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Commit f008c775 authored by Jonathan Wilkes's avatar Jonathan Wilkes
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use the new svg events

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#N struct bulb float x float y float r float g float b float a float #N struct bulb float x float y float r float g float b float a float
s; s;
#N canvas 0 48 650 529 10; #N canvas 199 68 650 527 10;
#N canvas 644 19 538 195 bulb 0; #X obj 350 170 random 255;
#X obj 87 87 loadbang; #X obj 420 170 random 255;
#X obj 87 57 outlet; #X obj 490 170 random 255;
#X obj 350 134 trigger bang bang bang anything;
#X obj 350 240 set bulb r g b a s;
#X scalar bulb 37 89 50 26 143 1 2 \;;
#X scalar bulb 207 89 141 98 156 1 2 \;;
#X scalar bulb 117 89 221 41 109 1 2 \;;
#X scalar bulb 37 189 147 213 194 1 2 \;;
#X scalar bulb 204 187 147 213 194 1 2 \;;
#X scalar bulb 117 189 162 230 120 1 2 \;;
#X scalar bulb 37 289 107 163 157 1 2 \;;
#X scalar bulb 207 289 2 197 206 1 2 \;;
#X scalar bulb 117 289 125 4 42 1 2 \;;
#X scalar bulb 287 289 22 49 33 1 2 \;;
#X scalar bulb 467 289 105 204 27 1 2 \;;
#X scalar bulb 377 289 224 181 45 1 2 \;;
#X scalar bulb 37 -11 36 28 222 1 2 \;;
#X scalar bulb 207 -11 122 187 225 1 2 \;;
#X scalar bulb 117 -11 103 152 169 1 2 \;;
#X obj 399 112 set bulb s a;
#X obj 350 211 pack f f f 0.3 5;
#X msg 399 91 2 1 \$1;
#X text 76 426 Light Bulbs;
#X text 76 426 ___________;
#X text 76 446 This is just a quick demo to show enter/leave functionality
for scalars.;
#X obj 350 66 route mouseover mouseout;
#X obj 564 168 unpack p;
#N canvas 231 69 538 264 bulb 0;
#X obj 87 77 loadbang;
#X obj 87 21 struct bulb float x float y float r float g float b float #X obj 87 21 struct bulb float x float y float r float g float b float
a float s; a float s;
#N canvas 537 133 450 300 (subpatch) 0; #N canvas 537 133 450 300 (subpatch) 0;
...@@ -36,51 +64,24 @@ a float s; ...@@ -36,51 +64,24 @@ a float s;
#X msg 34 102 fill r g b a \, stroke-width s \, stroke r g b; #X msg 34 102 fill r g b a \, stroke-width s \, stroke r g b;
#X connect 0 0 20 0; #X connect 0 0 20 0;
#X connect 20 0 1 0; #X connect 20 0 1 0;
#X restore 87 128 group; #X restore 88 133 group;
#X msg 88 108 transform scale 0.5 \, fill none \, stroke black; #X obj 88 154 outlet;
#X msg 88 98 transform scale 0.5 \, fill none \, stroke black \, mouseover
1 \, mouseout 1;
#X connect 0 0 4 0; #X connect 0 0 4 0;
#X connect 2 0 1 0; #X connect 2 0 3 0;
#X connect 4 0 3 0; #X connect 4 0 2 0;
#X restore 350 42 pd bulb; #X restore 350 42 pd bulb;
#X obj 350 66 route enter leave; #X connect 0 0 21 0;
#X obj 350 170 random 255; #X connect 1 0 21 1;
#X obj 420 170 random 255; #X connect 2 0 21 2;
#X obj 490 170 random 255; #X connect 3 0 0 0;
#X obj 350 134 trigger bang bang bang anything; #X connect 3 1 1 0;
#X obj 564 168 t a; #X connect 3 2 2 0;
#X obj 350 240 set bulb r g b a s; #X connect 3 3 27 0;
#X scalar bulb 37 89 125 47 144 1 2 \;; #X connect 21 0 4 0;
#X scalar bulb 207 89 184 112 128 1 2 \;; #X connect 22 0 20 0;
#X scalar bulb 117 89 2 197 206 1 2 \;; #X connect 26 0 3 0;
#X scalar bulb 37 189 147 213 194 1 2 \;; #X connect 26 1 22 0;
#X scalar bulb 204 187 141 98 156 1 2 \;; #X connect 27 0 4 5;
#X scalar bulb 117 189 22 49 33 1 2 \;; #X connect 28 0 26 0;
#X scalar bulb 37 289 105 204 27 1 2 \;;
#X scalar bulb 207 289 122 187 225 1 2 \;;
#X scalar bulb 117 289 224 181 45 1 2 \;;
#X scalar bulb 287 289 194 27 193 1 2 \;;
#X scalar bulb 467 289 189 236 185 1 2 \;;
#X scalar bulb 377 289 143 169 166 1 2 \;;
#X scalar bulb 37 -11 95 53 41 1 2 \;;
#X scalar bulb 207 -11 94 118 18 1 2 \;;
#X scalar bulb 117 -11 230 65 224 1 2 \;;
#X obj 399 112 set bulb s a;
#X obj 350 211 pack f f f 0.3 5;
#X msg 399 91 2 1 \$1;
#X text 76 426 Light Bulbs;
#X text 76 426 ___________;
#X text 76 446 This is just a quick demo to show enter/leave functionality
for scalars.;
#X connect 0 0 1 0;
#X connect 1 0 5 0;
#X connect 1 1 25 0;
#X connect 2 0 24 0;
#X connect 3 0 24 1;
#X connect 4 0 24 2;
#X connect 5 0 2 0;
#X connect 5 1 3 0;
#X connect 5 2 4 0;
#X connect 5 3 6 0;
#X connect 6 0 7 5;
#X connect 24 0 7 0;
#X connect 25 0 23 0;
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