- Apr 01, 2021
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Albert Gräf authored
The save abstraction operation must use the basename without the extension for the object name. This regression was introduced in rev. 752294af, the present commit corrects this while still preventing string overflows.
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- Mar 30, 2021
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Jonathan Wilkes authored
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- Mar 29, 2021
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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- Mar 26, 2021
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Jonathan Wilkes authored
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Gabriela Bittencourt authored
Add a reminder to upgrade packages and add a line break to improve readability (make a line code as code appearance).
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- Mar 15, 2021
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Jonathan Wilkes authored
Fix - Punctuations See merge request jwilkes/purr-data!614
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- Jan 25, 2021
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Jonathan Wilkes authored
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- Jan 19, 2021
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Jonathan Wilkes authored
Not sure what this was used for. Could have been a remnant from ancient Pd-extended builds where libdl was required to dynamically load at all, but that's a shot in the dark. Anyway, if we get reports in a future release of some external randomly refusing to load under Windows, we may want to test whether this change is the culprit.
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- Jan 18, 2021
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Jonathan Wilkes authored
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- Jan 11, 2021
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Jonathan Wilkes authored
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- Jan 02, 2021
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Jonathan Wilkes authored
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- Jan 01, 2021
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Jonathan Wilkes authored
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- Dec 31, 2020
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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- Dec 29, 2020
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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- Dec 28, 2020
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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- Dec 23, 2020
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Jonathan Wilkes authored
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- Nov 24, 2020
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Jonathan Wilkes authored
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- Nov 22, 2020
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Jonathan Wilkes authored
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- Nov 02, 2020
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Albert Gräf authored
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Albert Gräf authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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- Nov 01, 2020
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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- Oct 31, 2020
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Jonathan Wilkes authored
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- Oct 30, 2020
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
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Jonathan Wilkes authored
This gives what is to me smoother and more predictable snapping motion with respect to the current mouse position. For example-- imagine the grid cell size is 10 and the selected object under the mouse already has its top left corner aligned with vertical grid line #2. If I begin dragging that object to the left, within a single pixel of motion it will snap to vertical grid line #1 which is 9 pixels away from the object's current position. With this commit, the user must drag the object cellsize / 2 pixels before it snaps to a new position. To me this seems smoother as it rounds to the nearest grid line rather than to the grid line with the smallest coordinate value.
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