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  1. Dec 05, 2016
  2. Nov 28, 2016
  3. Nov 27, 2016
  4. Nov 16, 2016
  5. Nov 15, 2016
    • Albert Gräf's avatar
      Add an "Optimal Zoom" option to the canvas view menu. · 97e29688
      Albert Gräf authored
      This automatically picks the right zoom level to make the patch fill the window as much as possible. Also fixes a missing call to pdgui.gui_canvas_get_scroll in the m.view.zoomreset menu command which caused the viewport not to be updated properly after resetting the zoom level in canvas windows.
      97e29688
  6. Nov 14, 2016
  7. Nov 13, 2016
  8. Oct 19, 2016
  9. May 01, 2016
  10. Mar 24, 2016
  11. Mar 07, 2016
  12. Mar 04, 2016
  13. Feb 27, 2016
  14. Feb 12, 2016
    • Jonathan Wilkes's avatar
      fix jwilkes/purr-data#13 · 46025f87
      Jonathan Wilkes authored
      for garrays we disable editing gl_x1 and gl_x2. They get set automatically to show the entire array by default. May want to revisit array viewport later, but for now this keeps the bug from happening.
      46025f87
  15. Feb 11, 2016
    • Jonathan Wilkes's avatar
      fix jwilkes/purr-data#11 · 680a6e91
      Jonathan Wilkes authored
      * canvas dialog is a bit too complex to have "Cancel" button revert any changes we may have applied. (It's not out of the realm of possibility, but for now it's easier just to use a nonstandard "Close" button to show the discrepancy)
      * font dialog updates on change of radio button, so we just need a "Close" button there
      * prefs dialog also too complex to do a revert on "Cancel"
      * iemguis and gatom properly revert on "Cancel"
      680a6e91
  16. Jan 18, 2016
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