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Created with Raphaël 2.2.02Jan129Dec282726252423222118161514131211109876543230Nov25242322191615131211108654130Oct29282725242322212019181692121Sep201918171614131110987654331Aug3029282322212018171614432131Jul29282726252423222119171613121110987130Jun272625241614111076531May262524232216151298765432128Apr2726242221201918171513Mar6223Feb191210Dec19Nov1817151314131211fix popup menu for upcoming nw.js 0.13subtract 0.5 for svg text to get font hinting. This may need more work...removed the array listview code from g_array.c. Seemed pretty straightforward to prune, but should probably test to make sure there aren't any obscure regressionsadded an abstraction "arraylistview" to replace all the listview logic in the array dialogset the editmode checkbox in menu when the patch gets createdclean up the nw_create_window paramatersadd checkmark in "Edit" menu for tracking editmoderemove some old sys_vgui commandsremove debugging messageadd boilerplate for keeping track of toplevel Pd canvases in the GUI. While the GUI knows all the open windows, it can't tell the difference between a Pd toplevel and a subpatch. I'm not sure why the difference is important, but this interface supplies that info to the GUI.update todoadd keyboard shortcut for clearing console to pd window and canvas windowadd "Clear Console" menu itemforce all viewbox values to ints-- fixes a bug with objects positioned at negative coordsdon't mess with scalar selection rect if we're erasing itfix out of order message to GUIport from Pd-l2ork: b0a8c407b3014459406a742268326f3636ae3406fix bug with showing/hiding iemgui label handlesremove debug messagessecond draft of iemgui handles--- still some bugs when switching between canvas gop rect and iemguisupdate todofirst step in making iemgui labels draggablekeep iemguis aligned to pixel grid when resizing with the scalehandlemade nbx scaling less wonky. It's still a bit wonky, but maybe that's just a function of the font resizing algo and the fact that width is constrained to character widthegregiously rough draft of g_numbox scaling-- need to work on the character-width x-scaling which is currently screwyscaling for vradio and hradio. we only scale longways-- this seems to giveadded a flawed version scaling for g_mycanvas. (Flawed because cnv's rect is its handle, not the entire visible rectangleadd scaling to vuremove unnecessary member check in conditionalupdate todoslider scalehandle in operationtoggle in the house-- scaling works, undo scaling worksvery rough port of the iemgui scaling handle. Works perfectly for bng atmalign scalar selection rectangle to pixel griddon't send a mouse event to Pd when the scrollbars are clickedreplace tab with spacesfix some harmless (but distracting) spacing issuesIf the GUI is unsuccessful in spawning Pd, use an alert message to tell the user and exit gracefully.remove debugging messageset the gop rectangle color in css presets
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