Commit afb36cc2 authored by pokergaming's avatar pokergaming
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parent 257bcc5d
......@@ -81,34 +81,33 @@ Contributing is easy:
Here are some pressing tasks:
* porting Pd-l2ork's graphical user interface from Tcl/Tk to Qt.
* skill requirements: knowledge about Qt5/QML, threading, and Pd's core design
* skill level: knowledge about Qt5/QML, threading, and Pd's core design
and deterministic message-dispatching and scheduling
* status: under active development
* designing/implementing regression test template
skill requirements: knowledge about... regression tests. :) But also some
expertise in using Pd so that the tests themselves can
be written in Pure Data. At the same time, they should
be able to be run as part of the automated packaging
process (i.e., in -nogui mode).
status: some externals have their own testing environments, but they are
limited as they require manual intervention to run and read the
results inside a graphical window.
Here's an email thread with Katja Vetter's design, which looks to
be automatable:
http://markmail.org/message/t7yitfc55anus76i#query:+page:1+mid:chb56ve7kea2qumn+state:results
And Mathieu Bouchard's "pure unity" (not sure if this is the most
recent link...):
http://sourceforge.net/p/pure-data/svn/HEAD/tree/tags/externals/pureunity/pureunity-0.0/
* skill level: knowledge about... regression tests. :) But also some
expertise in using Pd so that the tests themselves can
be written in Pure Data. At the same time, they should
be able to be run as part of the automated packaging
process (i.e., in -nogui mode).
* status: some externals have their own testing environments, but they are
limited as they require manual intervention to run and read the
results inside a graphical window.
Here's an email thread with Katja Vetter's design, which looks to
be automatable:
http://markmail.org/message/t7yitfc55anus76i#query:+page:1+mid:chb56ve7kea2qumn+state:results
And Mathieu Bouchard's "pure unity" (not sure if this is the most
recent link...):
http://sourceforge.net/p/pure-data/svn/HEAD/tree/tags/externals/pureunity/pureunity-0.0/
* writing small audio/visual Pd games or demos to include in the next release
skill requirements: ability to write Pd programs
status: I wrote a little sprite-based game that will ship with the next
version of Pd-l2ork. In it, the character walks around in an actual
Pd diagram shoots at the objects to progress, and to make realtime
changes to the music.
What I'd like is to include a new, smallish game with each release
that has a link in the Pd console. It can be a little demo or game,
just something fun that shows off what can be done using Pure Data.
* skill level: ability to write Pd programs
* status: I wrote a little sprite-based game that will ship with the next
version of Pd-l2ork. In it, the character walks around in an actual
Pd diagram shoots at the objects to progress, and to make realtime
changes to the music.
What I'd like is to include a new, smallish game with each release
that has a link in the Pd console. It can be a little demo or game,
just something fun that shows off what can be done using Pure Data.
### Project "Underview" (Implementation and Code Style)
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