- Nov 12, 2016
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*improved saving logic for presets to remove stale nodes because sometimes nodes due to editing can share locations with stale/inactive nodes and depending on the order of creation, invalid values can end-up being pulled. Now, when saving, only active nodes are saved to avoid this problem.
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- Sep 13, 2014
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Ivica Bukvic authored
*fixed preset segfault when doing clear on a hubless node *clean-up
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- Sep 10, 2014
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Ivica Bukvic authored
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Ivica Bukvic authored
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- Sep 07, 2014
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Ivica Bukvic authored
*added dirty message to preset_hub so that it reports whenever its nodes have changed values (which means there are unstored values)
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- Aug 17, 2014
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Ivica Bukvic authored
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- Aug 03, 2014
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Mathieu L Bouchard authored
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- Jun 17, 2014
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pokergaming authored
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- Aug 13, 2013
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Ivica Bukvic authored
Fixed bug reported by Andras Muranyi where clearing a preset would erroneously delete two adjacent presets. Added "sort n" command that allows linear sorting starting with number n (default 0). Improved output from preset_hub_store (via hub's outlet) to report failed creation of presets with negative numbers (successful creation of preset n would output "store n 1," while failed one would output "store n 0").
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- Aug 12, 2013
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Ivica Bukvic authored
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- Aug 11, 2013
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Ivica Bukvic authored
improved preset hub/node mechanism to allow float names, as well as $n argument names, thus allowing for more modular designs. Fixed bug where node locations were incorrectly identified in embedded subpatches/abstractions.
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- May 27, 2013
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Ivica Bukvic authored
added ability for preset_hub to write/read presets or entire scenes from files. Improved documentation to reflect new additions and to improve existing.
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- Dec 09, 2012
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Ivica Bukvic authored
rewrote set component of preset_node to allow for empty [set< message, adjusted and expanded documentation
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Ivica Bukvic authored
reworked how default hub and node now are given context via null global symbol s_ to make things more streamlined.
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Ivica Bukvic authored
added "set" option to the preset_node to allow dynamic switching between hubs. added ability to have argument-less hubs and nodes that automatically default to "default." minor clean-ups...
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- Dec 07, 2012
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Ivica Bukvic authored
fixed a sneaky bug where in specific cases preset was assigned to the wrong node, resulting in potential crashes
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- Dec 06, 2012
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Ivica Bukvic authored
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- Nov 18, 2012
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Ivica Ico Bukvic authored
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- Oct 27, 2012
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Ivica Ico Bukvic authored
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Ivica Ico Bukvic authored
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Ivica Ico Bukvic authored
fixed stray bug where undoing deletion of objects that had preset_nodes associated with presets, did not reassociate them properly with the previously stored presets.
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- Aug 04, 2012
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Ivica Bukvic authored
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Ivica Bukvic authored
fixed show-stopping bug inside the preset engine, causing random crashes and failing to properly store preset_node locations
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- Jul 31, 2012
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Ivica Bukvic authored
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Ivica Bukvic authored
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- Jul 24, 2012
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Ivica Bukvic authored
Overhauled preset_node and preset_hub to support any kind of data, including symbols, floats, and lists. Removed unnecessary global class declarations and object filtering for node and hub.
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- Jul 16, 2012
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Ivica Bukvic authored
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Ivica Bukvic authored
added clear purge reset to preset_hub, clearall and clear to preset_node, and cleaned up a number of bugs.
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- Jul 14, 2012
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Ivica Bukvic authored
added ability to readjust locations when using operations that fundamentally alter glists. Added dirty flag to store operations. Disabled debugging output.
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Ivica Bukvic authored
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