- Dec 07, 2016
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Albert Gräf authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
cleanup iemgui dialog form names, replacing dashes with underscores. Fix stray bugs in canvas dialog, and clean up css selector names
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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- Dec 05, 2016
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Albert Gräf authored
Reset the last search term after closing the canvas find dialog so that the next search restarts from the beginning again.
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Albert Gräf authored
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Albert Gräf authored
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Jonathan Wilkes authored
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- Dec 02, 2016
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Jonathan Wilkes authored
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- Nov 30, 2016
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Jonathan Wilkes authored
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- Nov 28, 2016
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Albert Gräf authored
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Albert Gräf authored
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Albert Gräf authored
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Albert Gräf authored
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Albert Gräf authored
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- Nov 27, 2016
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
fix #172: Use border styles for the iemgui label anchors, and the gop_rectangle color for the gop move anchor
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- Nov 22, 2016
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Jonathan Wilkes authored
change from checking OS to checking nw version for the zoom_kludge (This way the OSX 10.8 binary can use lts 0.14.7 and get the kludge)
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- Nov 21, 2016
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Jonathan Wilkes authored
stop using "x" for sending iemgui colors-- while it has a precision formatter, it doesn't have a maximum size formatter (and it can't because 64-bit archs need the larger values)
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- Nov 20, 2016
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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- Nov 19, 2016
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Jonathan Wilkes authored
cherry-pick Albert Gräf's branch: Comment out a bunch of debugging statements which add a lot of noise to the console.
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Jonathan Wilkes authored
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- Nov 18, 2016
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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- Nov 17, 2016
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Albert Gräf authored
- ret.split(";") should be ret.split(problem_chars[i]) - remove the function from dialog_canvas.html where it isn't needed
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- Nov 16, 2016
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Albert Gräf authored
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Jonathan Wilkes authored
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- Nov 15, 2016
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Albert Gräf authored
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Albert Gräf authored
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Albert Gräf authored
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Albert Gräf authored
This automatically picks the right zoom level to make the patch fill the window as much as possible. Also fixes a missing call to pdgui.gui_canvas_get_scroll in the m.view.zoomreset menu command which caused the viewport not to be updated properly after resetting the zoom level in canvas windows.
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