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  1. Aug 17, 2015
  2. Aug 16, 2015
  3. Jul 13, 2015
  4. May 15, 2015
  5. May 09, 2015
  6. May 08, 2015
  7. Apr 18, 2015
  8. Apr 15, 2015
  9. Mar 13, 2015
  10. Feb 13, 2015
  11. Nov 07, 2014
    • pokergaming's avatar
      more [draw] improvements for data structures: · b06c0f33
      pokergaming authored
      *added outlet to [draw] to notify for events
      *added svg-style event mousedown (more to come)
      *added a "drag" event for convenience (similar to curve_motion)
      *fixed default strokelinejoin per svg spec
      *event "bubbling" so that the closest shape to front gets the notification
      *added "bbox" method to turn off bbox calculation (similar to curve's -n flag)
      *added a "pointerevents" method per svg-spec
      *fixed skewx and skewy transforms to use degrees instead of radians
      b06c0f33
  12. Sep 29, 2014
  13. Sep 17, 2014
  14. Aug 31, 2014
  15. Aug 23, 2014
  16. Aug 20, 2014
    • pokergaming's avatar
      fixed some regressions with [struct] validity checks · d98d82b5
      pokergaming authored
      keep [drawsymbol] and [drawnumber] from flipping with negative gop scaling
      default to black fill and no stroke, per svg spec
      merged transform gui updates with other attributes
      fixed tags so that array elements display properly
      d98d82b5
  17. Aug 10, 2014
  18. Aug 07, 2014
  19. Aug 03, 2014
  20. Aug 02, 2014
  21. Aug 01, 2014
  22. Jul 15, 2014
  23. Jun 15, 2014
  24. Jun 09, 2014
  25. May 29, 2014
  26. May 23, 2014
  27. May 09, 2014
  28. Mar 22, 2014
    • Ivica Bukvic's avatar
      *Jonathan Wilkes' 2 patches addressing: · 63df5d82
      Ivica Bukvic authored
      - nested plots display properly
      - plot is vis'd and unvis'd properly when deleting plot or struct
      - commented out ugly plot_displace hack-- multiple plots should work just fine
      - separated out garray dependencies into class "old_plot".  This way the changes I made don't affect garrays.  _Very_ ugly hack, but it was pretty simple to implement and will be easy to remove later.
      - no crashes when non-existent arrays are entered into a [struct] that has scalars hanging around
      - template_cancreate ported from 0.45
      - added a function to get the offending struct (to use with "Find last error").  Not using it yet, though.
      + For creating scalars using an object box:
      - scalar must have initial "float x float y" fields, in that order.  This means you can't accidentally type the name of the hidden garray structs and create a scalar.  (Nor any other structs that only have a "y" field, etc.)
      - broken object box returned if the struct has a bogus array template.  (Although currently I'm just refusing to create such a struct.)
      63df5d82
  29. Mar 17, 2014
  30. Mar 14, 2014
  31. Mar 09, 2014
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