int bng_newclick(t_gobj *z, struct _glist *glist, int xpix, int ypix,
int shift, int alt, int dbl, int doit)
bng_click((t_bng *)z, (t_floatarg)xpix, (t_floatarg)ypix,
(t_floatarg)shift, 0, (t_floatarg)alt);
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static void bng_float(t_bng *x, t_floatarg f) {bng_bang2(x);}
static void bng_symbol(t_bng *x, t_symbol *s) {bng_bang2(x);}
static void bng_pointer(t_bng *x, t_gpointer *gp) {bng_bang2(x);}
static void bng_list(t_bng *x, t_symbol *s, int ac, t_atom *av){bng_bang2(x);}
static void bng_anything(t_bng *x, t_symbol *s, int argc, t_atom *argv)
{bng_bang2(x);}
static void bng_loadbang(t_bng *x)
{
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if(!sys_noloadbang && x->x_gui.x_loadinit)
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bng_bout(x,0);
}
}
static void bng_size(t_bng *x, t_symbol *s, int ac, t_atom *av)
{
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x->x_gui.x_h = x->x_gui.x_w = iemgui_clip_size((int)atom_getintarg(0, ac, av));
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iemgui_size(&x->x_gui);
}
static void bng_flashtime(t_bng *x, t_symbol *s, int ac, t_atom *av)
{
bng_check_minmax(x, (int)atom_getintarg(0, ac, av),
(int)atom_getintarg(1, ac, av));
}
static void bng_tick_hld(t_bng *x)
{
x->x_flashed = 0;
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x->x_gui.x_draw(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_UPDATE);
}
static void bng_tick_brk(t_bng *x)
{
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x->x_gui.x_draw(x, x->x_gui.x_glist, IEM_GUI_DRAW_MODE_UPDATE);
}
static void bng_tick_lck(t_bng *x)
{
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x->x_gui.x_locked = 0;
}
static void *bng_new(t_symbol *s, int argc, t_atom *argv)
{
t_bng *x = (t_bng *)pd_new(bng_class);
int bflcol[]={-262144, -1, -1};
int a=IEM_GUI_DEFAULTSIZE;
int ldx=17, ldy=7;
int fs=10;
int ftbreak=IEM_BNG_DEFAULTBREAKFLASHTIME,
fthold=IEM_BNG_DEFAULTHOLDFLASHTIME;
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iem_inttosymargs(&x->x_gui, 0);
iem_inttofstyle(&x->x_gui, 0);
if((argc == 14)&&IS_A_FLOAT(argv,0)
&&IS_A_FLOAT(argv,1)&&IS_A_FLOAT(argv,2)
&&IS_A_FLOAT(argv,3)
&&(IS_A_SYMBOL(argv,4)||IS_A_FLOAT(argv,4))
&&(IS_A_SYMBOL(argv,5)||IS_A_FLOAT(argv,5))
&&(IS_A_SYMBOL(argv,6)||IS_A_FLOAT(argv,6))
&&IS_A_FLOAT(argv,7)&&IS_A_FLOAT(argv,8)
&&IS_A_FLOAT(argv,9)&&IS_A_FLOAT(argv,10)&&IS_A_FLOAT(argv,11)
&&IS_A_FLOAT(argv,12)&&IS_A_FLOAT(argv,13))
{
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a = atom_getintarg(0, argc, argv);
fthold = atom_getintarg(1, argc, argv);
ftbreak = atom_getintarg(2, argc, argv);
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iem_inttosymargs(&x->x_gui, atom_getintarg(3, argc, argv));
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ldx = atom_getintarg(7, argc, argv);
ldy = atom_getintarg(8, argc, argv);
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iem_inttofstyle(&x->x_gui, atom_getintarg(9, argc, argv));
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fs = maxi(atom_getintarg(10, argc, argv),4);
bflcol[0] = atom_getintarg(11, argc, argv);
bflcol[1] = atom_getintarg(12, argc, argv);
bflcol[2] = atom_getintarg(13, argc, argv);
}
else iemgui_new_getnames(&x->x_gui, 4, 0);
x->x_gui.x_draw = (t_iemfunptr)bng_draw;
x->x_flashed = 0;
x->x_gui.x_glist = (t_glist *)canvas_getcurrent();
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if (x->x_gui.x_font_style<0 || x->x_gui.x_font_style>2) x->x_gui.x_font_style=0;
if (iemgui_has_rcv(&x->x_gui))
pd_bind(&x->x_gui.x_obj.ob_pd, x->x_gui.x_rcv);
x->x_gui.x_ldx = ldx;
x->x_gui.x_ldy = ldy;
x->x_gui.x_fontsize = fs;
x->x_gui.x_w = iemgui_clip_size(a);
x->x_gui.x_h = x->x_gui.x_w;
bng_check_minmax(x, ftbreak, fthold);
iemgui_all_colfromload(&x->x_gui, bflcol);
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x->x_gui.x_locked = 0;
iemgui_verify_snd_ne_rcv(&x->x_gui);
x->x_clock_hld = clock_new(x, (t_method)bng_tick_hld);
x->x_clock_brk = clock_new(x, (t_method)bng_tick_brk);
x->x_clock_lck = clock_new(x, (t_method)bng_tick_lck);
outlet_new(&x->x_gui.x_obj, &s_bang);
x->x_gui. x_handle = scalehandle_new((t_object *)x,x->x_gui.x_glist,1,bng__clickhook,bng__motionhook);
x->x_gui.x_lhandle = scalehandle_new((t_object *)x,x->x_gui.x_glist,0,bng__clickhook,bng__motionhook);
x->x_gui.x_obj.te_iemgui = 1;
return (x);
}
static void bng_ff(t_bng *x)
{
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if(iemgui_has_rcv(&x->x_gui))
pd_unbind(&x->x_gui.x_obj.ob_pd, x->x_gui.x_rcv);
clock_free(x->x_clock_lck);
clock_free(x->x_clock_brk);
clock_free(x->x_clock_hld);
gfxstub_deleteforkey(x);
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if (x->x_gui. x_handle) scalehandle_free(x->x_gui. x_handle);
if (x->x_gui.x_lhandle) scalehandle_free(x->x_gui.x_lhandle);
}
void g_bang_setup(void)
{
bng_class = class_new(gensym("bng"), (t_newmethod)bng_new,
(t_method)bng_ff, sizeof(t_bng), 0, A_GIMME, 0);
class_addbang(bng_class, bng_bang);
class_addfloat(bng_class, bng_float);
class_addsymbol(bng_class, bng_symbol);
class_addpointer(bng_class, bng_pointer);
class_addlist(bng_class, bng_list);
class_addanything(bng_class, bng_anything);
class_addmethod(bng_class, (t_method)bng_click, gensym("click"),
A_FLOAT, A_FLOAT, A_FLOAT, A_FLOAT, A_FLOAT, 0);
class_addmethod(bng_class, (t_method)bng_dialog, gensym("dialog"),
A_GIMME, 0);
class_addmethod(bng_class, (t_method)bng_loadbang, gensym("loadbang"), 0);
class_addmethod(bng_class, (t_method)bng_size, gensym("size"), A_GIMME, 0);
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iemgui_class_addmethods(bng_class);
class_addmethod(bng_class, (t_method)bng_flashtime, gensym("flashtime"),
A_GIMME, 0);
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class_addmethod(bng_class, (t_method)iemgui_init, gensym("init"), A_FLOAT, 0);
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wb_init(&bng_widgetbehavior,bng_getrect,bng_newclick);
class_setwidget(bng_class, &bng_widgetbehavior);
class_sethelpsymbol(bng_class, gensym("bng"));
class_setsavefn(bng_class, bng_save);
class_setpropertiesfn(bng_class, bng_properties);
}