Commit d1bb886d authored by Ivica Ico Bukvic's avatar Ivica Ico Bukvic
Browse files

fixed hacky offset in the original object that made it draw with a unique...

fixed hacky offset in the original object that made it draw with a unique offset, rendering autopatching and tidy implementation cumbersome without ugly hacks. will break backwards appearance (it will appear with a few pixels offset)
parent d5753821
......@@ -44,8 +44,8 @@ static void vu_update_rms(t_vu *x, t_glist *glist)
int xpos=text_xpix(&x->x_gui.x_obj, glist), quad1=xpos+w4+1, quad3=xpos+x->x_gui.x_w-w4-1;
sys_vgui(".x%lx.c coords %lxRCOVER %d %d %d %d\n",
glist_getcanvas(glist), x, quad1, off, quad3,
off + (x->x_led_size+1)*(IEM_VU_STEPS-x->x_rms));
glist_getcanvas(glist), x, quad1+1, off+2, quad3+1,
off + (x->x_led_size+1)*(IEM_VU_STEPS-x->x_rms)+2);
}
}
......@@ -65,8 +65,8 @@ static void vu_update_peak(t_vu *x, t_glist *glist)
- (x->x_led_size+1)/2;
sys_vgui(".x%lx.c coords %lxPLED %d %d %d %d\n", canvas, x,
xpos, j,
xpos+x->x_gui.x_w+1, j);
xpos+1, j+2,
xpos+x->x_gui.x_w+2, j+2);
sys_vgui(".x%lx.c itemconfigure %lxPLED -fill #%6.6x\n", canvas, x,
iemgui_color_hex[i]);
}
......@@ -77,8 +77,8 @@ static void vu_update_peak(t_vu *x, t_glist *glist)
sys_vgui(".x%lx.c itemconfigure %lxPLED -fill #%6.6x\n",
canvas, x, x->x_gui.x_bcol);
sys_vgui(".x%lx.c coords %lxPLED %d %d %d %d\n",
canvas, x, mid, ypos+20,
mid, ypos+20);
canvas, x, mid+1, ypos+22,
mid+1, ypos+22);
}
}
}
......@@ -132,19 +132,19 @@ static void vu_draw_new(t_vu *x, t_glist *glist)
else nlet_tag = "bogus";
sys_vgui(".x%lx.c create rectangle %d %d %d %d -fill #%6.6x -tags {%lxBASE %lxVU text}\n",
canvas, xpos-1, ypos-2,
xpos+x->x_gui.x_w+1,
ypos+x->x_gui.x_h+2, x->x_gui.x_bcol, x, x);
canvas, xpos, ypos,
xpos+x->x_gui.x_w+2,
ypos+x->x_gui.x_h+4, x->x_gui.x_bcol, x, x);
for(i=1; i<=IEM_VU_STEPS; i++)
{
led_col = iemgui_vu_col[i];
yyy = k4 + k1*(k2-i);
sys_vgui(".x%lx.c create line %d %d %d %d -width %d -fill #%6.6x -tags {%lxRLED%d %lxVU text}\n",
canvas, quad1, yyy, quad3, yyy, x->x_led_size, iemgui_color_hex[led_col], x, i, x);
canvas, quad1+1, yyy+2, quad3+1, yyy+2, x->x_led_size, iemgui_color_hex[led_col], x, i, x);
if(((i+2)&3) && (x->x_scale))
sys_vgui(".x%lx.c create text %d %d -text {%s} -anchor w \
-font {{%s} -%d %s} -fill #%6.6x -tags {%lxSCALE%d %lxVU text}\n",
canvas, end, yyy+k3, iemgui_vu_scale_str[i],
canvas, end+1, yyy+k3+2, iemgui_vu_scale_str[i],
x->x_gui.x_font, x->x_gui.x_fontsize,
sys_fontweight, x->x_gui.x_lcol, x, i, x);
}
......@@ -154,16 +154,16 @@ static void vu_draw_new(t_vu *x, t_glist *glist)
yyy = k4 + k1*(k2-i);
sys_vgui(".x%lx.c create text %d %d -text {%s} -anchor w \
-font {{%s} -%d %s} -fill #%6.6x -tags {%lxSCALE%d %lxVU text}\n",
canvas, end, yyy+k3, iemgui_vu_scale_str[i], x->x_gui.x_font,
canvas, end+1, yyy+k3+2, iemgui_vu_scale_str[i], x->x_gui.x_font,
x->x_gui.x_fontsize, sys_fontweight,
x->x_gui.x_lcol, x, i, x);
}
sys_vgui(".x%lx.c create rectangle %d %d %d %d -fill #%6.6x -outline #%6.6x -tags {%lxRCOVER %lxVU text}\n",
canvas, quad1, ypos-1, quad3-1,
ypos-1 + k1*IEM_VU_STEPS, x->x_gui.x_bcol, x->x_gui.x_bcol, x, x);
canvas, quad1+1, ypos+1, quad3,
ypos+1 + k1*IEM_VU_STEPS, x->x_gui.x_bcol, x->x_gui.x_bcol, x, x);
sys_vgui(".x%lx.c create line %d %d %d %d -width %d -fill #%6.6x -tags {%lxPLED %lxVU text}\n",
canvas, mid, ypos+10,
mid, ypos+10, x->x_led_size, x->x_gui.x_bcol, x, x);
canvas, mid+1, ypos+12,
mid+1, ypos+12, x->x_led_size, x->x_gui.x_bcol, x, x);
sys_vgui(".x%lx.c create text %d %d -text {%s} -anchor w \
-font {{%s} -%d %s} -fill #%6.6x -tags {%lxLABEL %lxVU text}\n",
canvas, xpos+x->x_gui.x_ldx, ypos+x->x_gui.x_ldy,
......@@ -174,26 +174,26 @@ static void vu_draw_new(t_vu *x, t_glist *glist)
{
sys_vgui(".x%lx.c create rectangle %d %d %d %d -tags {%so%d %lxVU outlet}\n",
canvas,
xpos-1, ypos + x->x_gui.x_h+1,
xpos + IOWIDTH-1, ypos + x->x_gui.x_h+2,
xpos, ypos + x->x_gui.x_h+3,
xpos + IOWIDTH, ypos + x->x_gui.x_h+4,
nlet_tag, 0, x);
sys_vgui(".x%lx.c create rectangle %d %d %d %d -tags {%so%d %lxVU outlet}\n",
canvas,
xpos+x->x_gui.x_w+1-IOWIDTH, ypos + x->x_gui.x_h+1,
xpos+x->x_gui.x_w+1, ypos + x->x_gui.x_h+2,
xpos+x->x_gui.x_w+2-IOWIDTH, ypos + x->x_gui.x_h+3,
xpos+x->x_gui.x_w+2, ypos + x->x_gui.x_h+4,
nlet_tag, 1, x);
}
if(!x->x_gui.x_fsf.x_rcv_able)
{
sys_vgui(".x%lx.c create rectangle %d %d %d %d -tags {%si%d %lxVU inlet}\n",
canvas,
xpos-1, ypos-2,
xpos + IOWIDTH-1, ypos-1,
xpos, ypos,
xpos + IOWIDTH, ypos+1,
nlet_tag, 0, x);
sys_vgui(".x%lx.c create rectangle %d %d %d %d -tags {%si%d %lxVU inlet}\n",
canvas,
xpos+x->x_gui.x_w+1-IOWIDTH, ypos-2,
xpos+x->x_gui.x_w+1, ypos-1,
xpos+x->x_gui.x_w+2-IOWIDTH, ypos,
xpos+x->x_gui.x_w+2, ypos+1,
nlet_tag, 1, x);
}
x->x_updaterms = x->x_updatepeak = 1;
......@@ -230,23 +230,23 @@ static void vu_draw_move(t_vu *x, t_glist *glist)
int yyy, i, k4=ypos-k3;
sys_vgui(".x%lx.c coords %lxBASE %d %d %d %d\n",
canvas, x, xpos-1, ypos-2,
xpos+x->x_gui.x_w+1,ypos+x->x_gui.x_h+2);
canvas, x, xpos, ypos,
xpos+x->x_gui.x_w+2,ypos+x->x_gui.x_h+4);
for(i=1; i<=IEM_VU_STEPS; i++)
{
yyy = k4 + k1*(k2-i);
sys_vgui(".x%lx.c coords %lxRLED%d %d %d %d %d\n",
canvas, x, i, quad1, yyy, quad3, yyy);
canvas, x, i, quad1+1, yyy+2, quad3+1, yyy+2);
if(((i+2)&3) && (x->x_scale))
sys_vgui(".x%lx.c coords %lxSCALE%d %d %d\n",
canvas, x, i, end, yyy+k3);
canvas, x, i, end+1, yyy+k3+2);
}
if(x->x_scale)
{
i=IEM_VU_STEPS+1;
yyy = k4 + k1*(k2-i);
sys_vgui(".x%lx.c coords %lxSCALE%d %d %d\n",
canvas, x, i, end, yyy+k3);
canvas, x, i, end+1, yyy+k3+2);
}
x->x_updaterms = x->x_updatepeak = 1;
sys_queuegui(x, glist, vu_draw_update);
......@@ -257,23 +257,23 @@ static void vu_draw_move(t_vu *x, t_glist *glist)
{
sys_vgui(".x%lx.c coords %so%d %d %d %d %d\n",
canvas, nlet_tag, 0,
xpos-1, ypos + x->x_gui.x_h+1,
xpos + IOWIDTH-1, ypos + x->x_gui.x_h+2);
xpos, ypos + x->x_gui.x_h+3,
xpos + IOWIDTH, ypos + x->x_gui.x_h+4);
sys_vgui(".x%lx.c coords %so%d %d %d %d %d\n",
canvas, nlet_tag, 1,
xpos+x->x_gui.x_w+1-IOWIDTH, ypos + x->x_gui.x_h+1,
xpos+x->x_gui.x_w+1, ypos + x->x_gui.x_h+2);
xpos+x->x_gui.x_w+2-IOWIDTH, ypos + x->x_gui.x_h+3,
xpos+x->x_gui.x_w+2, ypos + x->x_gui.x_h+4);
}
if(!x->x_gui.x_fsf.x_rcv_able)
{
sys_vgui(".x%lx.c coords %si%d %d %d %d %d\n",
canvas, nlet_tag, 0,
xpos-1, ypos-2,
xpos + IOWIDTH-1, ypos-1);
xpos, ypos,
xpos + IOWIDTH, ypos+1);
sys_vgui(".x%lx.c coords %si%d %d %d %d %d\n",
canvas, nlet_tag, 1,
xpos+x->x_gui.x_w+1-IOWIDTH, ypos-2,
xpos+x->x_gui.x_w+1, ypos-1);
xpos+x->x_gui.x_w+2-IOWIDTH, ypos,
xpos+x->x_gui.x_w+2, ypos+1);
}
/* redraw scale handle rectangle if selected */
if (x->x_gui.x_fsf.x_selected)
......@@ -410,13 +410,13 @@ static void vu_draw_io(t_vu* x, t_glist* glist, int old_snd_rcv_flags)
{
sys_vgui(".x%lx.c create rectangle %d %d %d %d -tags %so%d\n",
canvas,
xpos-1, ypos + x->x_gui.x_h+1,
xpos + IOWIDTH-1, ypos + x->x_gui.x_h+2,
xpos, ypos + x->x_gui.x_h+3,
xpos + IOWIDTH, ypos + x->x_gui.x_h+4,
nlet_tag, 0);
sys_vgui(".x%lx.c create rectangle %d %d %d %d -tags %so%d\n",
canvas,
xpos+x->x_gui.x_w+1-IOWIDTH, ypos + x->x_gui.x_h+1,
xpos+x->x_gui.x_w+1, ypos + x->x_gui.x_h+2,
xpos+x->x_gui.x_w+2-IOWIDTH, ypos + x->x_gui.x_h+3,
xpos+x->x_gui.x_w+2, ypos + x->x_gui.x_h+4,
nlet_tag, 1);
}
if(!(old_snd_rcv_flags & IEM_GUI_OLD_SND_FLAG) && x->x_gui.x_fsf.x_snd_able)
......@@ -428,13 +428,13 @@ static void vu_draw_io(t_vu* x, t_glist* glist, int old_snd_rcv_flags)
{
sys_vgui(".x%lx.c create rectangle %d %d %d %d -tags %si%d\n",
canvas,
xpos-1, ypos-2,
xpos + IOWIDTH-1, ypos-1,
xpos, ypos,
xpos + IOWIDTH, ypos+1,
nlet_tag, 0);
sys_vgui(".x%lx.c create rectangle %d %d %d %d -tags %si%d\n",
canvas,
xpos+x->x_gui.x_w+1-IOWIDTH, ypos-2,
xpos+x->x_gui.x_w+1, ypos-1,
xpos+x->x_gui.x_w+2-IOWIDTH, ypos,
xpos+x->x_gui.x_w+2, ypos+1,
nlet_tag, 1);
}
if(!(old_snd_rcv_flags & IEM_GUI_OLD_RCV_FLAG) && x->x_gui.x_fsf.x_rcv_able)
......@@ -481,8 +481,8 @@ static void vu_draw_select(t_vu* x,t_glist* glist)
sys_vgui("canvas %s -width %d -height %d -bg $select_color -bd 0 -cursor bottom_right_corner\n",
sh->h_pathname, SCALEHANDLE_WIDTH, SCALEHANDLE_HEIGHT);
sys_vgui(".x%x.c create window %d %d -anchor nw -width %d -height %d -window %s -tags {%lxSCALE %lxVU}\n",
canvas, x->x_gui.x_obj.te_xpix + x->x_gui.x_w + 1 - SCALEHANDLE_WIDTH - 1,
x->x_gui.x_obj.te_ypix + x->x_gui.x_h + 2 - SCALEHANDLE_HEIGHT - 1,
canvas, x->x_gui.x_obj.te_xpix + x->x_gui.x_w + 2 - SCALEHANDLE_WIDTH - 1,
x->x_gui.x_obj.te_ypix + x->x_gui.x_h + 4 - SCALEHANDLE_HEIGHT - 1,
SCALEHANDLE_WIDTH, SCALEHANDLE_HEIGHT,
sh->h_pathname, x, x);
sys_vgui("bind %s <Button> {pd [concat %s _click 1 %%x %%y \\;]}\n",
......@@ -605,9 +605,9 @@ static void vu__clickhook(t_scalehandle *sh, t_floatarg f, t_floatarg xxx, t_flo
sys_vgui("lower %s\n", sh->h_pathname);
sys_vgui(".x%x.c create rectangle %d %d %d %d\
-outline $select_color -width 1 -tags %s\n",
x->x_gui.x_glist, x->x_gui.x_obj.te_xpix - 1, x->x_gui.x_obj.te_ypix - 2,
x->x_gui.x_obj.te_xpix + x->x_gui.x_w + 1,
x->x_gui.x_obj.te_ypix + x->x_gui.x_h + 2, sh->h_outlinetag);
x->x_gui.x_glist, x->x_gui.x_obj.te_xpix, x->x_gui.x_obj.te_ypix,
x->x_gui.x_obj.te_xpix + x->x_gui.x_w + 2,
x->x_gui.x_obj.te_ypix + x->x_gui.x_h + 4, sh->h_outlinetag);
}
sh->h_dragx = 0;
......@@ -686,8 +686,8 @@ static void vu__motionhook(t_scalehandle *sh,
if (glist_isvisible(x->x_gui.x_glist)) {
sys_vgui(".x%x.c coords %s %d %d %d %d\n",
x->x_gui.x_glist, sh->h_outlinetag, x->x_gui.x_obj.te_xpix - 1,
x->x_gui.x_obj.te_ypix - 2, newx + 1, newy + 2);
x->x_gui.x_glist, sh->h_outlinetag, x->x_gui.x_obj.te_xpix,
x->x_gui.x_obj.te_ypix, newx + 2, newy + 4);
}
sh->h_dragx = dx;
sh->h_dragy = dy;
......@@ -761,10 +761,10 @@ static void vu_getrect(t_gobj *z, t_glist *glist,
{
t_vu* x = (t_vu*)z;
*xp1 = text_xpix(&x->x_gui.x_obj, glist) - 1;
*yp1 = text_ypix(&x->x_gui.x_obj, glist) - 2;
*xp2 = *xp1 + x->x_gui.x_w + 2;
*yp2 = *yp1 + x->x_gui.x_h + 4;
*xp1 = text_xpix(&x->x_gui.x_obj, glist);
*yp1 = text_ypix(&x->x_gui.x_obj, glist);
*xp2 = *xp1 + x->x_gui.x_w + 3;
*yp2 = *yp1 + x->x_gui.x_h + 6;
}
static void vu_save(t_gobj *z, t_binbuf *b)
......@@ -835,7 +835,7 @@ static void vu_scale(t_vu *x, t_floatarg fscale)
if((i+2)&3)
sys_vgui(".x%lx.c create text %d %d -text {%s} -anchor w \
-font {{%s} -%d %s} -fill #%6.6x -tags {%lxSCALE%d %lxVU}\n",
canvas, end, yyy+k3, iemgui_vu_scale_str[i],
canvas, end+1, yyy+k3+2, iemgui_vu_scale_str[i],
x->x_gui.x_font, x->x_gui.x_fontsize,
sys_fontweight, x->x_gui.x_lcol, x, i, x);
}
......@@ -843,7 +843,7 @@ static void vu_scale(t_vu *x, t_floatarg fscale)
yyy = k4 + k1*(k2-i);
sys_vgui(".x%lx.c create text %d %d -text {%s} -anchor w \
-font {{%s} -%d %s} -fill #%6.6x -tags {%lxSCALE%d %lxVU}\n",
canvas, end, yyy+k3, iemgui_vu_scale_str[i],
canvas, end+1, yyy+k3+2, iemgui_vu_scale_str[i],
x->x_gui.x_font, x->x_gui.x_fontsize,
sys_fontweight, x->x_gui.x_lcol, x, i, x);
}
......
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